This page was last updated on 07 April 2017, 2:23AM
Changelogs
Version Posters0.2
Added removal of large posters that are completely faded.
Version 0.6
Added redirection of interiors\HighTech\HitDebrisPile01 to a similar texture in which the crushed cans don't stand out as much.
Added redirection of Landscape\Ground\MarshMudTrash01 to a similar texture that doesn't include the scraps of paper and other trash.
Added removal of Landscape\Puddles\PuddleTownDecal01. This was already part of Remove Natural Debris, but I decided that the puddles look so fake that their removal should be in the main mod.
Re-edited SetDressing\ClutterGeneric\ClutterGenSmallA to also remove the 3D crumpled ball of paper.
Changed the redirection of Architecture\DiamondCity\DiamondRubbleTrash01 so that there are three less textures that need to be included in the mod. Same result, but the download is a little smaller.
Updated removal of Architecture\DiamondCity\DiamondRubbleTrash02 to take care of a few instances where nifs point directly to the textures directly rather than using a BGSM.
Version 0.5
Added removal of most of SetDressing\Rubble\RubTrashPiles01 (the ugly parts). Only some of the 3D debris portions remain.
Replaced the top part of SetDressing\Rubble\RubTrashPiles02 with the top part of Architecture\Buildings\GroundRubbleBrick01 to remove the paper scraps.
Changed the compression on my 'Invisible' normal and specular textures from BC1 to BC5. It probably makes no difference for my simple ones, but Bethesda's normal and specular textures are compressed that way, so I made mine that way too just in case.
Version 0.4
Added removal of a trash overlay used in the Diamond City stands.
Replaced Architecture\DiamondCity\DiamondRubbleTrash01 with interiors\steamt\MudGround03FlatAlpha. The MudGround03 texture appears to be the original one that they layered flat trash on top of to get the DiamondRubbleTrash texture.
Edited Landscape\MirelurkDebrisDecal01 to remove the fish bones.
Edited SetDressing\ClutterGeneric\ClutterGenSmallA to remove the little ladder-like piece that always stands out to me.
Version 0.3
Added removal of Landscape/Water/WaterDebrisA and SetDressing/ClutterGeneric/ClutterGenSmallA
Version 0.2
Changed the removal method slightly. It now uses modified materials files that point to the invisible textures for the most part.
Added removal of SetDressing\Rubble\DecalDebrise04 and SetDressing\Office\OfficePaperDebris02