This page was last updated on 12 November 2024, 4:30AM
Changelogs
Version 2.0.2
Removed an unneccesary scene start from Shank's dialogue
It caused the dialogue to linger for a bit when skipping HSH, it now correctly closes the scene and Power Play starts
Version 2.0.1
Forgot to change the unlock conditions for raider workshop items, now fixed.
This also works retroactively, so it is no harm done.
Version 2.0
Complete rework of the mod
Mod can stay in your load order now even if you don't skip the raiding, should work in both cases now
Lizzy's misc task never activates when you've skipped the raiding part
The other two misc quests (Mason, Dixie) activate normally, but are completable now even if you've skipped raiding
Should be now no more stuck misc quests with this mod
Version 1.6.3
The raider amplifier still had the Wasteland Warlord restrictions. Now fixed.
Version 1.6.2
Removed all scripts.
Version 1.6.1
Bug fix, 1.6 was missing the scripts so 1.6.1 replaces it. Without the scripts, Shank remained silent after "Power Play".
Version 1.6
I've found a way to make Silent Shank talk again after completing Power Play, so you can do raids whenever you like.
Version 1.5
Added the three raider grenade recipes and removed Wasteland Warlord building restrictions. No need to reload an earlier save if you're updating, just replace the old version with the new one.
There is no message for getting the recipes, just look at the chemistry station under grenades and they should be craftable.
Version 1.4
It skips "Home Sweet Home", adds the "Smooth Operator" recipe and does not add the stuck misc quest after "Power Play".