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  1. Thirdstorm
    Thirdstorm
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    **********Updates***********
    Added Powerful Power Armor Compatibility (Combined file and Stand alone)

    PPA - Powerful Power Armor Expanded by Thirdstorm I Original file by oOMexOo

    If a patch is required I'll have it here.

    Was working on reducing my plugins and combing everything for my own use...



    **********UPDATE*************
    NEW!!! Combined patch to reduce plugin load!
    Ok I put together and cleaned up a combined 2LM for all the new PA and a MPAM for all of them.
    I test built every item successfully even without the required mods Plugin activated (but they were installed).


    Known issues:


    Changelog:
    Check the changelog, trying to be better about that.
  2. Thirdstorm
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    Want less Power armor from the Combined Mod, or want to remove "one" or "two:?

    Follow the steps below posted by an awesome users!
    Spoiler:  
    Show

    Pcoborys
    First off, thank you for all the work you've put into these patches.

    Second, thank you for the quick replies.

    I think I may have figured it out. I went ahead with installing "MPPA - 3x Stat-Enhancements I My personal file".
    1. Then I loaded it up in FO 4edit, using dummy esps for the 4 plugins I didn't want.
    2. I ran the script "Report Masters" for each of those plugins in "2LM Expanded PowerArmor Merged Patch.esp", removed all of the references that came up. There were some other records I saw that that related to those mods, but did not directly reference the plugins, I cleaned those up too. Then ran the "Clean Masters" function.
    3. I repeated step #2 on "MPPA - 3x Stat-Enhancements.esp".
    4. deleted dummy esps.

    It will be a while before I can test in game, but I think it will work.

    I really don't want modders making custom files for me, and I am sorry if sounded like I was asking for one. I was just hoping someone could help me in making my own changes.

    I cannot thank you enough for the continued effort on updating MPPA and Legendary Mods, I suspect these mods will be quite popular once word gets out.

    Edit: Forgot to mention "Clean Masters" step.
  3. Vurumai
    Vurumai
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    This seems abandoned, but is there a hope of a patch for the Midwestern PA evolution?

    https://www.nexusmods.com/fallout4/mods/33121?tab=description
    1. xKEJWIIx
      xKEJWIIx
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      right
      i see this addon updated in 2017...
      and I was hoping that it would still work despite that (I play on old-gen)
  4. avrel820
    avrel820
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    Hi i see you have done a good job extending the original mod ..
    Do you think that at some point you could make a plug-in for The Fens Sheriff's Department - Bleachers 2  ???
    Tey use Stand-alone T60 so the original more power armour mod doesn’t work and they also use T53

    Thank you for taking time to read this 
  5. antebell
    antebell
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    patch for classic advanced power armor?
    1. ArnielGane8472
      ArnielGane8472
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      This^^^^
    2. WyattTheSans
      WyattTheSans
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      Please
    3. realkanyesouth
      realkanyesouth
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      paLEASE....
  6. ArnielGane8472
    ArnielGane8472
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    Could ultracite power armor get a patch
    https://www.nexusmods.com/fallout4/mods/44804
  7. microwavemp3
    microwavemp3
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    could the t65 be added?
  8. antebell
    antebell
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    can a patch be made for Classic Advanced Power Armor
  9. cronogenvic
    cronogenvic
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    I like the Knight Power Armor, but the headlight still gives me problems even with your patch/fix. For some reason, it's the only power armor mod that makes the headlight light shine on the right side of the character when in 3rd person. I thought it may have been the tactical headlight mod conflicting with this, but other power armor mods work just fine.
  10. ZANDRAE101
    ZANDRAE101
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    Any support for tumbajamba's synth power armor?
  11. Raxceryte
    Raxceryte
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    add one for the Hellcat powerarmor?
  12. Antares89
    Antares89
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    Any chance of a patch for the Hellcat Power Armor?
    (https://www.nexusmods.com/fallout4/mods/55128)