Mod articles
-
How to Change Map Marker Size on Pip-Boy World Map.
Step 1: Extracting the Interface Files.
Using BAE (Bethesda Archive Extractor).
Select File > Open File...
Navigate to your Fallout 4 Data folder.
To find this location on a Steam installation:
Right-Click Fallout 4 in Steam and select Properties.
Click the Local Files tab.
Click the Browse Local Files... button.
Select the file: \Data\Fallout 4 - Interface.ba2
Extract the data files:
Interface > Pipboy_MapPage.swf
Interface > fonts_en.swf
(Note, lowercase sorts after uppercase, fonts_en is near the end of the list)
Done.
Step 2: Opening the Map Interface for Editing.
Using JPEXS Free Flash D... -
Save the file 'Pipboy_MapPage.swf' present in ...\Data\interface\ (always better)
- If JPEX's Free Flash Decompiler is installed on your computer, double-clic on Pipboy_MapPage.swf.
If not: JPEX's Free Flash Decompiler (Opensource).
- Go to script\scaleform\WorldMapHolder
- With JPEXS 8.xx, for some reason (of multiplication...), it is better to write the changes in the right window.
So, in the "Source ActionScript" window (middle), clic on a line with a value in it. The most right-side window appears.
- Use the "Edit" button of that window to change the values.
These values are for all the Maps except Satellite World Map. That mod uses an .esp which modifies the map frame size.
FO...