I have a fresh save and installed this mod but there are floating terrain rocks that cannot be walked through in the way. I don't have any other mods that should interact with the terrain or that area specifically. Is there any way to "Refresh" a cell or get it to regenerate the terrain? Any help would be appreciated
one person states that walls/floors/items looking towards the overpass thats happen to me an i dont have that any mods just posters bodyslide enhancer mcm an fallout 4 offical patch
make sure this loads after the patch.... The unofficial patch also edits what we call precombines/previs and this mod like most of my mods have the their own precombined and previs data hence it will conflict. The same applies to the PRP mod or any mod that edits the same area...
Must say that I am impressed. Febrith Darkstar showcased the mod and to be honest I thought maybe you imported the materials from Skyrim to build it. On my next play through I will have to try this mod.
Definitely insane overhaul but in an excellent way, I mean I couldn't tell where the hell I was and kept getting lost in the maze underground lol.
Beautiful piece of work, can't fault it at all so far, and the Guillotine is a sick touch but very complimenting to the whole theme, brilliant job, well done and many thanks for sharing.
Love this mod, my friend! I don't know if this is a bug, but with your 1.3 version, (I noticed in the bug section here, someone mentioned missing textures...) well, I had the same issue with invisible walls/floors/etc... I tried with a new play-through and checked against my other loaded mods. I ended up loading version 1.2 and no longer had the invisible things. Everything works fine with 1.2. Really love this mod!
Sorry about that. I don't think the textures are missing, because nothing goes purple, but I think that they are not loading? Meshes? The walls/floors/items looking towards the overpass will go completely invisible as you approach that area on top of the fortress. If you are standing further back, everything is visible. it's only when you move towards the edge of the fortress when everything disappears. The 1.2 version does not have this issue.
157 comments
1.3 may be missing a one cell's precombine generation
Will update as soon as i re-do the whole set...
Not everyone has issues...
Many are from either dirty saves or conflicts...
The unofficial patch also edits what we call precombines/previs and this mod like most of my mods have the their own precombined and previs data hence it will conflict. The same applies to the PRP mod or any mod that edits the same area...
And just like that, the water purifier decided it wasn't broken, after all. :)
How use FO4Edit delete raging ghoul.
I don't want raging ghouls to appear in my settlement.
Thanks.
Beautiful piece of work, can't fault it at all so far, and the Guillotine is a sick touch but very complimenting to the whole theme, brilliant job, well done and many thanks for sharing.
This is a great location now. Thanks!
Missing textures means purple objects...
Missing MESHES means objects disappearing...
Which is it and where...so i can check
Use 1.2 for now...i may have to do the whole set over again...