Fallout 4
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frogs345

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frogs345

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47 comments

  1. gungho95
    gungho95
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    That’s one thing about Bethesda that always annoys me: overlooking something simple and leaving it up to a mod author to fix. So Ty for doing their job better than them for free 
  2. Ionutro
    Ionutro
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    Why does this require the Unofficial Patch? 
    1. frogs345
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      The Unofficial Patch adds a new keyword to some of the records that this mod modifies as well, so to ensure compatibility, my changes are applied alongside the Unofficial Patch's new keyword.
  3. Russ0612
    Russ0612
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    This should've been a free update instead of made by mods
  4. 0vermind
    0vermind
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    Placing the Cryolator on a Long Weapons Board is a bit bugged:
    Steam screenshot: https://steamcommunity.com/sharedfiles/filedetails/?id=1769799294

    I placed the cryolator on the board and it just disappeared, weapon wasn't selectable but I wasnt able to put something else on the board either. I entered workshop mode, picked up the weapon board and out came the cryolator, floating behind it.
    Edit: Flare Gun behaves the same - https://steamcommunity.com/sharedfiles/filedetails/?id=1769806852
    1. frogs345
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      For ease, I'm responding to both of your comments in this one reply.

      No, I can't do anything with the placement of the Combat Knife and similar without making a significant change to how the weapon racks determine which weapons can and can't be placed on them.

      I can't replicate your bug regarding the Cryolator and Flare Gun. I removed all my mods (other than this one) to check, and they both appear perfectly fine on the weapon racks. I assume there's some other mod causing these issues with them.
  5. 0vermind
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    Could you please fix the combat knives placement too? Vanilla they can only be placed on the long weapon boards while the short boards would be much better suited for such a tiny item.

    I tested these items, none would fit the small board, and could only be placed on the large version: (which would be okay if you could put like 4 knifes on there, but it'll only accept one)
    Pickmans Blade (base weapon: Combat Knife)
    Switchblade (base weapon)
    Throatslicer (base weapon: Disciples blade)
    The harvester (base weapon: ripper)
  6. prgh1212
    prgh1212
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    ESL file?
    1. frogs345
      frogs345
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      There's not one, because I didn't want to potentially cause issues with people's saves that are already using this mod, but someone could easily make an ESL version in xEdit. This doesn't add any new records, so there's no worry about compacting FormIDs.
    2. ModdingFOGuru
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      Its funny cause someone else asked you if you fixed the racks so the weapons were more centered and you said no, but in the picture you have here they are in the center. Or at least a lot better than usual. Lol
  7. Bandorax
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    you should make it so that the cryolator goes on heavy weapon racks
    1. frogs345
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      I must have missed this comment, sorry.

      I considered that, but it doesn't really fit on there properly, and it's closer to rifle in design than the other heavy weapons.
  8. Vorlod
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    I can't extract the file. Apparently there are problems with the RAR archive. NMM cannot install this mod. The latest version of my unpacker was able to unpack the mod archive. I unconverted the mod to ZIP. Now NMM can install the mod.
    1. frogs345
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      Yeah, there's something weird going on with rar files. I don't exactly know what's causing it, but I've reuploaded all my mods as zips now, so hopefully that'll fix it.
    2. Vorlod
      Vorlod
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      Thx...and thank you so much for making those mods. It's really annoying that some guns just lay around stupid. With your mod, it's finally over. Unfortunately, I stumbled much too late over this mod.
  9. AntiChri5
    AntiChri5
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    Does this mod fix combat knives only being able to be stored on rifle racks?
    1. frogs345
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      No, this just makes it so that weapons that couldn't be placed on racks at all can now be placed on them.

      You'll want to find another mod for that, though I can't say for certain that they'll be compatible without a patch.
  10. RevanFanMan
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    I had to take off the the Thirst Zapper from the plaque I had it on. Upon trying to put it back it said this object cannot be stored here.
    1. frogs345
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      My first though would be that you've installed another mod that modifies the Thirst Zapper. I had to add keywords to the Thirst Zapper to get it to be used with the racks. Can you check in FO4Edit to see if any mod loaded after this one change the Thirst Zapper?
    2. RevanFanMan
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      Sure but seeing as I've never used the fo4edit I have no idea what I'm looking for. Also the only mod I currently have that would later it would be Armorsmith Extended. But seeing as this mod loaded an additional esp to make it compatible with it. I don't see how that could be an issue.
    3. frogs345
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      You'd just need to load all your mods in FO4Edit, then expand out this mod, and then the weapons section. It should look something like this once you do that. You then just click on the Thirst Zapper, and the main part of the window will show you the weapon info, along with all the plugins that edit it. The names of the plugins will be at the top, so you'll want to see if there are any loading after the plugins for this mod.

      It might be easier for you to show me what shows up when you click on the Thirst Zapper (by uploading a screenshot to Imgur or something).
    4. RevanFanMan
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      Here' the link to the imgur image: http://imgur.com/9ageH9C
    5. frogs345
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      From that image, it doesn't look like you have this mod enabled. Can you double check to see if it is?

      I also can't tell work out which mod the "LegendaryModification - DLC" plugin is from, so I can't provide any specific help with that, other than saying to make sure that you load my plugins after that one if you want to be able to put the Thirst Zapper on a rack.
    6. RevanFanMan
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      Just double checked and yeah your mod is active. As for whether your mod is below the Legendary modification DLC esp, it is so I'm not sure why this isn't working... Ah well.
    7. frogs345
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      The only other thing I can think of right now is for you to show me your load order, to see if I can work out anything from that.
    8. RevanFanMan
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      How do I do that?
    9. frogs345
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      The easiest way for you would probably be for you to take some screenshots of your load order in NMM (or whatever you use for it) and then upload them as a Imgur album.
    10. RevanFanMan
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      I figured out how to set it up as a text document so this way I won't have 3 screenshots worth. I'll PM it to you cuz it's... quite long.

    11. frogs345
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      I can't really see any problems from your load order, so I'm not really sure what else I can do to try and fix it, sorry.
    12. RevanFanMan
      RevanFanMan
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      No biggie just got to remember to not touch it after I put it on the 1st time. Thanks for taking the time to try and help.