(2/21/18) ATTENTION! I had no idea people still downloaded this mod as much as they do, I personally think it's too basic for any kind of extended use right now. As many of you know, I am currently rebuilding the mod from scratch, adding features, redoing animations, etc. I would personally recommend you wait for that to come out if you want a SCAR-H in your game, but I will leave this version up until that time comes, for those that still want to use it. Just be aware that it has issues that I'd rather fix by completely remaking the mod rather than patching this one. Thank you for all the support guys.
P.S. Any and all updates on the Scar-H Redux version will be posted to my Youtube channel. Some of the videos will be linked in the mod description.
Keep in mind this works not only with SCAR-H mod, but any weapon mod who isn't working with Lowered Weapon, but need to choose the weapon type properly inside Lowered Weapons (the SCAR-H uses submachinegun animations, so keep this in mind too, i.e. if another weapon mod like a rifle one have issues with Lowered Weapons you will do the same procedure but choosing the files for rifle inside Lowered Weapons)
Please follow the steps below
1) The file you've downloaded from SCAR-H page is a zip file, so extract this file (right-click him and choose extract to folder option) on any folder you want; rename this folder to SCAR-H MODIFIED like I did
2) Do the same thing with Lowered Weapons zip file, put his files in another folder
3) Now inside the folder where you have extracted the Lowered Weapons files, keep opening the sub folders until you reach this folder in your windows explorer --> \meshes\actors\character\_1stperson\animations\submachinegun
4) You will gonna see two files: wpnidleready.hkx and wpnrunforwardready.hkx. Copy those files and go to step 5
5) Now go inside the folder where you have extracted the SCAR-H zip file (step 1) and keep opening the sub folder until you reach this folder --> \meshes\actors\character\_1stperson\animations
6) You will gonna see to sub folders: SCAR and SCARForegrip; you need to paste those two files you have copied in step 4 on SCAR folder only, choose to replace those files when your Operating System asks to
7) Now you need to backtrack to the root of the folder where you have extracted the SCAR-H file and keep opening the sub folders until you reach this folder --> \meshes\actors\powerarmor\_1stperson\animations
8 ) You will gonna again see to sub folders: SCAR and SCARForegrip; NOW THIS IS VERY IMPORTANT, from the files you have copied on step 4 you will paste only the wpnidleready.hkx on SCAR folder, you WILL NOT PASTE the wpnrunforwardready.hkx from Lowered Weapons's \meshes\actors\character\_1stperson\animations\submachinegun, but you WILL COPY AND PASTE the wpnrunforwardready.hkx from Lowered Weapons's \meshes\actors\powerarmor\_1stperson\animations\submachinegun on SCAR folder; choose to replace those files when your Operating System asks to
9) Now all you have to do is add the SCAR-H MODIFIED folder to a zip file (compress it) and add it using Nexus Mod Manager or whatever Mod Manager you use
That's all, you're good to go!
Please notify me if you have any doubts, I'm happy to help =)
Obs: please note the difference between the first path and the second one: the first path is for a character OUTSIDE a power armor, the second path is for a character inside the power armor, both modifications are needed
Even though alot of weapon mods are all outdated (because 2021 & 2022 was the best Fallout 4 weapon mods year) This SCAR-H is still the very best SCAR-H out there of today.
Man, how far time flies and I used to like this gun at the earliest modded playthrough of FO4 (I have my endorsement to the author because, why not?), but at this rate, if the author doesn't respond back after 2021 announcement on the mod description, most likely this'll be the final version without any redux/remaster on this legendary gun.
Besides, there are other, better, alternatives to this gun with wide array of attachments, one of them is the SCAR family from COD MW series (heard the COD name of it was TAQ-56 or smth like that, I never played COD series of games later than COD MW Remastered).
whatsupp guys ive downloaded ae mods for weapons like this one and the m9 stand alone pistol but i cant seem to craft them can anyone pls help me cause ive moded them in but cant seem to find the workbench where i craft them or do i need a specific perk to craft guns pls help
how do I add third-person female animations? I opened the mod using BAE and didn't find the usual WPNWalkForwardLeftRelaxed.hkx there, but instead there are only files like WPNAssemblyPose.hkx
1249 comments
P.S. Any and all updates on the Scar-H Redux version will be posted to my Youtube channel. Some of the videos will be linked in the mod description.
If lowered weapons does not work for you, use Button Lowered Weapons instead. It does the same thing and more.
I'm not doing 3rd person animations.
More than one alternate barrel probably will not happen.
The animations change when you add the angled foregrip, not the quick eject magazine.
I DONT do third person.
Keep in mind this works not only with SCAR-H mod, but any weapon mod who isn't working with Lowered Weapon, but need to choose the weapon type properly inside Lowered Weapons (the SCAR-H uses submachinegun animations, so keep this in mind too, i.e. if another weapon mod like a rifle one have issues with Lowered Weapons you will do the same procedure but choosing the files for rifle inside Lowered Weapons)
Please follow the steps below
1) The file you've downloaded from SCAR-H page is a zip file, so extract this file (right-click him and choose extract to folder option) on any folder you want; rename this folder to SCAR-H MODIFIED like I did
2) Do the same thing with Lowered Weapons zip file, put his files in another folder
3) Now inside the folder where you have extracted the Lowered Weapons files, keep opening the sub folders until you reach this folder in your windows explorer --> \meshes\actors\character\_1stperson\animations\submachinegun
4) You will gonna see two files: wpnidleready.hkx and wpnrunforwardready.hkx. Copy those files and go to step 5
5) Now go inside the folder where you have extracted the SCAR-H zip file (step 1) and keep opening the sub folder until you reach this folder --> \meshes\actors\character\_1stperson\animations
6) You will gonna see to sub folders: SCAR and SCARForegrip; you need to paste those two files you have copied in step 4 on SCAR folder only, choose to replace those files when your Operating System asks to
7) Now you need to backtrack to the root of the folder where you have extracted the SCAR-H file and keep opening the sub folders until you reach this folder --> \meshes\actors\powerarmor\_1stperson\animations
8 ) You will gonna again see to sub folders: SCAR and SCARForegrip; NOW THIS IS VERY IMPORTANT, from the files you have copied on step 4 you will paste only the wpnidleready.hkx on SCAR folder, you WILL NOT PASTE the wpnrunforwardready.hkx from Lowered Weapons's \meshes\actors\character\_1stperson\animations\submachinegun, but you WILL COPY AND PASTE the wpnrunforwardready.hkx from Lowered Weapons's \meshes\actors\powerarmor\_1stperson\animations\submachinegun on SCAR folder; choose to replace those files when your Operating System asks to
9) Now all you have to do is add the SCAR-H MODIFIED folder to a zip file (compress it) and add it using Nexus Mod Manager or whatever Mod Manager you use
That's all, you're good to go!
Please notify me if you have any doubts, I'm happy to help =)
Obs: please note the difference between the first path and the second one: the first path is for a character OUTSIDE a power armor, the second path is for a character inside the power armor, both modifications are needed
-Shanxtadeu
I only wish that this mod had an actual scope for use with the .308 variant, would make a nice DMR/sniper.
Besides, there are other, better, alternatives to this gun with wide array of attachments, one of them is the SCAR family from COD MW series (heard the COD name of it was TAQ-56 or smth like that, I never played COD series of games later than COD MW Remastered).
Vortex says some M14_suppressed_fp.wav
Just saying..
Sorry if I'm annoying. :D