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LolzMan1325

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Bunslinger

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15 comments

  1. TealAevitas
    TealAevitas
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    this mod does work as intended, but unfortunately the delay also applies to the weapon you switch to (take a shot with the sniper, then switch to something else like a pipe pistol and I'm sitting there spamming the trigger on that pistol with it not able to shoot for 2 seconds or so)

    Although I was hoping to find a mod that would just move the lights to a less retarded location, this mod still helps a lot. Thanks!
  2. itsbooby
    itsbooby
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    Very interesting concept. Installing now.
  3. ShadowHunter962
    ShadowHunter962
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    I have 2 suggestions for a mod to work around this:

    1 - move the charging lights onto the sticky-outy bits of the 'clamps' that wrap around the barrel

    2 - simpler, but less cool, just substantially increase the volume of the little clicking noise each time a charging light comes on.

    Both would make it far easier to get some real-time feedback, especially the 2nd option would allow you to tell the charge level clearly while staying scoped on your target without having to unscope to check the charge, then re-scope to reacquire the target.
  4. ToxicDestiny
    ToxicDestiny
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    I have over 500 hours on Fallout 4, yet I never knew the laser sniper barrel had a charge mechanism. Is that a bad thing?
    1. LolzMan1325
      LolzMan1325
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      to be honest I thought it worked like the gauss rifle where you hold down the button to charge

      actually i might try making that at some point
  5. RevZ183
    RevZ183
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    Very nice indeed, thank you!
  6. pheroux
    pheroux
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    I tried this but it didn't seem to work for me. I could still fire even though it wasn't fully charged yet.
    1. LolzMan1325
      LolzMan1325
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      check your load order, if you have anything that changes the laser rifle's mods put this below it
    2. pheroux
      pheroux
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      I use "LOOT" to sort my load order:
      https://loot.github.io/

      Here is my load order:
      http://pastebin.com/R3Pwfnze

      Thanks,
    3. LolzMan1325
      LolzMan1325
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      I don't know what to tell you, I checked both files in FO4Edit and everything's set up correctly, there's no reason for this not to work if it's at the very bottom.
    4. LolzMan1325
      LolzMan1325
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      Seems like it's only an issue with the regular sniper barrel, I'll look into it.
    5. LolzMan1325
      LolzMan1325
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      Alright, try V2
  7. Thirdstorm
    Thirdstorm
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    Giving this a try, have to say it makes sense!
  8. Darthmufin
    Darthmufin
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    It's not a bug, they did that so you could still fire off shots if you needed a fast shot right away. What would be better is if you could mod it so all the lights stay off until its fully charged, or even better, make it so each light does increasing amounts of damage, up to the listed damage when the last light turns on.
  9. SeldragiaBles
    SeldragiaBles
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    Nice to see this bugged someone else (I slapped such a change in my personal tweaks mod ages ago when I got sick of not knowing when the bloody thing was charged (no indicator while scoped, and the mountings for the scopes tend to block it).