Why are all mods with animated mannequins have crash to desktop problems? Its always the same with them. I tried 3 simlar other mods too. ALL have CTD - earlier or later! I have installed optional 3 file (Pose-able and AAF Patch) - but NOT the main mod. In Workshop mode, when I put one male mannequin on the ground, and wanted second one, booom, crash. Buffout 4 NG's Crash Log shows this mod as main culprit.
I have for both genders NEVERnude body mods (bt & fg). All characters have underwear (mannequins in this mod too). I have no adult mods, nor mods with nudity/sexual intercourse - except AAF and AAF Basic Animations THEME (from Nexus). Should I install main mod too then Poseable and AAF Patch optional file? I could not test it with AAF because,,, crashes (Im suddenly on my Windows Desktop (with Mod Organizer 2 open). Or do the aaf patches require nude/adult mods?
Not just NextGen-ready,,, but STABLE too. This mod (and similar others) is/are 99,9% UN-stable. You never know WHEN it will crash. A 'sudden death'! For now, I have un-checked this mod's folder in Mod Organizer 2. I will activate it when there will be stable versions and or updates, or patches. Because I never know when I will get crash to desktop when I fondle in Workshop Mode's menus; or when I want to give/change mannequins' dresses. By the way, I do not own NG yet. I will not do it untill it is stable. I have 1.10.163-
Yeah, I do not have FO4 NG. And I do NOT think that I will buyy/install it. It gets way too often updates because it is 99% unstable. All problems related to the damn Creation Club stuff (that I never use with Pre-NextGen also and deleted all CC related files from ggame). Thank you for helpful info, dear blastradius2002.
For Body talk users if you see the male mannequins have their "parts" broken. The fix is to copy the skeleton files from your installed version of Zaz extended skeleton mod to Fallout 4\Data\Meshes\actors\DLC05\Mannequin\CharacterAssets.
For those who cannot find the file path: Open DLCworkshop02 - Main.ba2 under Fallout 4's "Data" folder with BSA Browser here! Cheers and happy modding!
Este mod substitui ZeX - ZaZ Extended Skeleton, bugou meus seios (estou usando OCBPC e MTM OCBP OCBPC Physics Preset), mas ao colocar zex abaixo deste, funciona. As animações AAF não funcionam com este manequim, mas com este Human Armor Racks sim.
Wonderful mod! One small issue: Whenever I come back to my settlement, the mannequins are back to standard pose (idle standing and slightly moving). Anyone else with this problem?
so how do i really pose the Mannequins? i tried to click on it then type playidle in console but it didn't work. i only installed 1.5.1 version. and i tried playidle command on other npcs but this time works. how?
This does not seem to be compatible with "Skeletal Adjustments for CBBE - Knee Fix"... I can't load this mod after that one, as it has no plugin... Any thoughts?
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Additional thanks to Sparral for creaitng patches for making the Armor Racks/Mannequins poseable and for patching them to work properly with AAF.
I have installed optional 3 file (Pose-able and AAF Patch) - but NOT the main mod. In Workshop mode, when I put one male mannequin on the ground, and wanted second one, booom, crash. Buffout 4 NG's Crash Log shows this mod as main culprit.
I have for both genders NEVERnude body mods (bt & fg). All characters have underwear (mannequins in this mod too). I have no adult mods, nor mods with nudity/sexual intercourse - except AAF and AAF Basic Animations THEME (from Nexus).
Should I install main mod too then Poseable and AAF Patch optional file? I could not test it with AAF because,,, crashes (Im suddenly on my Windows Desktop (with Mod Organizer 2 open). Or do the aaf patches require nude/adult mods?
By the way, I do not own NG yet. I will not do it untill it is stable. I have 1.10.163-
Thank you for helpful info, dear blastradius2002.
Open DLCworkshop02 - Main.ba2 under Fallout 4's "Data" folder with BSA Browser here!
Cheers and happy modding!
1st https://pastebin.com/33HhGnAK
2nd https://pastebin.com/33HhGnAK
Este mod substitui ZeX - ZaZ Extended Skeleton, bugou meus seios (estou usando OCBPC e MTM OCBP OCBPC Physics Preset), mas ao colocar zex abaixo deste, funciona. As animações AAF não funcionam com este manequim, mas com este Human Armor Racks sim.
2) Poseable Patch File says it's AAF Patch. Both via Vortex and manual installation. Wrong file?
One small issue: Whenever I come back to my settlement, the mannequins are back to standard pose (idle standing and slightly moving).
Anyone else with this problem?
Any thoughts?