This page was last updated on 06 August 2019, 1:10PM
Changelogs
Version 1.2
fixed an error that prevented the creation of legendary heavy weapons.
added versatile legendary armor effect: +5 to each damage type.
added a light version of the far harbor unique resilient legendary: +50 DR while reloading.
Version 1.1
buffed some existing legendary effects I added. Nothing crazy.
Balanced, buffed range boost from 10-15%.
Mercenary, buffed damage resist from 5 to 10.
Luddite, buffed energy resist from 5 to 10.
Explorers buffed rad resist from 10 to 30.