This page was last updated on 16 October 2016, 7:06PM
Changelogs
Version 4.3
Fixed oddly formatted Help text for Marker Types description.
Cleaned dirty edits from all modules.
Fixed missing World Height Data.
Fixed missing World Default Level Data.
Conformed Nuka-World messages to match.
FO4Edit still doesn't understand some of my Terminal code (am I the only one ever to use an image file for a holotape response message?)
Updated FoMod Installer.
Version 4.2
Release for Nexus.
Fixed some typo's.
Added some markers.
Updated FoMod Installer.
Version 4.0
Never uploaded to Nexus.
Complete rebuild of the entire mod from scratch.
Holotape can place markers. 50 in Commonwealth and 20 in each DLC area.
Holotape can enable/disable groups of markers.
Holotape can adjust visibility settings in-game.
Holotape can adjust XP for discovering new locations.
Holotape can Teleport to special places and custom markers.
Holotape can rename itself for Sorting UI mods.
Craftable Holotapes.
Added a ton of new markers.
Rebuilt own markers of already in-game by Bethesda but disabled markers.
Unique name for every House, Shack, and Campsite.
Consistent marker types for places you can sleep versus ruins.
Split Far Harbor Holotape into the now separate Far Harbor module.
Added Cartography functionality to Far Harbor Holotape.
Fixed Nuka-World module to be CMM 4.0 compatible.
Added Nuka-World Holotape with all Cartography functionality.
Version 3.0
Was never uploaded to Nexus.
Fixed Map Marker Sizes.
Added Nuka-World Module.
Updated Holotape.
Updated FoMod.
Version 2.5
Updated Pip-Boy Map Page to use Game v1.7.9 Source Files.
Added TMM : Tiny Map Markers to ALL Palettes.
Updated FoMod Installer.
Version 2.3
Updated Pip-Boy Map Page to use Game v1.6.3 Source.
Added Rainbow color Palette.
Added Pretty Pink color Palette.
Squished FoMod Installation Bugs.
Rebuilt FoMod Installer.
Version 2.0
Added a Holotape to place custom markers (30 Commonwealth, 10 Far Harbor)
Revamped Map Resolution support to 2k+4k and 6k+8k.
Revamped Small Map Markers.
Small Map Markers now keeps Quest and Player Arrow standard size.
Fixed Small Map Markers large resolution (6k-8k).
Introduced Color Palettes, including Fallout, Blue Wave, Pastel, and Midnight.
Fixed marker inconsistencies.
Added a ton of Points of Interest to the Commonwealth.
Added Packages, everything in one ESP files.
Rebuilt entire FoMod Installer from scratch (it's becoming a beast!)
Version 1.1
Added Far Harbor POI's.
Added Far Harbor POI's + Markers Visible.
Updated FOMOD Installer.
Version 1.0
Added Colorized Markers option.
Added Small Marker without Adjustments option.
Added Pip-Boy Disable FX to Enable Colors.
Fixed a few misspelled words.
Removed a couple redundant markers.
Removed a couple non-modified flagged markers.
Cleaned up all .esp files.
Updated FOMOD Installer.
Version 0.9
Added Small Map Markers, options for 2k, 4k, and 8k Map Resolutions.
Added more Points of Interest (Complete unless I find more).
Added a couple more Interior markers for alternate entrances.
Fixed misnamed Minuteman Outpost.
Updated FOMOD Installer, fixed version error.
Version 0.8
Added Points of Interest (WIP) to FOMOD Installer.
Moved Root Cellar out of Sanctuary Cell to prevent Cell Reset Bug.
Fixed a few Marker Positions that were too high.