File information
Last updated
Original upload
Created by
NexusAU and gir489Uploaded by
NexusAUVirus scan
Safe to use
Current section
About this mod
A Holotape Cheat Menu that lets you add Caps, Stimpaks, any of the Crafting Materials, SPECIAL Points and More!
Also available for Xbox One on Bethesda.net
- Requirements
-
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Mod name Notes (update version 1.72) Cheat Terminal ___SC Chinese Translation 主文件 Cheat Terminal - PT-BR Hard Cheat terminal - Version francaise Obligatoire Cheat Terminal German Cheat Terminal v1.73 Spanish Necesario COD Zombies Inspired Save Game Fallout Anomaly Game Guide Holotape LOST AWKCR VIS-G Patches (Unsupported) AWKCR and VIS-G patches for multiple mods! minicute2234's Lagertha preset easily access character creation menu. game alteration>player manipulation>change appearance No 3d Objects In Loading Screens - Automated Loadscreen Replacer (ALR) Patcher (xEdit FO4Edit Scripts) Optional for No 3d Objects Patch Red Rocket Companion Pad Simply Modular Sanctuary to fill your containers with - Permissions and credits
-
Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
- Console modding permission The author uploaded this mod to Bethesda.net and it is available for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
-
Translations
- Spanish
- Portuguese
- Mandarin
- German
- French
- English
-
Translations available on the Nexus
Language Name Portuguese Author:ThiagoYeqh Cheat Terminal - PT-BR Spanish Author:Khotec Cheat Terminal v1.73 Spanish German Author:NexusAU --- Translation ProfKnibble Cheat Terminal German French Author:MarinaKha Cheat terminal - Version francaise Portuguese Author:RaffaF1234 Cheat Terminal PTBR English Author:NexusUA Cheat Terminal Turkish Mandarin Author:YM (update version 1.72) Cheat Terminal ___SC Chinese Translation - Mirrors
- Changelogs
-
-
Version 1.73
- 1.73(January 27th, 2025):
- Fixed Cheat Terminal -> Mods not displaying if only certain mods were installed and not others.
- Fixed user reported issue (skillfulmaddog | Railroad is incorrectly sub-categorized.)
- Fixed user reported issue (MonikaNJ | Adding Publick Occurrences with Infinite Items causes infinite recursion.)
- Fixed user reported issue (guardian1368 | prime has godmode)
- Added Downloadable Content -> Next Gen Update
- Added Mods -> AQUILA.
-
Version 1.72
- 1.72(May 10th, 2023):
Fixed DLC Spawn NPC teleporting to the player if they were enemies of the player.
- 1.72(May 10th, 2023):
-
Version 1.71
- 1.71(May 9th, 2023):
Fixed user reported issue (MardukNT | CheatTerminal_Config_GameAlterations has a typo)
Fixed The Molecular Level - Fix quest not starting after fully completing Hunter/Hunted checking if Sturges was alive instead of dead to resurrect him, and also forced the Sturges reference to be persistent.
Fixed Spawn NPC -> Set Spawned NPC's Affinity to Player calling DismissCustomCompanion().
Refactored all 3 custom companions to not rely on AI packages that are only activated mid-way into the game.
Fixed user reported issue (heykenny | melee sheath action bug)
Fixed The Merchant constantly trying to talk to you in QASmoke.
Fixed NPCs from SpawnNPC and Custom Companions not following the player.
Removed Red Death and N.I.R.A from SpawnNPC since they cannot follow the player at all.
- 1.71(May 9th, 2023):
-
Version 1.70
- v1.70(March 20th, 2023):
Added Game Alterations -> Companion Manipulation -> Fix Companion Stuck On Floor.
Updated Mods -> 9mm Pistol (Browning Hi-Power) to be compatible with version 2.0.
Relabled DLC -> Nuka World -> Weapons -> Custom -> Chinese Assault Rifle to gir489's Chinese Assault Rifle to imply it comes from the Cheat Terminal.
Added a warning message about the game lagging when using Infinite Ammo before adding it.
Updated Mods -> M1 Garand to be compatible with version 1.6.5.
Added gir489's M1 Garand to Mods -> M1 Garand -> Weapons.
Added Mods -> M60 Light Machinegun. (https://www.nexusmods.com/fallout4/mods/33319)
Added configuration item to disable showing gir489's weapons.
Added Mods -> RPD Machine Gun (https://www.nexusmods.com/fallout4/mods/64875)
Added Mods -> HK G3 Family (https://www.nexusmods.com/fallout4/mods/42624)
Updated Mods -> G36 Complex to version 2.0.
Added gir489's G36 Complex to Mods -> G36 Complex.
Fixed Mods -> IMI .50AE Desert Eagle -> Mods not applying any of the mods when the weapon was held.
Added gir489's Desert Eagle and gir489's Silenced Desert Eagle to Mods -> IMI .50AE Desert Eagle.
Added gir489's MG42 to Mods -> MG42 and MG34.
- v1.70(March 20th, 2023):
-
Version 1.69
- v1.69(May 16th, 2021:
Fixed Automatron Keys option. (RCMPunit2 | Automatron DLC "Keys" option)
Added missing item The Dapper Gent.
- v1.69(May 16th, 2021:
-
Version 1.68
- v1.68(May 5th, 2020):
Fixed user reported issue (proxitheone | Tattered Rags and Worn Fedora are missing.)
Fixed Ratty Skirt callback not refreshing the screen.
Fixed user reported issue (oicher | Buffjet is missing)
- v1.68(May 5th, 2020):
-
Version 1.67
- v1.67(May 3rd, 2020):
Added Deagle mod support. (https://www.nexusmods.com/fallout4/mods/43313)
Added support for AUG mod (https://www.nexusmods.com/fallout4/mods/43419)
Added support for PL-14 mod (https://www.nexusmods.com/fallout4/mods/42566)
- v1.67(May 3rd, 2020):
-
Version 1.66
- v1.66(April 16th, 2020):
Added support for "MG42 and MG34" mod.
Fixed FindClosestWorkbench not looking for FarHarbor workbenches.
Removed derelict Donate page.
- v1.66(April 16th, 2020):
-
Version 1.65
- v1.65(March 5th, 2019):
Fixed QR codes being hard to read by some apps.
Removed unused CheatTerminal_HC_ScaleDamage script fragment from the GameAlterSurvivalManipulation script.
Fixed user reported issue (Infinite Items corrupts power armor fusion core | Nicholas123)
Updated donate wallets.
- v1.65(March 5th, 2019):
-
Version 1.64
- v1.64(August 26th, 2018):
Added Game Alterations -> World Manipulation -> Teleport Merchants -> Unique settlement merchants.
Fixed user reported issue (newfy69 | Move to Method 2 does not work.)
- v1.64(August 26th, 2018):
-
Version 1.63
- v1.63(August 19th, 2018):
Fixed user reported issued (ImReallyFakeRight | Teleport Merchant caused cell Z-fighting.)
Fixed various spelling and grammatical errors.
Added Quest -> Fix Quests.
Fractured Game Alterations -> Survival Manipulation -> Modify Incoming/Outgoing Damage in to two separate features.
- v1.63(August 19th, 2018):
-
Version 1.62
- v1.62(August 18th, 2018):
Added feedback for the user when spawning Workbenches.
Refactored Infinite Companion Ammo to be more efficient.
Added Game Alterations -> Survival Manipulation.
Added Game Alterations -> Re-enable Survival Mode.
- v1.62(August 18th, 2018):
-
Version 1.61
- v1.61(August 15th, 2018):
Added Nuka World -> Game Alterations -> Unlock All Robot Parts.
Added Game Alterations -> World Manipulation -> Teleport Merchants.
Fixed Spawn Ghoul settler not working properly.
Fixed various spelling and grammatical errors.
- v1.61(August 15th, 2018):
-
Version 1.60
- v1.6(August 9th, 2018):
Added Items -> Armor -> Power -> Spawn Power Armor Frame.
Fixed DLC/Mod not being checked after the initial load.
Added more player heights.
Added Player Manipulation -> Animation Speed.
Added Config -> Game Alterations -> World Manipulation Position Units.
Added more Companion heights.
Added Show All Map Markers to DLC Game Alterations menu.
Added Game Alterations -> Workshop Manipulation -> Spawn Settler -> Spawn Ghoul Settler.
Added 26 more custom markers for Move To Location -> Custom.
Added Game Alterations -> Player Manipulation -> Change Jump Height
Added Mods -> M1 Garand.
Fixed user reported issue (Futurecraft5MC | Cleanroom Suit and Hooded Cleanroom Suit are in Pre-War -> Suits, not Factions -> Institute)
Fixed user reported issue (Krashface | Wrapped Cap is missing.) [Added to Items -> Apparel -> Wasteland -> Other]
Fixed user reported issue (Turtlegaming12 | Items -> Mods -> Armor -> Power -> T-51 is missing Railroad Paint.)
Fixed Change Movement Speed's Current Value: 0.25x not working when the player used Set to: 0.25x.
- v1.6(August 9th, 2018):
-
Version 1.53
- v1.53(July 31st, 2018):
Refactored the way the Cheat Terminal determines when to check DLC and mods to be more efficient.
Fixed Mods not showing if the user only has FACTOR - Modular Rifle installed.
- v1.53(July 31st, 2018):
-
Version 1.52
- v1.52(July 29th, 2018):
Fixed Instantly Unlock Terminals not awarding the player XP or firing the companion action.
Added Mods -> FACTOR - Modular Rifle.
Added Swan to Spawn NPC.
Added more Spawn NPC effects.
Added configuration to allow the user to set an effect for when the NPC leaves.
Added Synth custom companion.
- v1.52(July 29th, 2018):
-
Version 1.51
- v1.51(May 16th, 2018):
Fixed user reported issue (BeBeButerbub | Workshop terminal furniture cannot be built with telephones.)
Fixed user reported issue (Seijun75 | Smooth Operator is missing.) [Added to Nuka World -> Items -> Aid]
- v1.51(May 16th, 2018):
-
Version 1.50
- v1.50(April 20th, 2018):
Fixed user reported issue (31st | Remove Bloody Mess Perk doesn't work.) {I SWEAR I FIXED IT THIS TIME!}
Fixed Remove All Luck Perks not calling the new Remove Bloody Mess code.
- v1.50(April 20th, 2018):
-
Version 1.49
- v1.49(March 26th, 2018):
Fixed user reported issue (Kahrnivor| Far Harbor Resolute and Deadeye Legendaries have improper descriptions.)
Fixed user reported issue (31st | Remove Bloody Mess Perk doesn't work.)
Fixed user reported issue (Stitchie63 | Suspenders and Slacks is missing.) [Added to Items -> Apparel -> PreWar -> Dapper]
- v1.49(March 26th, 2018):
-
Version 1.48
- v1.48(March 4th, 2018):
Added Game Alterations -> World Manipulation -> Position -> Z Location.
Fixed user reported issue (Vortox14 | Extraneous option in Items -> Armor -> Synth.)
Fixed user reported issue (Vortox14 | Items -> Mods -> Energy -> Laser Musket is missing.)
- v1.48(March 4th, 2018):
-
Version 1.47
- v1.47(February 17th, 2018):
Fixed user reported issue (Hark45 | Combat Rifles stock never works.)
- v1.47(February 17th, 2018):
-
Version 1.46
- v1.46(February 16th, 2018):
Reordered Mods -> G36 Complex -> Mods to match the order in the bench.
Renamed Mods -> G36 Complex -> Mods -> Silencer to Muzzle.
Added Mods -> RU556.
- v1.46(February 16th, 2018):
-
Version 1.45
- v1.45(February 14th, 2018):
Added Red Death to Far Harbor -> Spawn NPC.
Added Mods -> G36 Complex.
- v1.45(February 14th, 2018):
-
Version 1.44
- v1.44(February 8th, 2018):
Added missing Nuka World Custom weapons Splattercannon and Throatslicer.
- v1.44(February 8th, 2018):
-
Version 1.43
- v1.43(October 26th, 2017):
Added an Activate call to Unlock Nearest Door, to attempt to open the door for the user, if the activation point is unreachable by the player.
Fixed user reported issue (DGenerateKane | Configuration -> Levels/Perk Points to add does nothing.)
Added Nuka World -> Game Alterations -> Skip Home Sweet Home Quest.
Added Nuka World -> Game Alterations -> Refill all 'Gang's Tribute Stash' Chests.
- v1.43(October 26th, 2017):
-
Version 1.42
- v1.42(October 19th, 2017):
Fixed Downloadable Content -> Vault-Tec Workshop -> Change Experiment To Build -> Phoropter -> Quest Mode not working.
Fixed Downloadable Content -> Vault-Tec Workshop -> Change Experiment To Build -> Soda Machine -> Regular Caffeination displaying as Lost Revenue.
Removed unused Items -> Mods terminal fragment that did nothing but error out silently to the Papyrus logs.
Added Automatic to Items -> Mods -> Weapons -> Custom -> Automatic.
Added Downloadable Content -> Nuka World -> Game Alterations -> Enable Broadsider To Work For All Arcade Games.
- v1.42(October 19th, 2017):
-
Version 1.41
- v1.41(October 17th, 2017):
Fixed user reported issue (Fyrecrackers | Downloadable Content doesn't show if you don't own all of the DLC.)
Fixed Downloadable Content -> Vault-Tec Workshop -> Unlock All Vault-Tec Workshop Items corrupting the Power to the People quest. (Future usage won't corrupt it, see the next line if you are currently affected by this bug.)
Added Downloadable Content -> Vault-Tec Workshop -> Change Experiment To Build -> Item -> Quest Mode.
- v1.41(October 17th, 2017):
-
Version 1.40
- v1.40(October 15th, 2017)
Fixed Infinite Power Armor Battery not working after the user ejected their fusion core as a grenade.
Fixed Items -> Apparel -> Pre-War -> Suits -> Tuxedo not working.
Fixed user reported issue (morr1s | blue padded jacket is missing.)
Redesigned the Downloadable Content Menu:
Moved "mods" from DLC menu in to a Mods menu.
The DLC checks are now done as an initial script check when the player pulls up their Pip Boy each time, or uses the Cheat Terminal.
Downloadable Content will not show if the user doesn't own any DLC. This applies to the Mod menu, too.
Because of this refactoring, I've added ammo from Nuka World and Far Harbor to Items -> Ammo in their appropriate sub menu. They will not show if the user doesn't own the appropriate DLC. (Depending on community feedback, I might add weapons/armor/mods from the DLC in to the menu, but ammo is here to stay regardless of feedback. As a pilot, I've added Handmade Rifle.)
Added Mods -> SCAR-H
- v1.40(October 15th, 2017)
-
Version 1.39
- v1.39(October 7th, 2017)
Fixed instances of Companion Teleport not working properly.
Made the player look at 9mm/Wattz/Assault Carbine/Cappy locations item of interest when using Move to Location that was for a specific thing in the world.
Added Move to Location -> (DEBUG) -> CTEST.
Fixed Enable Raider Workshop Items causing Old Guns and The Molecular Level quests to be impossible to complete.
Added Downloadable Content -> Alien Assault Rifle.
- v1.39(October 7th, 2017)
-
Version 1.38
- v1.38(September 30th, 2017)
Added Downloadable Content -> Wattz Laser Gun.
Fixed Remove All Items not unequipped the player's weapon first, and causing the animations to break.
Redesigned (DEBUG) menus to use the same method that the other menus in Move to Location use.
Added missing zUnused locations to Move to Location -> (DEBUG).
Moved Leave Debug Rooms from the bottom of the (DEBUG) menus to the top, once it's applicable.
Fixed a scenario when the user would teleport to a (DEBUG) room, then using Move to Location to get out, and having the original location marker still be at the old original location if the user then went back to a (DEBUG) location.
Moved Downloadable Content -> Automaton -> Move to Location -> (DEBUG Cell) in to a sub-menu that's similar to other (DEBUG) menus.
Added Downloadable Content -> Nuka World -> Move to Location -> (DEBUG).
- v1.38(September 30th, 2017)
-
Version 1.37
- v1.37(September 30th, 2017)
Fixed user reported issue (jdorenbush | "No Time Elapsed From Fast Travel" Setting is Permanent.)
Added DLC -> Far Harbor -> Items -> Quest, and merged Give All DiMA Memories in to this menu.
Added Dismiss Custom Follower to Spawn NPC, due to users not readily finding it in Game Alterations -> Companion Manipulation -> Custom Companions -> Dismiss Follower.
- v1.37(September 30th, 2017)
-
Version 1.36
- v1.36(June 30th, 2017):
Fixed SpawnNPC Grenade spawning enemies with their factions.
Fixed user reported issue (Krisoraptor | Spawned NPCs can run out of ammo.)
Fixed user reported issue (amber1019 | Spawn Settler menu verbiage is confusing.)
Fixed user reported issue (Konviction90 | Spawn NPC fighters just disappear when their timer is up, they should have the teleport effect when leaving.)
Fixed user reported issue (kemoy92 | Add All Robot Unlocks doesn't give spotlight or Eyebot pod.)
Fixed Automatron -> Game Alterations -> Teleport Ada not working.
Fixed user reported issue (Willyb9 | Game Alterations -> Companion Manipulation -> Companion Cheats doesn't show the correct cheat status when switching companions.)
- v1.36(June 30th, 2017):
-
Version 1.35
- v1.35(June 8th, 2017):
Fixed a bug with Fighter Grenades, which caused the user to have to select the grenade several times after throwing one to unequip it.
Fixed a bug with Fighters/Temp NPCs/Custom Companions, where by shooting them would cause that NPC's faction to hate you.
Added 10,000 base health to Fighters/Temp NPCs/Custom Companions, to prevent them from going down in one hit.
Fixed Far Harbor Fighter Grenades all showing up as Spawn Robobrain Fighter.
- v1.35(June 8th, 2017):
-
Version 1.34
- v1.34(June 6th, 2017):
Fixed user reported issue (ghostsec34 | Danse's appearance can't be changed.)
Fixed Infinite Power Armor Battery making a beeping noise when entering power armor, or loading a save while already in power armor.
Fixed user reported issue (Aryck.The-One | Assault Carbine is missing the Nuka World mods.)
- v1.34(June 6th, 2017):
-
Version 1.33
- v1.33(June 5th, 2017):
Fixed user reported issue (rldavis4512 | Spawn NPC as Companion doesn't work.)
Fixed user reported issued (oddlittleturtle | Gauss rifle capacitor mod page doesn't work.)
Fixed Game Alterations -> Player Manipulation -> Heal Player not refilling the player's health, if that health was occupied by radiation damage.
Redesigned all mods menus to be consistent across the terminal, as some weapon/armor mods don't have a description, it will now display the name of the mod for everything. (With exceptions like Legendary, which still show the description)
Added No Muzzle option to all the Muzzle mod menus that were missing it.
Fixed Items -> Mods -> Weapons -> Guns -> Combat Shotgun -> Muzzle not working.
Conglomerated Items -> Mods -> Armor -> DCGuard -> Torso in to Items -> Mods -> Armor -> DCGuard.
Conglomerated Items -> Weapons -> Guns -> Shotguns -> Combat Shotgun, into Items -> Weapons -> Guns -> Shotguns.
Fixed No Recoil/Rapid Fire not working on Combat Shotgun.
- v1.33(June 5th, 2017):
-
Version 1.32
- v1.32(June 4th, 2017):
Fixed Items -> Weapons -> Heavy not showing a display screen after choosing items that would pop-up immediately.
Added gir489's Army M16A4 to Assault Carbine -> Weapons, and Chinese Assault Rifle to Nuka World -> Weapons -> Custom.
Separated out Nuka World -> Spawn NPC -> Set Spawn NPC Grenade's NPC by category, and added Nukalurks.
Fixed Purge Container 1 not removing an item if it was part of the Cheat Terminal quest.
- v1.32(June 4th, 2017):
-
Version 1.31
- v1.31(June 1st, 2017):
Fixed user reported issue (mph2k | Missing Liam's Glasses)
Fixed user reported issue (TheTickRules | Ushanka doesn't work.)
Fixed user reported issue (Sk8rzomb13 | Infinite Items causes an infinite loop when purchasing Power Armor Frames.)
Added Spawn NPC. (This replaces all but male/female custom companions)
Added Downloadable Content -> Assault Carbine.
- v1.31(June 1st, 2017):
-
Version 1.30
- v1.30(April 12th, 2017):
Fixed Game Alterations -> Levels and Perk Points not refreshing the terminal after make a selection.
Added Game Alterations -> Reputation back in, due to popular to demand.
Fixed user reported issue (UltraDragon7039 | Can't remove Sandman Level 3 perk.)
Fixed user reported issue (TheStickofLies | Ushanka Hat is missing.)
Fixed user reported issue (Bobmark42 | Workshop Manipulation -> Add All Material/Workshop Unlocks doesn't unlock Artillery.)
Added Items -> Armor -> Unique.
Moved Grognak Costume from Items -> Apparel -> Wasteland -> Other to Outfits, and made it follow proper spawning procedure.
- v1.30(April 12th, 2017):
-
Version 1.29
- v1.29(April 3rd, 2017):
Added Items -> Apparel -> Gloves. (Which is a reimplementation of Gloves of the Commonwealth).
Fixed user reported issue (Chriss_Cross | Disabling No Time Elapsed From Fast Travel has no effect.)
Fixed user reported issue (FRAGADOOM | Game Alterations -> Levels and Perk Points is confusing.)
Removed Game Alterations -> Reputation because it had no effect.
Fixed user reported issue (FRAGADOOM | Show "ADD EVERY COMPONENT" at the bottom/top should be moved from "Configuration -> Items -> Amount of crafting items to give" to "Configuration -> Items.")
- v1.29(April 3rd, 2017):
-
Version 1.28
- v1.28(March 24th, 2017):
Fixed user reported issue (Edgertonian | Tuxedo is missing.)
Fixed user reported issue (Seijun75 | Artillery Smoke Grenade and Vertibird Signal Grenade are missing.)
Refactored Female Companion to be more like the Male Companion.
Added Game Alterations -> Companion Manipulation -> Force Companion out of Power Armor.
- v1.28(March 24th, 2017):
-
Version 1.27
- v1.27(March 23rd, 2017):
Fixed a bug with Godmode that caused the force from explosions to hurt the player.
Reverted the way Cheat Terminal was finding workshop locations to a previous method that worked for DLC workshops.
Fixed DLC -> Nuka World -> Items -> Mods -> Armor -> Operators/Pack taking you to the wrong sub menus.
Renamed Items -> Mods -> Armor -> Railroad -> Railroad to Ballistic Weave.
- v1.27(March 23rd, 2017):
-
Version 1.26
- v1.26(March 8th, 2017):
Fixed user reported issue (yakalrad | X-111 and Nuka-Nuka Schematics are missing.
Fixed Items -> Mods -> Weapons -> Energy -> Institute Laser Rifle -> Sights using the Laser Rifle's page.
Added Items -> Mods -> Weapons -> Other -> Broadsider.
Refactored the way Workshop Manipulation attempts to find workshops at the player's current location.
- v1.26(March 8th, 2017):
-
Version 1.25
- v1.25(March 7th, 2017):
Game Alterations -> Companion Manipulation:
This submenu will now only display pertinent options depending on if the player has a companion or not.
Fixed Change Companion Appearance sometimes complaining about power armor when the companion wasn't in power armor.
Added Stop Companion Attacking You.
Added a script to La Cucaracha to prevent him from attacking you, and increased his base health to 400 from 50.
Refactored Male/Female Companions to work with Change Companion Appearance.
Spawning a custom companion now refreshes the terminal instead of bringing you back to the main menu.
Fixed user reported issue (DarkWire272 | The Merchant is missing consumables.)
Enabled the console for PC users while in survival mode.
- v1.25(March 7th, 2017):
-
Version 1.24
- v1.24(March 2nd, 2017):
Fixed user reported issue (Ace42292 | Add all crafting components to current workshop doesn't work in Home Plate)
Added Game Alterations -> Workshop Manipulation -> Delete/Store Current Items In Current Workshop.
Refactored Game Alterations -> Player Manipulation -> Change Appearance automatically handle the camera changes for the user.
Renamed Game Alterations -> Companion to Companion Manipulation.
Companion Manipulation:
Conglomerated Spawn X and dismiss custom companion in to a separate sub menu called Custom Companions.
Added Synth Companion/Random Male Companion/Random Female Companion.
Added Change Companion Appearance.
Added Items -> Apparel -> Dog and Super Mutant.
- v1.24(March 2nd, 2017):
-
Version 1.23
- v1.23(February 25th, 2017):
Fixed an issue with Game Alterations -> Reputation, where setting the Faction to Enemy wouldn't cause them to attack the player.
Fixed user reported issue (MuseCorp | Misc -> Quest Items -> R doesn't work)
Added Game Alterations -> Player Manipulation -> Change Pacify Chance.
Added Game Alterations -> World Manipulation -> Mysterious Stranger Chance.
- v1.23(February 25th, 2017):
-
Version 1.22
- v1.22(February 22nd, 2017):
Conglomerated Game Alterations -> Weather Manipulation and Timescale in to Game Alterations -> World Manipulation.
Added World Manipulation -> Date and Time and Position.
Added Remove All Perks option to each Perk menu.
Added Game Alterations -> Player Manipulation -> Change Carry Weight.
Added Game Alterations -> Reputation.
- v1.22(February 22nd, 2017):
-
Version 1.21
- v1.21(February 21st, 2017):
Fixed user reported issue (kayan4 | AX90 Fury is missing.)
Refactored how the Cheat Terminal spawns custom weapons to match how the game does it.
Added missing custom weapons and armor to Far Harbor and Nuka World.
Added checks to Downloadable Content, to only show the submenus for DLCs the player is currently running.
- v1.21(February 21st, 2017):
-
Version 1.20
- v1.20(February 13th, 2017):
Added Lorenzo's Crown to Items -> Apparel -> Wasteland -> Outfits.
Moved Items -> Apparel -> Wasteland -> Sports to Pre-War -> Sports.
Added Items and Equipment -> Remove All Items From Player.
Added a notice to Game Alterations -> Request Save to tell the player to close the Pip-Boy, so they know it will save once the Pip-Boy is closed.
- v1.20(February 13th, 2017):
-
Version 1.19
- v1.19(February 12th, 2017):
Fixed user reported issue (Flabbergasterin | Can't move spawned settlers.)
Moved Cheats -> Gameplay -> Player's Power Armor Never Breaks to Gameplay Alterations -> Player Manipulation.
Added Nuka World -> Game Alterations -> Workshop Manipulation -> Fill Tribute Chests In Current Workshop
Added Gameplay Alterations -> Request Save. (Only shows in Survival difficulty)
- v1.19(February 12th, 2017):
-
Version 1.18
- v1.18(February 11th, 2017):
Removed Game Alterations -> Timescale -> Set to: 1 real minute = 0 Fallout minutes, because it caused too many problems.
Added Cheats -> Gameplay -> No Time Elapsed From Fast Travel.
Added Cheats -> Gameplay -> Player's Power Armor Never Breaks. (Requires Godmode to be off, since Godmode already applies this effect.)
- v1.18(February 11th, 2017):
-
Version 1.17
- v1.17(February 9th, 2017):
Added loading screen tips.
Added 0.75x/0.5x/0.25x speeds to Game Alterations -> Player Manipulation -> Player Speed.
Added Game Alterations -> Companion -> Height Manipulation and Speed Manipulation.
Fixed Custom Companions being rotated when spawned.
- v1.17(February 9th, 2017):
-
Version 1.16
- v1.16(February 4th, 2017):
Added Game Alterations -> Timescale.
Added Game Alterations -> Player Manipulation -> Change Height.
Added Game Alterations -> Player Manipulation -> Change Movement Speed.
- v1.16(February 4th, 2017):
-
Version 1.15
- v1.15(February 4th, 2017):
Added Game Alterations -> Workshop Manipulation -> Spawn Settlers -> Spawn Brahmin.
Added 9mm pistol items to The Merchant supply.
Added Game Alterations -> Workshop Manipulation -> Add Crafting Material Directly to Workshop.
Added Game Alterations -> Unlock Nearest.
- v1.15(February 4th, 2017):
-
Version 1.14
- v1.14(February 3rd, 2017):
Relabeled Configuration -> Overload SPECIAL attributes to Enforce Level 11 SPECIAL Cap, and fixed it displaying the values backwards.
Fixed spawning certain workshop items not working, and added checks to items like the Trade Post and Tribute Chest to only spawn if the user is within a workshop to attach to, since they require Workshops.
Fixed user reported issue (LLrLocknLLrLoad | Summer Shorts are missing)
Redesigned Set Workshop Happiness to 100 and Enable All Raider Workshop Items to be a submenu, so that it can include an "apply to all" option as well.
Added Game Alterations -> Workshop Manipulation -> Repair Workshop Items.
- v1.14(February 3rd, 2017):
-
Version 1.13
- v1.13(February 2nd, 2017):
Fixed Enable all Raider workshop items at current workshop causing the workshop's icon on the map to change to the Raider icon.
Fixed user reported issue (OfficerHicks | Sunglasses are missing from Eyewear.)
Fixed user reported issue (Willyb9 | Unlock Next Companion Dialogue is spelled Dialog)
Fixed workbenches and settlers sometimes being rotated when spawned. (For real this time)
Implemented Workshop Alterations for Nuka World.
Added Nuka World -> Game Alterations -> Workshop Manipulation -> Spawn Tribute Chest.
Refactored Move To Location/Spawn Settler/Spawn Workshop Item functions to all use the same script to fix regression issues.
Fixed misspelling of Phoropter in Vault-Tec Workshop -> Change Experiment To Build.
Fixed Move to Location -> Commonwealth -> UFO Crash Site not working after the UFO crashes.
- v1.13(February 2nd, 2017):
-
Version 1.12
- v1.12(January 31st, 2017):
Fixed user reported issue (Skullstachio | After using Change Name, altering SPECIALs doesn't work)
Fixed user reported issue (nuclearpanda86 | Spawned Settlers are rotated)
Added Far Harbor -> Spawn Far Harbor Settler.
Added Game Alterations -> Workshop Manipulation -> Spawn Trade Caravan Post.
- v1.12(January 31st, 2017):
-
Version 1.11
- v1.11(January 31st, 2017):
Added Nuka World -> Game Alterations -> Enable all Raider workshop items at current workshop.
Fixed user reported issue (ShagarBagbuk | Glowing Blood is missing)
Added (stupid) user requested feature (Inframzah | Go beyond SPECIAL level 11)
Added Game Alterations -> Workshop Manipulation.
Moved Game Alterations -> Spawn Settler to Game Alterations -> Workshop Manipulation -> Spawn Settler.
Moved Game Alterations -> Spawn Workbenches to Game Alterations -> Workshop Manipulation -> Spawn Workbenches.
Moved Game Alterations -> Teleport to Move to Location -> Custom.
Fixed user reported issue (Chriss_Cross | Change Appearance is misspelled)
Relabeled Edit Character Attributes to Player Manipulation.
Moved Heal Player to Player Manipulation.
Downloadable Content -> Vault-Tec Workshop:
Added Change Experiment To Build
Added Move to Vault 88
Added Spawn Vault-Tec Workshop Settler
Changed Build Vault Stuff Anywhere to Unlock All Vault-Tec Workshop Items.
- v1.11(January 31st, 2017):
-
Version 1.10
- v1.10(January 29th, 2017):
Swapped the position of Fusion Cell and Fusion Cores in Items -> Ammo -> Energy.
Added Game Alterations -> Item Manipulation -> Add Item to Quest.
Fixed user reported issue (Cobragman1215 | Gold Bar is in the wrong place.) [Moved from Items -> Misc -> Quest -> G-L to Items -> Misc -> Other]
Fixed user reported issue (Chriss_Cross | Increase SPECIAL by 1 causes Current Value to desynchronize)
Fixed Nuka World -> Items -> Misc not respecting the configured amount to give.
Moved Nuka World -> Items -> Unused Grandchester Mansion Ticket to Quest.
Fixed user reported issue (morpheus6 | Protector of Acadia is missing)
Added Downloadable Content:
9mm Pistol (Browning Hi-Power).
Contraptions Workshop
Vault-Tec Workshop
- v1.10(January 29th, 2017):
-
Version 1.09
- v1.09(January 26th, 2017):
Fixed Far Harbor -> Items -> Junk not working, and add some missing items.
Fixed user reported issue (skullstachio | Broadsider is missing)
Added missing item Curie's Healthpak to Items -> Aid -> Health.
Compartmentalized Game Alterations -> Change Character and Change Name to Game Alterations -> Change Character Attributes.
Added Game Alterations -> Item Manipulation.
Added Game Alterations -> Companion -> SPECIAL.
- v1.09(January 26th, 2017):
-
Version 1.08
- v1.08(January 23th, 2017):
Added 50 to Config -> Items -> Amount of aid items to give.
Adjusted some menu positions in Downloadable Content to match the main game.
Moved and fixed Nuka World -> Items -> Misc -> Medallions to Nuka World -> Items -> Misc -> Quest -> Medallions.
Added Nuka World -> Game Alterations -> Force Open Bradberton's Security Door.
Added Game Alterations -> Companion -> Teleport.
- v1.08(January 23th, 2017):
-
Version 1.07
- v1.07(January 21th, 2017):
Fixed various spelling mistakes in the menu.
Fixed Orange/Yellow Institute Division Head Labcoat, Yellow Institute Labcoat not working.
Fixed some of The Merchant's DLC items not working.
Added the ability to set the SPECIAL stat points to 11. #SpinalTap
- v1.07(January 21th, 2017):
-
Version 1.06
- v1.06(January 19th, 2017):
Fixed SPECIALs and Perks -> SPECIAL not setting the appropriate perk for the game to properly track how many points the user had added/removed.
Added SPECIALs and Perks -> SPECIAL -> Set SPECIAL to 1.
Added DLC items to The Merchant.
Fixed user reported issue (Lucid_Lady | Welding Goggles are missing)
- v1.06(January 19th, 2017):
-
Version 1.05
- v1.05(January 18th, 2017):
Changed Add All Robot/Nuka Soda/Project Cobalt Craftables verbiage to use Unlocks.
Fixed user report issue (TheRenagadeGam3r | Gameplay Alterations -> Heal Player doesn't remove addictions or illnesses.)
Fixed user reported issue (yakalrad | Patched three-piece suit, Patched suit, Orange/Yellow Institute Division Head Labcoat, Yellow Institute Labcoat, Trilby Hat are missing.)
Fully implemented The Merchant.
Added missing Automatron Item Mods.
- v1.05(January 18th, 2017):
-
Version 1.04
- v1.04(January 17th, 2017):
Fixed user reported issue (M3KON | Deathclaw Egg is missing) [Changed Items -> Aid -> Meat -> Omelet in to Eggs]
Removed broken user reported function (Chriss_Cross | Adding 272 levels causes a buffer overflow.)
Moved Configuration -> Cheats -> Set Perk Points/Levels to Configuration -> Gameplay.
Moved Game Alterations -> Show All Map Markers and Add All Map Markers to a submenu called Map Markers.
Added Game Alterations -> Add All Material/Workshop Unlocks
Moved Game Alterations -> Companion -> Companion's Power Armor Never Breaks and Companion Essential to Companion Cheats.
Redesigned Downloadable Content -> Automatron:
Redesigned the menu to look more consistent with Nuka World and Far Harbor.
Added Items -> Keys
Added Items -> Tesla T-60 Armor Mods
Fixed Robot Repair Kit not respecting the configured number of Aid to add.
Added Game Alterations -> Enable All Map Markers
Added Game Alterations -> Add All Robot Unlocks
Added Far Harbor -> Game Alterations -> Add All Craftable/Workshop Unlocks.
Added Nuka World -> Game Alterations -> Add All Robot/Nuka Soda/Project Cobalt Craftables.
Fixed user reported issue (LambentPhoenix | Submariner Uniform, Submariner Hat, and Pastor's Vestments are missing.)
- v1.04(January 17th, 2017):
-
Version 1.03
- v1.03(January 15th, 2017):
Fixed user reported issue (samcaliborn91 | Inquisitor's Chest Armor gives the wrong mod)
Fixed user reported issue (SPAZBRO | Silver Shroud Hat is missing)
Fixed Far Harbor -> Items -> Mods -> Marine -> Torso -> Lining not working.
Added Cheats -> Gameplay -> Player Essential.
Added a configuration entry to Config -> Items -> Amount of crafting items to give to allow the user to set the position for ADD EVERY COMPONENT.
- v1.03(January 15th, 2017):
-
Version 1.02
- v1.02(January 15th, 2017):
Added Far Harbor -> Items -> Keys.
Fixed user reported issue (Aryck.The-One | Missing Ratty Skirt and Pompadour Wig)
Removed broken user reported function (Aryck.The-One | Brotherhood Squire outfit is unplayable)
- v1.02(January 15th, 2017):
-
Version 1.01
- v1.01(January 15th, 2017):
Finished Nuka World -> Items -> Mods -> Weapons.
Added Game Alterations -> Change Name.
- v1.01(January 15th, 2017):
-
Version 1.00
- v1.00(January 14th, 2017):
Added Far Harbor -> Give All DiMA Memories.
Added Far Harbor -> Items -> Mods.
Added Far Harbor -> Items -> Islander's Almanac.
Added Nuka World -> Items -> Mods -> Armor.
Fixed user reported issue (whatthehel1 | Godmode doesn't protect you from Mirelurk Hunters)
- v1.00(January 14th, 2017):
-
Version 0.0.46
- Alpha 46(January 8th, 2017):
Added a basic version of The Merchant.
Added Far Harbor Perks.
Fixed Always Crit critting friendlies.
- Alpha 46(January 8th, 2017):
-
Version 0.0.45
- Alpha 45(October 17th, 2016):
Fixed user reported issue (Carnil | Infinite Items sometimes gives hardcore debuffs as items)
Fixed user reported issue (GlowingSun72 | Longshoreman Outfit is missing)
Fixed user reported issue (Khefre | Almost Unbreakable is missing)
Refactored MoveToLocation to properly allow re-selecting if coming from a Nuka World location selection.
Added missing item Food Paste to Aid -> Other.
Fixed spawn settlers in Nuka World displaying the wrong text when selecting an item.
Finished refactoring Items -> Mods.
- Alpha 45(October 17th, 2016):
-
Version 0.0.44
- Alpha 44(October 1st, 2016):
Added Companion Cheats -> Infinite Carry Weight.
Added Lorenzo’s Suit.
Added Irradiated Blood.
Added Items -> Mods -> Armor:
Combat Armor
Leather
DCGuard
- Alpha 44(October 1st, 2016):
-
Version 0.0.43
- Alpha 43(September 21st, 2016):
Fixed user reported issue (TheTickRules | Super Sledge mods don't work)
Fixed user reported issue (Calinaas | Perfectly Preserved Pies are missing)
Fixed Game Alterations -> Edit Character breaking if the player was holding a weapon when activating it.
Added Nuka World -> Game Alterations -> Spawn Settler.
- Alpha 43(September 21st, 2016):
-
Version 0.0.42
- Alpha 42(September 16th, 2016):
Fixed user reported issue (PskullV | Refreshing Beverage is in the wrong section. It should be under Health.)
Fixed user reported issue (DrkSwtHrt | Mechanic Jumpsuit is missing) [Added to Clothes -> Pre-War -> Workware]
Fixed user reported issue (Hellgate79 | Homing Beacon is missing)
Fixed user reported issue (Kahrnivor | Penetrator does not work.)
Moved 2mm ECs from Energy to Guns.
Renamed Items -> Aid -> Drinks -> Nuka Cola to Nuka Colas to imply it's a submenu.
- Alpha 42(September 16th, 2016):
-
Version 0.0.41
- Alpha 41(September 14th, 2016):
Fixed Items and Equipment -> Misc -> Bobbleheads not working properly.
Fixed Infinite Ammo not working with Alien Blaster. (Requires disabling/enabling to take affect if coming from a previous version.)
Fixed Infinite Items replenishing the item if the player was moving the item to a container.
Fixed user reported issue (Mauron | Vault 81 Cure and Mysterious Serum is missing)
Added Nuka World -> Items -> Misc -> SCAV!
- Alpha 41(September 14th, 2016):
-
Version 0.0.40
- Alpha 40(September 13th, 2016):
Changed the Spawn Settler dialog box to a message box, so the user can have more time to read it thoroughly.
Added Nuka World -> Move to Location -> Cappy Locations.
Added Nuka World -> Items -> Mods -> Armor -> Power -> Overboss.
Fixed user reported issue (Grubbs008 | Institute Beacon does nothing, it was supposed to be Synth Relay Grenade)
- Alpha 40(September 13th, 2016):
-
Version 0.0.39
- Alpha 39(September 12th, 2016):
Fixed user reported issue (TheTickRules | Gauss Rifle is in the wrong section. It should be in Guns -> Rifle)
Fixed user reported issue (Rabid_Kiwi | Eddie Winter Tapes is missing Tape #9.)
Added Nuka World -> Game Alterations -> Companions -> Add Gatorclaw Companion.
Added Nuka World -> Items and Equipment -> Aid
Added Items -> Mods -> Armor -> Power -> Raider.
- Alpha 39(September 12th, 2016):
-
Version 0.0.38
- Alpha 38(September 12th, 2016):
Removed Move to Location -> Interiors.
Fixed user reported issue (Ryalith | Pipe Gun Long Finned Barrel and Quick Eject Drum are not spawning)
Added Game Alterations -> Companion -> Companion Cheats -> Infinite Ammo.
Added Game Alterations -> Companion -> Set Essential.
Added Items -> Misc -> Quest -> Eddie Winter Holotapes. (Temporary until I can sort out Items -> Holotapes)
- Alpha 38(September 12th, 2016):
-
Version 0.0.37
- Alpha 37(September 10th, 2016):
Added Cheats -> Inventory -> Infinite Items.
Fixed Enable/Disable Companion's Power Armor Never Breaks both showing at the same time, and not articulating the status to the player if their companion had it or not.
Finished Nuka World -> Perks.
Fixed user reported issue (IdealLogic | Newsboy Cap is missing)
- Alpha 37(September 10th, 2016):
-
Version 0.0.36
- Alpha 36(September 10th, 2016):
Added Nuka World -> Perks.
Added Move to Location -> Interiors.
- Alpha 36(September 10th, 2016):
-
Version 0.0.35
- Alpha 35(September 8th, 2016):
Added Cheats -> Gameplay -> Infinite Power Armor Battery.
Refactored Items -> Misc.
Fixed user reported issue (TheCannonator | Silver Shroud Costume is missing)
- Alpha 35(September 8th, 2016):
-
Version 0.0.34
- Alpha 34(September 4th, 2016):
Fixed user reported issue (IronicPepsi | Can't spawn bandannas)
Fixed user reported issue (evildaddy | Eyebot Space Laser is not a real weapon)
Fixed user reported issue (Blade Z | Marine Tactical Helmet is missing)
Fixed La Cucaracha sometimes becoming hostile.
Fixed Dismiss Custom Companion not properly marking the old companion for deletion.
Fixed various Power Armor Right Legs being displayed in the menu as "Right Left."
Refactored Godmode(If you already have Godmode on in an existing save, you will need to disable it then enable it for the changes to apply):
Removed 99999 Armor Rating Boost.
Replaced Heal Player for 0.01 damage every time the Get Damage To Player function was called, with an OnHit event that's done through a Quest, to prevent Papyrus and over-healing the player.
Made the player's power armor immune to damage when the player has Godmode on.
Added Items -> Mods -> Armor -> Power -> X-01.
Added Game Alterations -> Companion -> Companion's Power Armor Never Breaks.
Added Nuka World -> Items -> Mods:
Armor -> Power -> X-01 Quantum
Armor -> Power -> T-51 Nuka Cola
Weapons -> Handmade Rifle
- Alpha 34(September 4th, 2016):
-
Version 0.0.33
- Alpha 33(September 2nd, 2016):
Added Downloadable Content -> Nuka World:
Items -> Keys
Game Alterations -> Spawn Nuka-Mixer Station.
Refactored the Cheat Terminal Portable quest message to display properly when starting a new game.
Refactored Items -> Misc -> Bobbleheads to give the user the actual world Bobblehead, so that it will activate the perk, and not create duplicates.
Refactored Nuka World -> Items -> Misc -> Recipes to actually work, and added an Add All Recipes option.
Removed unplayable Gage's Eyepatch.
Refactored Nuka World -> Items -> Misc -> Unused -> Project Cobalt Schematics in to Items -> Misc -> Quest -> Project Cobalt Schematics.
Readded Nuka World -> Items -> Ammo -> Weaponized Nuka Cola.
Fixed user reported issue (Wolverine1821 | There were duplicate entries in Items -> Clothing that did nothing)
Added Wolverine1821's reported missing items: Vault-Tec Salesman Coat, Vault-Tec Salesman Hat, Minuteman Outfit, Sweater Vest & Slacks, Sequin Dress, Red Dress, T-Shirt and Slacks, and Rum.
Added Game Alterations -> Companion -> Spawn La Cucaracha. (A Rad Roach companion that 1 hit kills anything)
- Alpha 33(September 2nd, 2016):
-
Version 0.0.32
- Alpha 32(September 1st, 2016):
Fixed Nuka World -> Items -> Misc -> Quest -> Nuka Cola Formula giving multiple copies if the user clicked it multiple times.
Refactored the Cheat Terminal Portable quest to display a message when the user successfully installs the mod, to instruct them how to use it.
Added Gage to Game Alterations -> Companion -> Unlock Next Companion Dialog.
Fixed user reported issue (LokiShinigami | Remove Blitz is not working)
Removed unused Weaponized Nuka Cola ammo from Nuka World Ammo.
Added Downloadable Content -> Nuka World:
Items -> Apparel
Items -> Armor
- Alpha 32(September 1st, 2016):
-
Version 0.0.31
- Alpha 31(September 1st, 2016):
Fixed user reported issue (MattGolder | caps menu comes up with the keys menu)
Fixed terminals displaying Give Portable Cheat Terminal if you inserted the portable terminal in to the terminal.
Added Halcyon_Creed's reported missing items:
Daytripper Daddy-O X-Cell
Bourbon Bobrov's Best Moonshine Whiskey Wine Vodka
Sea Captain's Hat Patrolman Sunglasses Road Goggles Wraparound Goggles McCready's Hat Red Leather Trench Coat Press Cap Red Frock Coat Tricorn Hat Vault-Tec Lab Coat Militia Hat Raider Leathers Sack Hood, + with Hoses, + with Straps Postman Uniform Postman Hat Rex's Suit Reginald's Suit Surgical Mask Red "" Leopard Print "" Jangles "" Stars and Stripes "" Stripes "" Skull ""
Added Mirelurk Egg to Aid -> Meat -> Mirelurk.
Added Downloadable Content -> Nuka World:
Items -> Misc
Items -> Weapons
Items -> Ammo
Move to Location
Game Alterations -> Enable all Map Markers
Fixed Far Harbor -> Items and Equipment -> Weapons -> Mines not respecting the configurable throwables amount.
Fixed Weapons -> Explosives -> Thrown displaying Added 10 instead of just Added.
- Alpha 31(September 1st, 2016):
-
Version 0.0.30
- Alpha 30(August 26th, 2016):
Fixed user reported issue (Calamonstre | Buffout is missing)
Fixed user reported issue (fujji | Items in storage disappear)
Fixed user reported issue (RavenTheraphosa | Synth Uniform is missing)
Added Items -> Mods -> Armor -> Power:
T-45
T-51
T-60
- Alpha 30(August 26th, 2016):
-
Version 0.0.29
- Alpha 29(August 22nd, 2016):
Added Items -> Keys.
Fixed Move to Location asking you to close the pipboy if you were coming from the Cheat Terminal.
Refactored Downloadable Content -> Far Harbor -> Move to Location:
Flushed out the locations in to more submenus.
Fixed some submenus not respecting the Pipboy close menu.
Fixed some random entries not taking you to the right place.
Moved Vault 111 to R-Z.
Moved from XMarkerRef to MapMarker, to allow the game to dynamically move the MapMarker.
Fixed user reported issue (MattGolder | Maxson's battlecoat is missing)
Added Downloadable Content -> Far Harbor -> Game Alterations -> Enable All Map Markers.
- Alpha 29(August 22nd, 2016):
-
Version 0.0.28
- Added Add All X Perks function to each submenu of Perks.
Refactored the Portable Terminal quest to check for the pipboy menu opening to give the Portable Terminal instead of MQ102.
Removed the Cheat Terminal in Sanctuary because it was causing problems. (Versions where it's already been added will still be there. Load a previous save.)
Added missing Clothing submenus.
Added a craftable version of the Cheat Terminal to workshops under Power -> Other -> Cheat Terminal.
Added SPECIALs and Perks -> Perks:
Charisma
Intelligence
Agility
Luck
Fixed user reported issue (kajuu | Missing Utility coveralls.)
Fixed Game Alterations -> Companion -> Unlock Next Companion Dialog not working right.
- Added Add All X Perks function to each submenu of Perks.
-
Version 0.0.27
- Alpha 27(August 18th, 2016):
Refactored Game Alterations -> Companions -> Max Companion Affinity to Unlock Next Companion Dialog.
Refactored SPECIALs and Perks -> Perks in to Game Alterations -> Add Levels & Perk Points
Added SPECIALs and Perks -> Perks.
Strength
Perception
Endurance
Companion
Added missing clothing to Military. (Reported by MattGolder)
- Alpha 27(August 18th, 2016):
-
Version 0.0.26
- Alpha 26(August 16th, 2016):
Changed Portable Storage Pipboy Close Method to default to Method 1.
Refactored the Cheat Terminal to be placed by a quest, so the mod no longer holds SanctuaryExt hostage.
Added Configuration -> Cheat Terminal, to allow the user to disable the Cheat Terminal in Sanctuary, if they don't like it.
Moved Read Me configuration to its own sub-menu in Configuration, and added an explanation for it.
Fixed Game Alterations -> Weather Manipulation calling ResetHealthAndLimbs on the player.
Fixed spawned Power Armors being deleted by the game if you left them alone and went to another cell. (They will now be there forever.)
Fixed Game Alterations -> Companions -> Max Companion Affinity not sending an event to the companion script to update the companion's dialog, and start their quest.
- Alpha 26(August 16th, 2016):
-
Version 0.0.25
- Alpha 25(August 14th, 2016):
Refactored Move to Location and anything that tries to close the pipboy for you in to two configurable modes.
Fixed Game Alterations -> Teleportation calling ShowAllMapMarkers.
- Alpha 25(August 14th, 2016):
-
Version 0.0.24
- Alpha 24(August 13th, 2016):
Fixed Easy City Downs, Fallen Skybridge, USS Constitution not working or showing on the map with Enable All Map Markers.
Fixed traps hurting the player when they had Godmode on.
Fixed user reported issue (MattGolder | Inventory Preview breaks when using Move To)
Added Move To Location:
Glowing Sea
Cambridge
Fixed Move to Location not bringing your companion with you.
Refactored Game Alterations -> Custom Companions in to Companion.
Added Companion -> Max Current Companion Relationship.
Added missing Diamond City, Diamond City Market, and Home Plate locations to Boston.
- Alpha 24(August 13th, 2016):
-
Version 0.0.23
- Alpha 23(August 11th, 2016):
Added Game Manipulation -> Show All Map Markers.
Fixed Move to Location -> Commonwealth -> S not working.
Refactored Cheats subentries to not contain the word cheats, because it was redundant.
Added Cheats -> Gameplay -> Instantly Unlock Terminals.
Fixed user reported issue (VotiveTrain8673 | Yao Guai meat is missing from Aid).
Fixed user reported issue (Blu3s420 | Cheat Terminal in Sanctuary causes problems with the Workshop).
Recompiled portable quest scripts.
Added Game Alterations:
Show All Map Markers
Enable All Map Markers (Work in Progress)
- Alpha 23(August 11th, 2016):
-
Version 0.0.22
- Alpha 22(August 10th, 2016):
Fixed user reported issue (Theoneandonlybird | mass pike interchange in move to location takes you to mahkra fishpacking)
Fixed Game Alterations -> Player Heal not healing rads properly. (Serial this time!)
Refactored Cheat Terminal Portable quest to check MQ102 stage 6, instead of completed, replacing the has pipboy check, which wasn't reliable.
Moved the Cheat Terminal from QASmoke to Sanctuary.
Added Give portable terminal, that will only show on the Cheat Terminal if the player is missing the portable terminal.
Fixed Explosives -> Launched -> Explosive MIRV showing as Added Big Boy in the terminal text.
Made Game Alterations -> Spawn Workbenches configurable, so the user can choose if they want it there permanently or let the game delete it when it can.
Added Move to Location -> Boston.
- Alpha 22(August 10th, 2016):
-
Version 0.0.21
- Alpha 21(August 8th, 2016):
Fixed user reported issue (DinoMunch93 | Military Circuit boards are missing)
Fixed user reported issue (Kahrnivor | Legendary Armor apply is not working)
Fixed user reported issue (LittleBuscus | leather armor is not working)
Fixed user reported issue (DarkZagi780 | Can't spawn hubflowers)
Fixed user reported issue (PwcrLinux | Godmode doesn't protect you from radiation)
Fixed user reported issue (smokestack707 | SPECIAL manipulate doesn't work under certain cases)
Fixed Game Alteration -> Heal Player not removing Rads properly.
Adjusted the Portable Cheat Terminal quest to be the highest priority, and refactored the script to check if the player has the Pipboy instead of MQ102 being after the pipboy stage.
- Alpha 21(August 8th, 2016):
-
Version 0.0.20
- Alpha 20(August 7th, 2016):
Fixed Infinite Grenades showing as Infinite Ammo in pipboy.
Rewrote cheat perk descriptions.
Added Items -> Mods -> Weapons -> Custom.
Refactored Move to Location.
Moved Custom to to Game Alterations -> Teleportation.
Added Commonwealth locations.
Fixed Far Harbor Debug locations not using the Leave Debug Room feature.
Fixed user reported issue (Kletimostaph | God Mode + 1 Shot Kills + Explosives = Crippled character)
- Alpha 20(August 7th, 2016):
-
Version 0.0.19
- Alpha 19(August 4th, 2016):
Finished implementation of Mods -> Weapons.
Fixed user reported issue (Kletimostaph | General Storage 1 not working)
Fixed Ammo Config Set to 50 not working.
Fixed Ammo not displaying the proper response string.
Fixed Gamma Cells not being added for infinite ammo. (Requires infinite ammo to be turned off and on again if you're coming from a previous version.)
Refactored Power Armor to have submenus for each Power Armor set, to allow the user to give themselves pieces of the armor, or spawn it.
- Alpha 19(August 4th, 2016):
-
Version 0.0.18
- Alpha 18(August 2nd, 2016):
Fixed user reported issue (Webrunner | Aid is missing Antibiotics)
Fixed user reported issue (TafkanX | Fungi option takes you to Fruit)
Implemented Items and Equipment -> Apparel.
Added 999999 armor rating back to Godmode.
Refactored Godmode
Readded Armor Rating set to 99999.
Enemies no longer run from you.
Spells work properly now.
Added tracker waypoint for Debug cells.
Added Sanctuary and Sanctuary (Pre-War) locations.
Added X01 Power Armor to Armor -> Power.
Moved Items and Equipment -> Apparel -> Armor to Items and Equipment -> Armor.
- Alpha 18(August 2nd, 2016):
-
Version 0.0.17
- Alpha 17(July 31st, 2016):
Fixed Hunting Rifle giving Short Hunting Rifle.
Added Weather Manipulation.
Added Perk/Level manipulation.
Added Reset player health.
Added Spawn Settler.
Added Aid.
Refactored Godmode to not set Armor Rating to 99999, but instead, 0 out incoming crits.
- Alpha 17(July 31st, 2016):
-
Version 0.0.16
- Alpha 16(July 29th, 2016):
Fixed User Reported Bug (Abiosis | Critical Banker animation is broken)
Added Configuration:
Aid (Default: 10)
Throwables (Default: 10)
Crafting (Default: 500)
Added more Items and Equipment -> Mods:
Weapons
Fixed Cheat Terminal Quest not giving the player the terminal immediately after starting the game, if MQ102 was in progress.
- Alpha 16(July 29th, 2016):
-
- Donations
-
Straight donations accepted

Fallout 4 - Cheat Terminal
Formerly known as Cheat Menu (Ultimate Holotape Menu)

This is a complete redesign of my Cheat Menu, remade by gir489. He has put a tremendous amount of work into this mod and basically improved everything I ever had in my version.
Many new features have been implemented which I could never do before like God Mode for both PC and Consoles as well as infinite ammo and a lot more. So huge thanks to gir489 for the work he’s done and look forward to future updates.
The holotape is automatically added to your inventory.
Make sure the mod is enabled in your load order.
If the holotape isn't in your inventory, uninstall the mod, load a save and then save again, then reinstall the mod.
Instalation Instructions

- God Mode
- Infinite Ammo
- Infinite Carry Weight
- Infinite AP
- Easy Lockpicking
- One Shot Kill
- Always Get Critical Hits
- Always Get Epic Items
- Increase Chem Strength
- Perfect VATS Accuracy
- Change Weather
- Edit Character Anywhere
- Spawn Workbenches
- Containers to Hold Items in your Inventory
- Add Caps
- Add Weapons + DLC Weapons
- Add Ammunition
- Add Armor
- Add Clothing
- Add Weapon + Armor Mods
- Add Legendary Effects to Weapons + Armor
- Add Crafting Materials
- Add SPECIAL Points
- Add Perk Points
- Add Levels (Instant Level-Up)
- Add Perk Magazines
- Add Misc Magazines (Paintjobs, Workshop Items etc.)
- Add Quest Items (Technical Documents etc.)
- Add S.P.E.C.I.A.L Points
- Teleport to Dev Testing Locations (QASmoke)
- Teleport to Custom Markers
- Teleport to Automatron Locations
- Teleport to Far Harbor Locations
- Spawn Creature Companions
- Spawn Settlers
+ More!

9mm Pistol (Browning Hi-Power)
Assault Carbine
G36 Complex
RU556 - Assault rifle
M1 Garand
M60 Light Machinegun
MG42 and MG34
IMI .50AE Desert Eagle
RPD - Machine Gun
Steyr AUG A3 - Modular Assault Rifle
HK G3 Family
Wattz Laser Gun
Alien Assault Rifle
SCAR-H
FACTOR - Modular Rifle
PL-14 'Lebedev'
AQUILA - Laser Rifle
Also available on Bethesda.net Mods for PC and Xbox Players:
PC: Bethesda.net | Cheat Terminal Mod
Xbox One: Bethesda.net | Cheat Terminal [Xbox One] Mod