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BUILD DLC AMMO - 2.0
REQUIREMENTS
Latest version of Fallout 4
Contraptions Workshop
Far Harbor AND/OR Nuka World
GENERAL FEATURES
Modifies ammunition plant.
Adds 3 new ammunition plants.
With these you are now able to make ammo introduced by the Nuka World and Far Harbor DLC.
You are now also able to make most vanilla fallout 4 ammo that wasn't included by the Contraptions Workshop DLC.
Precise perk requirements and recipes included at the very bottom of this file.
INSTALLATION
NMM: Just download with Nexus Mod Manager or Vortex and follow the FOMOD installer.
MANUAL: Copy both the .esp and .ba2 files from the correct folder in the data-folder.
LOADORDER
Your loadorder should be something like this:
Fallout4.esm
DLCCoast.esm
DLCworkshop02.esm
DLCNukaWorld.esm
BuildDLCAmmo.esp
UNINSTALL
As for every mod uninstalling is not recommended.
If you want to uninstall, first store your ammunition plant and linked terminal.
UPDATE
If you want to update, first store your ammunition plant and linked terminal.
This has to be done or issues will arise.
INCOMPATIBILITIES
This mod is NOT compatible with any other mod that edits the ammunition plant from the Contraptions Workshop DLC.
Texture replacers should be fine to use.
RECOMMENDED MODS
If you want to build more than just ammunition, check out Manufacturing Extended and Manufacturing Extended Expanded instead of this mod.
CONSOLES
I don't own a console so probably not gonna happen.
KNOWN ISSUES
None so far
PERMISSIONS
Under no circumstances may this mod be edited and re-uploaded on Nexus or another site by any other then me.
CREDITS
Bethesda for Fallout 4 and the Creation Kit
The FO4Edit Team for FO4Edit
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DETAILED PERK REQUIREMENTS AND RECIPES
All the ammunition plants have the same recipe:
RECIPE:
CIRCUITRY x 2
GEARS x 3
RUBBER x 4
STEEL x 10
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-
Original ammunition plant:
* STANDARD AMMUNITION PLANT
REQUIRED PERKS:
GUNNUT 1
SCIENCE 1
NEW AMMO TO CRAFT:
- 7.62 MM ROUND:
RECIPE:
STEEL x 2
FERTILIZER x 1
LEAD x 1
REQUIRED PERKS:
GUNNUT 2
- .45-70 CALIBER ROUND:
RECIPE:
COPPER x 2
FERTILIZER x 2
LEAD x 1
REQUIRED PERKS:
GUNNUT 3
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-
New ammunition plants:
* EXPLOSIVE AMMUNITION PLANT
REQUIRED PERKS:
GUNNUT 2
SCIENCE 1
DEMOLITION EXPERT 2
NEW AMMO TO CRAFT:
- MINI NUKE:
RECIPE:
ADHESIVE x 5
ALUMINUM x 5
CIRCUITRY x 2
FIBER OPTICS x 2
NUCLEAR MATERIAL x 5
REQUIRED PERKS:
GUNNUT 3
SCIENCE 2
DEMOLITION EXPERT 3
-MISSILES:
RECIPE:
ADHESIVE x 4
ALUMINUM x 3
FERTILIZER x 3
OIL x 3
STEEL x 3
REQUIRED PERKS:
GUNNUT 2
SCIENCE 1
DEMOLITION EXPERT 2
-CANNON BALL:
RECIPE:
STEEL x 5
LEAD x 2
FERTILIZER x 1
REQUIRED PERKS:
GUNNUT 2
DEMOLITION EXPERT 2
-NUKA NUKE:
RECIPE:
MINI NUKE x 1
NUKA-COLA QUANTUM x 1
REQUIRED:
You will need to have found the Nuka-Nuke schematics!
* MISC AMMUNITION PLANT
REQUIRED PERKS:
GUNNUT 2
SCIENCE 1
NEW AMMO TO CRAFT:
- HARPOON:
RECIPE:
STEEL x 5
REQUIRED PERKS:
GUNNUT 3
HEAVY GUNNER 1
- MODIFIED BOWLING BALL:
RECIPE:
BOWLING BALL x 1
OIL x 1
ACID x 1
REQUIRED:
You will need to have found the Modified Bowling Ball schematics!
- RAILWAY SPIKES:
RECIPE:
STEEL x 1
REQUIRED PERKS:
GUNNUT 2
* ENERGY AMMUNITION PLANT
REQUIRED PERKS:
GUNNUT 2
SCIENCE 2
NEW AMMO TO CRAFT:
- FUSION CELL:
RECIPE:
ALUMINUM x 2
PLASTIC x 1
NUCLEAR MATERIAL x 1
REQUIRED PERKS:
GUNNUT 2
SCIENCE 2
- FLAMER FUEL:
RECIPE:
ALUMINUM x 2
OIL x 2
FIBERGLASS x 1
REQUIRED PERKS:
GUNNUT 2
SCIENCE 2
HEAVY GUNNER 1
- GAMMA ROUND:
RECIPE:
ALUMINUM x 1
STEEL x 1
NUCLEAR MATERIAL x 3
REQUIRED PERKS:
GUNNUT 3
SCIENCE 3
NUCLEAR PHYSICIST 1
-PLASMA CARTRIDGE:
RECIPE:
ALUMINUM x 2
PLASTIC x 1
NUCLEAR MATERIAL x 1
ADHESIVE x 1
CIRCUITRY x 1
REQUIRED PERKS:
GUNNUT 3
SCIENCE 3
- CRYO CELL:
RECIPE:
ALUMINUM x 2
ACID x 1
ADHESIVE x 1
NUCLEAR MATERIAL x 1
REQUIRED PERKS:
GUNNUT 3
SCIENCE 2
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