Retextures the most important part of a Robobrain.
Requirements
DLC requirements
DLC name
Automatron
Far Harbor
Permissions and credits
Author's instructions
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DESCRIPTION
I feel the appearance of the vanilla Robobrains does not do justice to the vibe established in the facility explored at the conclusion of Automatron. I wanted to feel... replused... and I was... but not in the right way.
See images: Retextures all brains; the brains in jars, the various mounted Robobrain heads (i.e. on frontloaders and factory equipment), and the heads of actual Robobrains. The new texture is a classic formaldehyde hue.
Makes the optical sensor & mesmetron emitter an infrared color.
The brains in your game will no longer look like a wad of used chewing gum.
Requires Automatron and Far Harbor: Retextures the brains and sensors of the smaller, next-gen Robobrains on Mount Desert Island, too!
INSTALLATION Use NMM, or drag the /Data/../ directory onto your local /Fallout4/Data/... directory.
Planned Updates - Increase depth of brain ridges - Add veins on surface of brain - Redo sensor & emitter