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Sir_Korax

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Sir_korax

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77 comments

  1. Sir_korax
    Sir_korax
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    Because I stopped playing and deleted the game Fallout 4, this mod is no longer supported. I hereby make it available to the community.
  2. hateredblast
    hateredblast
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    Doesnt work well anymore (since updates).
    Tried everything. Only removes non-static objects (the ones that move if kicked or shot). Doesnt work on stationary ones anymore.
    Sad really. It was my favorite mod. 
    1. kkoossii
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      Me too,mod doesn't work after getting the book.
  3. jjb54
    jjb54
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    Okay, fresh game ... ( clean new start )
     
    Found the Book.
    -- Not Holotape.
    -- Went to Chemlab and it was grayed out. ( Yes, I had the materials to make it. )
    -- So consoled it to me.
    -- Did **NOT** work .. nothing activated, ( yes I turned it ON, as I read default is OFF. )

    I would not give this a serious recommendation .. as it seems .. not to work as promoted.
  4. mrmephiles
    mrmephiles
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    tell me how i have to go on a scavenger hunt to make a mod work absolutely terrible
  5. Minuteman8242
    Minuteman8242
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    Can salvaging items with this mod break preconfigs?
  6. gameboytj
    gameboytj
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    Since the mod is apparently public domain now, is there an updated version of it that i can download? and hopefully also have a compatibility patch for corpse cleaner?
    1. seraphael
      seraphael
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      Try Junkier Junk. Newer, more immersive and better balanced.
    2. Carnice
      Carnice
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      @seraphael: On the other hand, Junkier Junk is not safe for removal later, because it makes irreversible changes to stuff, causing material to disappear when you disable the mod.

      @gameboytj: I'm not sure why there would need to be an updated version. The current version still works well in my game. On the other hand, I must admit that I do not have Corpse Cleaner. I shove all corpses into the Auto Butcher. XD
  7. Freeasabird767
    Freeasabird767
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    Uhm, wouldn't that break pre-combines er whatever? ie make the game lag when you re enter the area, glitches, and CTD etc.
  8. Shigari1
    Shigari1
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    The book lies next to 111 under a triangular tent, on a chair. The board is nailed to two trees. View attached image.
  9. LooperNagic
    LooperNagic
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    Does this mod produce same materials and amount to workshop's scrap?
    Will this mod be affected by mods that changes the amount/materials of scrap?
  10. VercLen
    VercLen
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    Hello,

    I have huge slowdowns (FPS drops from 60 to 6-7) after a while with this mod. Are there known conflicts ?
    I'm using :
    - Frost (+all community-made add-ons)
    - Auto Loot (enabled or not)
    - doesn't matter if I have Zombie Walkers 3.0.0.b9 (enabled or not)

    Any ideas on how to prevent a conflict to avoid the slow-downs ?

    Thank you
  11. hukumkarama
    hukumkarama
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    just using this mod recently and i can confirm that it still works with the current ver (1.10.163)

    instruction very simple, grab the book and then you'll get 1 holotape 1 aid item,
    you can find the holotape on your pipboy under MISC tab ([Settings] Kor_Scavenger)
    and the other one you can find it under AID tab (*Kor_Scavenger ON/OFF*)

    use that (*Kor_Scavenger ON/OFF*) to turn it on because by default it is off.
    upon turning it on you'll get a notification (Salvaging is activated)
    and then it should be work.
    1. gameboytj
      gameboytj
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      i shall give it a try