Even though the author has been AWOL for over 2 years and the ENB hasn't been updated, it's my opinion that this one seems to be one of the best - at least so far. I say that because I've tried almost all of them and to me, most have issues one way or another.
I hadn't been using an ENB b/c I felt they all stunk. Why? Don't know - my Skyrim LE looks super-fantastic. All I wanted was realistic colors - pretty much the same as the vanilla game, but with a tad more color saturation, no lens flare nonsense (to me a stupid idea), some sharp imagery, removing the whitish-gray tint and nights that aren't so dark one can't see two feet in front. Real eyes adjust. If one plays the majority of the time in 1st person (which most of us do), I'm looking through my eyes - so I also don't need "film grain" or a 50's, 60's, 70's or 80's "style". No one sees things that way.
I did DL the DOF version, but turned the ENB DOF off and used DynaVision instead b/c of easier adjustability - which I finally also turned off (it's a great mod though). Unlike the comment below, DOF does NOT simulate the human eye - it simulates a camera which can't focus on near & far items at the same time. The eye can. Go outside. Are things in the distance blurry? If so, get glasses. Nothing against DOF as it's nice for screenshots, etc. and at a low blur level, it does aid to the "3D" effect of the game. But after a while, it also makes me sick to my stomach. Again, people just don't see things that way.
Haven't gotten into the city yet, but all ENBs are gonna cause an FPS hit, so it is what it is I guess.
The instructions speak of ReShade, which the version is outdated / unavailable and using the new version (4.9.1), doesn't appear to add anything really except maybe for LumaSharpen - which I believe is terrible - at least in a default situation. It seems to add an unwanted "glow-ish" look to lighter colored things such as concrete and brightens other colors to move the game into the cartoon realm. OK for some, but I uninstalled it.
I use this ENB along with FO4 Enhanced Color Correction, turned off ENB bloom and added a bit more contrast. With Vivid Weathers, you'll get some really nice looking sunsets.
So take my comments with a grain of salt as they are only my opinion. ENBs are very subjective as we all have different tastes.
17-7700 w/32G, 1080 w/8G at 2580 x 1440. 3840 x 2160 was OK in outlying areas, but a little bit of micro-stutter would kick in here and there.
I wish the DOF acted like in Skyrim, where it kicks in after a second or two of looking at something; so everything is fairly clear if you are moving around but if you examine something or talk to an NPC the background will blur a little.
Most of the game is spend crawling indoors and in dungeons, and not outside at day light in perfectly sunny beautiful day. So most of your screenshots are completely useless for game.
I love this ENB, but is anyone else having severe FPS drops in city/ built up areas? My hardware should be more than capable of running anything i can throw at it (2x 6-core Xeon, 32gb ram 4gb GTX 980) and it plays seamless indoors/ out in less built up areas but as soon as i get in the centre area (round where 35 court is) i get ridiculous FPS drops, like as low as 9fps!!! I have tried everything (god rays on low , shadows on low, v-sync off, nvidia addaptive v-sync, changed imxdesired to 650 in prefs, insignificant object remover mod etc etc) but nothing is working for me and i'm desperate to get it running correctly. Also not "blaming" this preset but it's the only thing i can think thats doing it. If anyone has any ideas/ suggestions i would be very grateful!
That's actually pretty typical. The city area in Fallout 4 has extreme issues with performance. You might want to make sure you don't have PreCombinedObjects=0 or similar in any of your INI files or enabled as such by any mod. Some tree replacers, worldspace/cell edit mods etc. use this setting - but it means that objects will render regardless of whether or not you can see them, and as their full res individual model selves.
Sorry about this, loving the enb my favorite of all but im struggling to fix the lighting coming from oil lamps and codworths booster, it almost looks like the sun has formed in them, any advice?
I like this enb a lot ( !! ) however it is taxing about 20fps versus "stock" enb from Boris.
Question is, it there one particular effect responsible for most of the performance hit, that I can turn off, or is it just the sum of many "small" individual improvements? Is it possible to get something along the lines of "80% improvement with 20% performance decrease"?
Turning off DOF will help for about 5-10 fps. Any enb above the binaries will cost you at least 10fps imo. Depth of feild is a big killer tho. What I do is assign it a hot key in your GUI settings so you can quickly toggle it, then I only turn it on for screenshots when I am setting up a still.
Should be shift+Enter, If that isn't working I would suggest maybe removeing the shader compleatly and adding it back in as I don't see why it wont work
55 comments
Even though the author has been AWOL for over 2 years and the ENB hasn't been updated, it's my opinion that this one seems to be one of the best - at least so far. I say that because I've tried almost all of them and to me, most have issues one way or another.
I hadn't been using an ENB b/c I felt they all stunk. Why? Don't know - my Skyrim LE looks super-fantastic. All I wanted was realistic colors - pretty much the same as the vanilla game, but with a tad more color saturation, no lens flare nonsense (to me a stupid idea), some sharp imagery, removing the whitish-gray tint and nights that aren't so dark one can't see two feet in front. Real eyes adjust. If one plays the majority of the time in 1st person (which most of us do), I'm looking through my eyes - so I also don't need "film grain" or a 50's, 60's, 70's or 80's "style". No one sees things that way.
I did DL the DOF version, but turned the ENB DOF off and used DynaVision instead b/c of easier adjustability - which I finally also turned off (it's a great mod though). Unlike the comment below, DOF does NOT simulate the human eye - it simulates a camera which can't focus on near & far items at the same time. The eye can. Go outside. Are things in the distance blurry? If so, get glasses. Nothing against DOF as it's nice for screenshots, etc. and at a low blur level, it does aid to the "3D" effect of the game. But after a while, it also makes me sick to my stomach. Again, people just don't see things that way.
Haven't gotten into the city yet, but all ENBs are gonna cause an FPS hit, so it is what it is I guess.
The instructions speak of ReShade, which the version is outdated / unavailable and using the new version (4.9.1), doesn't appear to add anything really except maybe for LumaSharpen - which I believe is terrible - at least in a default situation. It seems to add an unwanted "glow-ish" look to lighter colored things such as concrete and brightens other colors to move the game into the cartoon realm. OK for some, but I uninstalled it.
I use this ENB along with FO4 Enhanced Color Correction, turned off ENB bloom and added a bit more contrast. With Vivid Weathers, you'll get some really nice looking sunsets.
So take my comments with a grain of salt as they are only my opinion. ENBs are very subjective as we all have different tastes.
17-7700 w/32G, 1080 w/8G at 2580 x 1440. 3840 x 2160 was OK in outlying areas, but a little bit of micro-stutter would kick in here and there.
My hardware should be more than capable of running anything i can throw at it (2x 6-core Xeon, 32gb ram 4gb GTX 980) and it plays seamless indoors/ out in less built up areas but as soon as i get in the centre area (round where 35 court is) i get ridiculous FPS drops, like as low as 9fps!!!
I have tried everything (god rays on low , shadows on low, v-sync off, nvidia addaptive v-sync, changed imxdesired to 650 in prefs, insignificant object remover mod etc etc) but nothing is working for me and i'm desperate to get it running correctly.
Also not "blaming" this preset but it's the only thing i can think thats doing it.
If anyone has any ideas/ suggestions i would be very grateful!
Question is, it there one particular effect responsible for most of the performance hit, that I can turn off, or is it just the sum of many "small" individual improvements? Is it possible to get something along the lines of "80% improvement with 20% performance decrease"?