File information

Last updated

Original upload

Created by

Melse

Uploaded by

mcpicky

Virus scan

Safe to use

37 comments

  1. TheLastBrunnenG
    TheLastBrunnenG
    • member
    • 3 kudos
    Installed midway through a non-SimSettlements playthrough and it worked fine. No problems. Settlement boundary extends a little beyond the map border so you can do things like drop water purifiers in the NW creek even though you can't walk there.

    If you have the Interesting NPCs mod installed and you save Crystal in the quest Love and Peace, this is where she ends up adter she leaves her old settlement. She can't be assigned settler tasks but will wander around and can be talked to.
  2. deleted34593720
    deleted34593720
    • account closed
    • 0 kudos
    I'm having a rather irritating issue where the Ruined House from the sanctuary everglades mod is overlapping with the lakeside cabin making assigning settlers to either impossible.
  3. Yagichan
    Yagichan
    • premium
    • 186 kudos
    I've just installed this on a new game. Appears to be working fine as far as I can tell. No crashing or obvious bugs. Kinda miss the merchant that was there, but I can always recruit better ones.
  4. JimmyRJump
    JimmyRJump
    • premium
    • 245 kudos
    Started a new game recently after having deleted a whole bunch of mods I didn't feel like using any longer. Am lvl 42 again after some 50hrs of gameplay and finally made it to the Lakeside Cabin, but now the game CTDs everytime after a short while when roaming around the pond's rowing boat.

    Game even crashed just before arriving at the location, too. Getting sudden V-RAM spikes (from around 1800MB to 2600MB) and it's bye-bye Kansas. Happened three times in a row now

    Am still at game version 1.5.157 and mod version 2.5...
  5. greekrage
    greekrage
    • premium
    • 841 kudos
    are you still working on this one ??

    Ive noticed that after building a perfectly working settlement that settlers stopped coming and happiness dropped slowly to zero...

    I has everything it needs in terms of food,defenses ,jobs etc...

    I even have a singing settler in it...

    Restarted it and its working now.. ( was a pain in da butt )
  6. ShillberDillbert
    ShillberDillbert
    • member
    • 2 kudos
    Fantastic mod, though I do wish that the shack was able to be built upon, IE walls and stuff added to make it bigger. But in any case, endorsed, I love this mod!
  7. JimmyRJump
    JimmyRJump
    • premium
    • 245 kudos
    Works like a charm, though there's a few peculiarities I encountered after activating this mod:

    - Both the small pond and the water to the North, behind the rocks and cabin, show a strange crack between the shore and the water, as if the bassin was inside another bassin...
    - There's loot in a trunk and a tool-box, as well as a dog bowl which show up red when hovering over them, meaning you can't pick the stuff up as that would be stealing.
    - When also using the Build High - Expanded Settlements mod, Abernathy Farm is reset to its original size after having activated the WorkShop in Lake Side Cabin. Not such a big problem when not having yet built in the formerly expanded areas at Abernathy's. I did already however, which has half of my sleeping quarters and most of my walls and turrets sitting outside the settlement's perimeter.
    - When activating the mod, the cabin/settlement shows on the map immediately so you don't have to 'discover' the place. This means you also don't get the small amount of experience granted when discovering a new place.

    That's it for the time being. Not major issues -to me anyway- except for the Abernathy expansion getting reset...
    1. mcpicky
      mcpicky
      • member
      • 3 kudos
      Thanks JimmyRJump for the bugs.

      - Would you be able to upload a screenshot of the water issue? I doesn't seem to appear on my copy, and it's not a misalignment within Creation Kit. So it sounds like a texture error which might be caused by and ENB or texture replacer.
      - Damn, forgot to remove ownership from the Leveled Merchant I removed.
      - Interesting, I used Abernathy as a reference for Lake Side Cabin and seems I must of moved the build space slightly which would reset space, overwriting any other mods. Until I can make a fix, as long as you load Lake Side Cabin before Build High - Expanded Settlements, BH-ES should overwrite the build change made in Lake Side Cabin
      - I'll make sure to change this.

      Expect an update tomorrow afternoon which will address all these issues.
    2. JimmyRJump
      JimmyRJump
      • premium
      • 245 kudos
    3. proaliahmadr
      proaliahmadr
      • member
      • 2 kudos
      I thought i am the only one who have this bug,mine is bugged too
      Please fix this in next update dear mcpicky.
    4. greekrage
      greekrage
      • premium
      • 841 kudos
      damn i just noticed the part about abernathy farm...and went nuts..
      I had just finished a very long build last night on there and i went there earlier and the old building and pylon were back and i cant delete them even using console like they are part of the mesh.
    5. mcpicky
      mcpicky
      • member
      • 3 kudos
      v2.5 fixes all the issues mentioned including some other fixes, and should in theory fix the water issue.
    6. JimmyRJump
      JimmyRJump
      • premium
      • 245 kudos
      Kudos to you, McPicky

      Everything bathing in oil. Even the Abernathys withdrew their complaint regarding the unmitigated shrinking of their owned surroundings.

      Must add you forgot an overdue book on the metal round table next to the bed; the sole remnant of a lodger gone by...

      Meanwhile found out that adding stuff that belongs to someone to the WorkShop in build-mode doesn't count as stealing

      Thanks again mate
    7. JimmyRJump
      JimmyRJump
      • premium
      • 245 kudos
      Scrapped the shack, but there's a small stool that isn't scrappable and stays floating about (circumvented the issue by adding foundations just underneath to be able to use it as a side table) and dirt that also floats in the air and is now sitting on my carpet







      There's also a bunch of trees that are no longer scrappable, but that's alright...
    8. mcpicky
      mcpicky
      • member
      • 3 kudos
      It'll be because those items are technically not recognized by the game as "Workshop Items". I'll remove the dirt in Creation Kit and replace that table with a workshop equivalent. I'll see if I can look into those pesky weeds, I mean trees.
    9. JimmyRJump
      JimmyRJump
      • premium
      • 245 kudos
      No worries (for me) about the stool and persistent trees. I meanwhile built my lodgings around that stool, so, hey!, there you go

      Added some screenshots (9) to show where I'm at for the time being

      Cheers amigo
  8. proaliahmadr
    proaliahmadr
    • member
    • 2 kudos
    Dear mcpicky,sadly i have another problem.
    When i tried to install your new update from 2.0 to 2.5,everytime i open my pip-boy then boom it crashed.
    But when i use the old version (2.0) my game not crash anymore.

    Any idea how to fix this?
    Thanks!
    1. mcpicky
      mcpicky
      • member
      • 3 kudos
      It'll most likely be the build spaces. To fix a water issue, I practically completely rebuilt the scratch. Try opening a save prior to using v2.0 and run it with v2.5.
    2. proaliahmadr
      proaliahmadr
      • member
      • 2 kudos
      Oh dear oh dear the "water lake crack" problem still exist in my game even i already use 2.5
      Am i doing it wrong?

      *I upload it in your image section
  9. JimmyRJump
    JimmyRJump
    • premium
    • 245 kudos
    Tracking for now...

    All the best for the finals
    1. mcpicky
      mcpicky
      • member
      • 3 kudos
      Thanks mate, I look forward to expanding this little project
    2. JimmyRJump
      JimmyRJump
      • premium
      • 245 kudos
      Cheers McPicky... the latest upgrade looks like a promise to greater things
    3. mcpicky
      mcpicky
      • member
      • 3 kudos
      Version 2.0 with full settlement features is up including some hints as to what might be coming up next
    4. JimmyRJump
      JimmyRJump
      • premium
      • 245 kudos
      Thanks once more for the heads up, McPicky. Downloaded manually as the Nexus' virus scan takes ages these days and prevents NMM from getting in touch with the servers while the scan is still in progress.

      This is my 250th .esp, so, I'll have to start hitting the brakes

      Endorsed
  10. BekNos
    BekNos
    • member
    • 3 kudos
    Tracked for now, hope you intend to do more with this, it has a LOT of potential!
    1. mcpicky
      mcpicky
      • member
      • 3 kudos
      Thank you, I do intend on doing more with it shortly. As mentioned, I'm a bit busy but I intend to fix it up to something more professional soon.
    2. mcpicky
      mcpicky
      • member
      • 3 kudos
      I've just updated to v2.0 which includes full settlement features and fixes many of the issues with the first version.