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Karel2015

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Karel2015

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49 comments

  1. Haunter16
    Haunter16
    • member
    • 3 kudos
    It's a nice idea on paper, but for true equal armor parts it would've been nice if the carry weight was also equal amidst all the parts. Armor is nice don't get me wrong, but for robots that you want to have as your companion, carry weight is just as important if not more so. If this mod is abandoned maybe somebody can request permission to continue it and alter it on their own? 
    1. WhatAreWeGonnaDo
      WhatAreWeGonnaDo
      • member
      • 1 kudos
      Things like carry weight should never be an issue. Plus the bags look pretty ugly for a mod that mainly enables fashion.

      Console, click the npc: modav carryweight InsertNumber
  2. altean
    altean
    • supporter
    • 3 kudos
    Unfortunately I had to disable the mod.No benefit from it besides its only equals all armor object magnitude to 25.
    Sadly Karel has his problems and this mod is abandoned.
    Happy Holidays to all
  3. tazmcfly
    tazmcfly
    • supporter
    • 2 kudos
    I know this is several years old, but I wanted to check anyway. First thank you so much for making this. I have ADA as my companion and being able to have the regular Assaultron body is fantasic. I hated how the armors made her look. But the problem I'm running into is that I also want her to have the carrying capacity that the other armors have. It seems all of the defenses are the same, but the carrying capacity is not. I thought I'd take a stab in the dark to see if perhaps you were still maintaining this mod and would take a request. If not, no biggie, just thought I'd check. Thank you so much for this mod, it's really awesome! 
  4. KazSei
    KazSei
    • member
    • 3 kudos
    *Can u make a mod to make all non essential robots u create as essential?
    Cous since there is already a self-destruction command, i don't think the robots should be unessential while is not your companion. I already lose 2 robots defending settlement, 1 was killed by Super Mutats whitch was ridiculous, cous i used the most toughes armor combination. The other died for my missile turrets that ofc destroy anything non essential that moves lol
    1. Bob100
      Bob100
      • member
      • 17 kudos
      i agree its nuts
  5. TheoAllen
    TheoAllen
    • member
    • 8 kudos
    Not sure if you're still looking at this. But I stumbled upon this mod while wondering why automatron armor mod can't have the same damage and energy resistance. I thought this mod was to solve the problem. But I just realized it's gone to far. All have equal benefit (Yes, I'm aware this was the purpose of this mod). But the thing is, the resource requirement for some armor mod is more (and also perk requirement). It feels unfair, and it makes me want to use the cheapest armor mod since they have the same benefit anyway

    To sum this up, I want some of armor mod still have their original damage resistance value while still having the same energy resistance. Do you think you would make it?
    1. daroule1982
      daroule1982
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      • 15 kudos
      It wouldbe nice to have variation files of this armor. Still a good mod though.

      Ex's:

      -God Mode Armors
      Vanilla Package as is.

      -Archangel Armors
      Slightly Adjusted tweaks, immersive yet immersive.

      Of course that's just what I'd name them, but respectively the mod author will do as they please.


  6. hexagonsoldier
    hexagonsoldier
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    • 2 kudos
    Any chance of a Nuka World update?
    1. Khtugg
      Khtugg
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      • 17 kudos
      I would like to know this as well, please.
    2. Amnail
      Amnail
      • member
      • 0 kudos
      Why would there be? Did Nuka World add more robot parts?
    3. Geopocalypse
      Geopocalypse
      • premium
      • 1 kudos
      yes
  7. someguynamedjoe
    someguynamedjoe
    • member
    • 16 kudos
    I crash whenever I make a Mr. Handy. It always seems to happen when after I make the eyes.
    1. Thirdstorm
      Thirdstorm
      • premium
      • 599 kudos
      unlikely to be this mod, only updates the values, unless it's conflicting with another mod you have that changes the armor records.
  8. junks808
    junks808
    • member
    • 81 kudos
    What the heck? I can't even see my robots' defense values in the first place!

    All I see are Damage, Carry Weight, and Health, regardless of which piece I'm looking at. I had assumed they were all equal values since I couldn't see the defense ratings lol.
    1. Karel2015
      Karel2015
      • supporter
      • 120 kudos
      At the top you will see Dmg Resist on the top left each piece adds to the total value
    2. Flamvell
      Flamvell
      • member
      • 1 kudos
      Same problem, I think we've got DEF_UI and it's screwing things up, correct me if im wrong
    3. Karel2015
      Karel2015
      • supporter
      • 120 kudos
      Oh.. I do have a UI Mod I suppose

      Edit:
      I am using Pleasant UI
    4. junks808
      junks808
      • member
      • 81 kudos
      Ahh yes, I'm also using DEF_UI. Maybe that's it!
    5. JustANewb
      JustANewb
      • member
      • 0 kudos
      So does that mean that the values are added correctly? Just the UI displaying the wrong values?? I'm also using DEF_UI.
    6. junks808
      junks808
      • member
      • 81 kudos
      Things should be fine now.

      My original comment was made a few months ago. DEF_UI has been updated since then to properly display Automatron elements.
    7. JustANewb
      JustANewb
      • member
      • 0 kudos
      Good to know. Thanks man!
    8. junks808
      junks808
      • member
      • 81 kudos
  9. dreyran
    dreyran
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    • 0 kudos
    Not 100% certain or for sure it works or not. But the photovoltaic armor pieces on sentry bot don't seem to increase energy damage like the description says it does. Would it be too much to ask for this to be looked at or fixed if it is an issue in an update of this mod?And if it is broke I might have a solution to fix it possibly. But I know nothing of FO4Edit so I don't know if it could be done.

    Edit, Forgot to mention I don't have your equal armors mod installed at the time of posting.
    1. Karel2015
      Karel2015
      • supporter
      • 120 kudos
      I'll look into that for you, wouldn't take much to fix that at all
    2. dreyran
      dreyran
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      • 0 kudos
      That would be amazing, and thank you so much.
    3. rcavanah
      rcavanah
      • member
      • 27 kudos
      I'm curious as well... Any word on this? I've looked at it in FO4Edit and it seems to be applying some sort of energy damage buff, but it's definitely not showing on the menu. I don't know much about this, but I'm thinking there's a chance the description is wrong and it's meant to add to damage dealt by Tesla coils (seeing as the buffed energy damage doesn't show up on the workbench menu, and the voltaic armor looks kinda Tesla-ish)... or it might be trying to add the energy damage to the NPC record and not its weapon (or vice-versa, if one works and the other doesn't).
    4. ShiranuiMahamayah
      ShiranuiMahamayah
      • member
      • 2 kudos
      apparently voltaic armor boost damage by 2% per piece.
  10. ShiranuiMahamayah
    ShiranuiMahamayah
    • member
    • 2 kudos
    Love the mod, now I can Fashion Out 4 (will work on the name).