About this mod
Better firerate, accuracy, and damage to make the minigun worthy of the name.
- Permissions and credits
To do:
-decrease accuracy and spool time of accelerated barrel. Not too much but enough to have a noticeable difference over the standard and tribarrel. Maybe increase tribarrel spool time just a smidge.
-Make barrel glow increase intensity slower (If I can figure out how to do this!)
-any tweaks people suggest.
Version 1.2
-Added armor piercing attribute to all barrels, should make it more useful for enemies across the board, as well as tougher enemy types like deathclaws, sentry bots, etc.
Version 1.1a - Optional 2x damage version
-Damage reduced to 16 on request.
Version 1.1
-Accuracy nerfed to add a bit of cone of fire. Hipfiring will bloom fairly quickly but max out at a fair spread, whereas aiming still keeps a good grouping at range.
Version 1.0 - initial release
-Base damage increased from 8 to 25.
-Accuracy increased, should bloom slower as well as give tighter groupings. (might be OP, can adjust it with some input from others.)
-Base firerate increased by roughly 25%.
-Accelerated barrel now does -15% base damage but has 50% fire rate. Half weight of standard barrel.
-Tri barrel does 40% higher damage but has a 25% decrease in fire rate, as well as being heavier.
-Vertibird minigun adjusted to be more accurate and have higher firerate, logic being bigger power source connected to the gun and being on a pintle mount.
Please report any bugs you find or adjustments you think are needed. Shouldn't conflict with anything to my knowledge.
UI in screenshots: http://www.nexusmods.com/fallout4/mods/10654/?
Better Hunting Rifle: http://www.nexusmods.com/fallout4/mods/17478/?