This page was last updated on 26 February 2023, 6:33PM
Changelogs
Version Legacy
20160806 - Version 0.14
* Alternative Recruit/Dismiss
* Force dismiss
* Re-add robot workbench functionality
* Re-add settlement commands
* Toggle new/default voice
* Robot Hunter Perk now adds 140 carrying capacity to offset a -140 deduction on the actor sheet
20160804 - Version 0.13
* Default Face - Ada's face is now somewhat to that in the sample screenshot. You still need to use face texture, hair and make-up mods to match it.
* Face Preset - The face is also available as an override of the last default preset.
* Voice Toggle - If you have problem with certain conversations or silence due to the game running checks for the default voice you can now re-enable it so you can proceed.
20160731 - Version 0.11
* Lip sync fix. Smaller file since audio isn't included, DLCRobot.esm contains it anyhow and only consoles need the full files to work.
20160731 - Version 0.1
* Initial Release
Version 0.10.0Redux
NEW: Affinity added and enabled for Automatron questline plus some basic actions. Nothing fancy, no perk reward, just a test to see if it was possible to implement
NEW: Dynamic combat style option. Ada will switch tactics between offensive, balanced or defensive depending on number of enemies and health
NEW: Quicktest option added to verify if mod is compatible with your load order **RECOMMENDED**. See description for full info.
CHANGE: Holotape removed, replaced with default menu system activated either with MCM hotkey or by equipping control rod
CHANGE: Assault rifle replaced with custom large caliber smg
CHANGE: Scavenger perk removed
CHANGE: Robot Hunter perk changed to 20% more damage to and 20% less damage from robots. Down from 25%
CHANGE: Lockpick and hacking has been enabled from the start to avoid having to put Ada in the workbench more than necessary
CONFLICT FIX/CHANGE: Custom follower system removed
CONFLICT FIX/CHANGE: Dialogue edits removed
MISC: Appearance changed, original still available as preset to revert to