This is a great, small change that makes Robobrains a lot more unsettling. However, I want to mention that Robobrains have always had an issue of a broken model with their optic, if you look closely at the top right of the eye in the first screenshot for example. Is there any chance you could fix that?
The mesh of the Robobrain's eye has an outer ring around it that is visible when viewing it from the side, but when viewing from the front (which the player normally is), it is not modeled on the inside of the mesh, so there is almost always a weird gray line protruding from the side of their eye.
I quickly and crudely circled the mesh error for you: https://gyazo.com/da6e596238a48c2f0fbfd31ba7685812
Huh, I never noticed that before... must be fixed. When I am able to edit .nif files using Blender I will try and correct this. Thanks for pointing it out!
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I quickly and crudely circled the mesh error for you:
https://gyazo.com/da6e596238a48c2f0fbfd31ba7685812
When I am able to edit .nif files using Blender I will try and correct this. Thanks for pointing it out!