Fallout 4
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Augh

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Augh3d

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Locational hit chance adjustments for Commonwealth insects.

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"Is this gonna be a standup fight, sir? Or another bughunt?"
                                                                                           Unknown soldier

TLDR:

Super simple .esp edit to BodyPartData, adjustments raise hit chance against Commonwealth insects, specifically Bloatflies, Bloodbugs and Stingwings.

Insects are fast, very small, and difficult to hit. With this in mind, Beth gave us lumbering irradiated insects the size of dogs, which hit like dogs, have 25-50% better evasion than dogs, and better reach than dogs. The upshot of this is insects tend to be annoying at best, and lame as hell at worst, generally ignoring the admittedly extremely vague balancing for hit chance against creatures in general. They've been given simple BodyPartData adjustments to bring them more in line with aforementioned dogs, since hilariously enough those are their closest counterparts. The reason I say dogs and not roaches is simply that roaches are even easier to hit than dogs, which is just more good old tombola grabbing, dart throwing design.
The new hit chances are raised from the 15-30% range up to the 30-50% range.

All said and done what this boils down to is; Insects behave the same, but if you don't feel like dealing with them and press VATS so you can do something more worthwhile with your time, you won't miss everything with advanced weapons training at point blank range. VATS will actually do the only thing it exists for in the first place properly, and the world simply keeps on spinning.

The insects added by Nuka-World have some foibles of their own, but their hit chances are pretty reasonable and well within vanilla ranges, there was no reason to adjust them.

Conflicts:

Texture edits, anything cosmetic like that will be just fine.
Stuff that modifies BodyPartData for vanilla insects won't work.
Replacers like phobia mods it would depend on what they modify. If they swap or replace the races/models, should be fine. If they reference the original BodyPartData for insects, they'll conflict.