UCO is frequently updated - make sure you are using the most current version before posting a bug report.
If you get CTD crashes when accessing the armor workbench you most likely do not have the current version of AWKCR running. Note that some mods on Nexus are bundled with an obsolete version of AWKCR that will overwrite more recent versions so always check your AWKCR is up to date.
If you get CTD crashes when accessing the weapons workbench the most likely cause is trying to use the latest version of UCO without having updated the game to the latest version (which added support for Creation Club weapon skins). You'll need to either update the game to the latest version or use a previous version of UCO that is compatible with older game versions.
A general FAQ is available on the Bethesda.net site for my mods - https://bethesda.net/community/topic/28213/andrewcx-all-mod-faq-s/18
I've been playing with this mod for a few years and the update hasn't seemed to break anything! Never had any problems with this mod, you should be good :)
Do you think you could make a small update for this mod that allows us to turn Mining Helmets invisible? Like with armor pieces? That way we can use the headlamp instead of the Pip-Boy light without having to see the Mining Helmet 24/7.
That was something I tried in the past however it doesn't work within the parameters of UCO - the game engine still hides hair even when helmets are invisible.
Seconded. I do love DankRafft's equipment and legendary mods and I am thoroughly sick of WryeBash throwing a fit over the many OMOD categories of AWKCR and AE. That said, the recoloring of UCO is something I want back. (Gunmetal's recolors don't work either, by and large...)
Hello just want to start by saying I love this mod but is there any way you might be able to help make a patch for https://www.nexusmods.com/fallout4/mods/58694?tab=posts&BH=0 so I can have fully modified combat helmet with working headlamp and add it to bethesda.net for the PC mods
One thing I am kind of concerned with is the bandolier being invisible. I am not certain if this mod adds the bandolier or whether it is Armorsmith Extended, but if it's this one then I hope I am in the right place. In any case it is invisible (although if you click X to inspect it you can see it, it just doesn't show up on my body).
Trying to get some settlers/female companions to wear the underwear as a test to see and it does not seem to work correctly with the body textures. I am using CBBE, but cannot find the underwear in BodySlide to build it correctly. The skin textures get weirdly twisted. Also having this issue with the Silver Shroud dress from the CC.
UCO doesn't alter any CC items (except morgan's space suit with the optional plugin for that specific item) so whatever you are seeing with the Silver Shroud dress isn't caused by UCO. Also, not sure what you are referring to regarding the underwear - it sounds like you are looking at non-UCO items (possibly from AWKCR or from another mod not related to UCO at all).
For some reason the Western Duster from the Nuka-World is not affected by the mod. It is not counted as a base layer, and the game still thinks it fills all the armour slots (apart from the head).
I have tried with other armour/clothing and they can be used as base layers, it is just the Western Duster.
Does anyone know what might cause this and if so, if it can be fixed?
Can this mod be used for all the creation club items such as the Chinese Stealth Armor? If it isn’t, could you update it to include the other armors? Please and thank you!
This mod appears to be incompatible with Workshop Synth Production or at least when i have them in the same load order it crashes my game at the start menu.
640 comments
If you get CTD crashes when accessing the armor workbench you most likely do not have the current version of AWKCR running. Note that some mods on Nexus are bundled with an obsolete version of AWKCR that will overwrite more recent versions so always check your AWKCR is up to date.
If you get CTD crashes when accessing the weapons workbench the most likely cause is trying to use the latest version of UCO without having updated the game to the latest version (which added support for Creation Club weapon skins). You'll need to either update the game to the latest version or use a previous version of UCO that is compatible with older game versions.
A general FAQ is available on the Bethesda.net site for my mods - https://bethesda.net/community/topic/28213/andrewcx-all-mod-faq-s/18
I'm on Xbox, BTW.
One thing I am kind of concerned with is the bandolier being invisible. I am not certain if this mod adds the bandolier or whether it is Armorsmith Extended, but if it's this one then I hope I am in the right place. In any case it is invisible (although if you click X to inspect it you can see it, it just doesn't show up on my body).
I have tried with other armour/clothing and they can be used as base layers, it is just the Western Duster.
Does anyone know what might cause this and if so, if it can be fixed?