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LIST OF IMMERSIVE WATER PURIFICATION CHANGES
New Content:
Radiation Removal Station: Requires 1 settler. Provides 1.25 water. Requires Chem 1 perk
Adv Radiation Removal Station: Requires 1 settler. Provides 2.5 water. Requires Chem 3 perk
Water Chip: Hand-Placed throughout wasteland. Doesn't respawn. Required to build purifiers. Can be crafting at chem station with Science 4 and Nuke Phys 3 perks.
Broken Water Chip: Can be repaired at chem station with Nuke Phys 2 perk.
Vault 111 Overseer Terminal: Added new entries.
Changes to Vanilla Game
Water Pump: Produced for settlement changed from 3 to 0.
Water Pump: Provides dirty water to player on activation instead of clean water.
Water Purifier: Water provided to settlement changed from 10 to 15
Water Purifier: Crafting Requires Science 2 and Chem 2 perks. Requires water chip.
Industrial Water Purifier: Water provided to settlement changed from 40 to 100
Industrial Water Purifier: Crafting Requires Science 3 and Chem 3 perks. Requires 2 water chips.
Clean Water: Crafting requires 1 cloth, 1 antiseptic and 1 dirty water. Moved to chem station.
Dirty Water: Removed Healing Effects
Dirty Water: Changed value to 1 bottle cap
Dirty Water: Reduced radiation from 7 to 3
Fortune Finder leveled list: Added water chip. 1 in 8 chance of finding instead of extra caps. 90% chance none.
Sanctuary Quest: The "Provide clean water to Sanctuary Stage" is now automatically completed. Otherwise players would not be able to finish this until much later in the game.