i apologize for the delay in responding and updating my mods am really really busy this past months i hope you understand but rest assured as long as nothing happened to me i'll still be working on them thank you for your patience and understanding.
Ah yes, i made something like that time ago overwriting the gun animations for humans with the ones from synths. I'm still wondering why those geniuses of bethesda couldn't do that for humans as well though. Anyway, i've noticed that with this one the player character uses the vanilla shooting animation, though.
ok, iam not sure if this is intended and if its not, iam sure it will never be fixed since nothing happend to this mod for 5 years. but: why does (while walking, not running) left strafe keep the gun down, while right strafe raises the pistol up? it feels like i can left strafed in a kind of relaxed way, while right strafing is always ready to fire. the inconsistency while walking sideways almost kills it
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Anyway, i've noticed that with this one the player character uses the vanilla shooting animation, though.
https://www.nexusmods.com/fallout4/mods/13572
https://www.nexusmods.com/fallout4/mods/7451
Hope this helps
Thanks!