This page was last updated on 22 February 2021, 9:45AM
Changelogs
Version 1.05
Added damage modifiers
Fixed reverb compatibility
Moved projectile node position
Version 1.04
Fixed a few material swaps.
Added Susat ACOG sight.
Tweaked Semi Auto accuracy and recoil.
Version 1.03
Added lots of camps.
Changed reload and silenced fire sounds.
Added flash hider.
Added tactical flashlight.
Added fire mode selection and semi auto anims. I suggest using the Eotech or the Reflex.
Upped the damage a little bit, but not much. Tweak it yourself if it's not high enough for you.
Added several textures for said flashlight.
Added grip adjustment animation to the weapon idle animation.
Removed most, if not all of inappropriate footstep sounds in animations.
Several minor tweaks.
This will be the last major update for awhile guys, have fun.
Version 1.02b
Fixed compatibility with Toasty's Deagle, and pretty much any other standalone weapon animation.
Version 1.02
Added unique Power Armor running animations
Reload animation edits, melee animation edits
Brand new firing animations (full auto)
Increased damage overall, buff to .308 conversion to make it more useful