It can be ported to ps4 ? The reason of this is because in ps4 there is aa relay grenade synth but with x01 power armor which is overpower and have energy distorsion plasma which give lag and freeze the game and edit institute vendor. I wanted to know if you are interested to port it to ps4 for getting this grenade of normal synth like say the description, crafting them in chem workbench with a good amount of materials and perk requeriments and dont break the game so fast in a new game and feel a progression in the run.
Noticing that this version, the synths that are spawned, are not hostile to settlements. The original 1 gen1 synth version is hostile. Is this intended?
Great mod, overall I'm enjoying my institute character a lot more now. That said, perhaps making them SLIGHTLY weaker would be nice. I love that they can hold their own now, but I just watched a group summoned from one grenade SHRED a sentry bot in three seconds. Endorsed whole-heartedly either way.
An interesting and admittedly unsolicited idea (feel free to ignore this) would be to change how these work based on the player's dialogue choice during the directorate meeting where you decide whether the institute should focus on synth production or weapon development. If you chose synth production, you get 3 gen 2 synths with basic equipment. If you chose weapon development, you get one gen 2 synth with excellent equipment.
Thanks that you still like my mod, I could look into making it a bit weaker I can't remember what its strength is right now tbh, i'll have to redownload Creation Kit
On your idea, it does sound nice the only problem is I wouldn't know at all how to implement this. I don't see myself as a true modder all my mods are either retextured clothes or simple changes to an item.
If anyone could tell me how to do it though I'd gladly try.
Couldn't speak to Kelogg because all synths near him went hostile out of nowhere, could very well be related to this mod. Could you please look into this?
Can you give me any clues as to how to edit the number and class of the synths? I find 3 or more gen 2s are way too over powered especially considering my institute weapon dmg boost.
I would really love to have it spawn either 1 moderately effective enemy like maybe a courser or a mix such as 2 gen ones with a gen 3 leading them for example.
this mod are great. enhance garbage, and just replaced garbage item but no add craftable item. so it can also still only use with institu ending. so this point, make garbage charming about institu ending reward improve either
p.s short english skill. + this mod are fine. no need buff from increased size version also no need nerf
40 comments
Does anyone know if this will also effect the 40mm synth grenades for the China Lake and Holorifle mod?
Nevermind, it works.The reason of this is because in ps4 there is aa relay grenade synth but with x01 power armor which is overpower and have energy distorsion plasma which give lag and freeze the game and edit institute vendor.
I wanted to know if you are interested to port it to ps4 for getting this grenade of normal synth like say the description, crafting them in chem workbench with a good amount of materials and perk requeriments and dont break the game so fast in a new game and feel a progression in the run.
An interesting and admittedly unsolicited idea (feel free to ignore this) would be to change how these work based on the player's dialogue choice during the directorate meeting where you decide whether the institute should focus on synth production or weapon development. If you chose synth production, you get 3 gen 2 synths with basic equipment. If you chose weapon development, you get one gen 2 synth with excellent equipment.
On your idea, it does sound nice the only problem is I wouldn't know at all how to implement this. I don't see myself as a true modder all my mods are either retextured clothes or simple changes to an item.
If anyone could tell me how to do it though I'd gladly try.
This mod is just fine.
I would really love to have it spawn either 1 moderately effective enemy like maybe a courser or a mix such as 2 gen ones with a gen 3 leading them for example.
so this point, make garbage charming about institu ending reward improve either
p.s short english skill. + this mod are fine. no need buff from increased size version also no need nerf