Have had this mod installed since i was level 5-10 and im 45 now and have not seen a single piece of legendary power armor yet, not sure if thats on my end or the mod is broken, have 0 clue
yet another thing that Bethesda should've implemented themselves but didn't.
the mod works great, kudos.
also, if there's a setting so that it spawn less raider pieces (or not at all) that would be great, coz i got like two sets of legendary raider pieces already and only like half a set of everything else
For those who are interested, I made a mod called Power Armor to the People that uses this mod to add support for legendary power armor pieces of other power armor mods on the Nexus, such as X-02, X-03, Ultracite, T-51c, etc. It also adds power armored enemies that can wear those sets, and a few other things to better integrate those power armor sets into the world. It's fully modular so you can only take the features and power armor sets you want.
I just wish every named Raider/Gunner/Boss/Mini boss were legendary and in power armour.
From Gristle in RPA to Kellogg in X-01 (although it would be cool if he got out and popped his stealthboys when he mutates, but I understand that isn't realistically possible)
As well as thematic stuff like Exc-17 on the Gen 2's that are digging for example.
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the mod works great, kudos.
also, if there's a setting so that it spawn less raider pieces (or not at all) that would be great, coz i got like two sets of legendary raider pieces already and only like half a set of everything else
From Gristle in RPA to Kellogg in X-01 (although it would be cool if he got out and popped his stealthboys when he mutates, but I understand that isn't realistically possible)
As well as thematic stuff like Exc-17 on the Gen 2's that are digging for example.
Does this mod allow for piezonucleic effect from Cambridge Polymer Labs quest to be put on other PA?
?m using love to craft mod legendary modification is hella buggy