About this mod
This mod will add a brand new Power Armor for Strong the Supermutant companion. The Powersuit is based on X01 Powerarmor but reshaped and remodelled by me. It will also change appearence of Strong, giving him a unique underarmor/outfit.
- Requirements
- Permissions and credits
-
Translations
- Mandarin
- Donations
Thanks to all of you, you make me keeping my work up.
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Description
This mod will add a brand new Armor for Strong the Supermutant companion. This one is based on X01 Powerarmor but reshaped and remodelled by me. It will also change appearence of Strong, giving him a unique underarmor/outfit.
This mod is compatible with any X01 paintjob you can get from nexus.
Moreover you can apply any existing vanilla X01 paintjob to this armor on workbench.
Installation
Make sure you have made all the necessary configurations to enable mods in Fallout 4.
If you haven't, check out this guide to learn how:
Installing Mods on PC MANUALLY
MAKE SURE YOU'VE ADDED EVERYTHING NECESSARY TO YOUR TO YOUR FALLOUT.INI FIRST!
See ArchiveInvalidation for more information.
I really recommend installing through the Nexus Mod Manager. The
installation wizard guides you through the steps, and it minimizes the
potential for future errors. Other mod managers, such as the Fallout 4
Mod Manager, are not recommended and will probably give you a
"wrong structure"-error.
With Nexus ModManager (NMM):
1. Download the mod by clicking "Download with manager".
2. Activate the mod in Nexus Mod Manager and follow the installation guide.
While not (completely) necessary, I highly recommend the use of Armor & Weapons Keywords Community Resource.
If you do not use it, you have to choose the "New Workbench" option during install.
Manual Installation (not recommended):
1. Download the mod.
2. Extract the .zip file into a new folder.
3. Copy everything but the "Options" and "fomod" folders into your "Fallout4\data" folder.
4. This step depends on how you want to craft the item in game and whether or not you have AWKCR and VIS installed:
- If you want the new crafting workbench and do not have AWKCR installed, copy both "tumbajamba Advanced Engineering.esp"
and "Stron_PA - tAE.esp" from the "Options" folder to your "Fallout4\data" folder. - If you want the new crafting workbench and do have AWKCR installed, copy both "tumbajamba Advanced Engineering.esp"
and "Stron_PA - tAE - AWKCR.esp" from the "Options" folder to your "Fallout4\data" folder. - If you want the new crafting workbench and do have AWKCR and VIS - ArmorByClass installed, copy both "tumbajamba
Advanced Engineering.esp" and "Stron_PA - tAE - AWKCR - VIS AbC.esp" from the "Options" folder to your "Fallout4\data" folder. - If you want the new crafting workbench and do have AWKCR and VIS - ArmorBySlot installed, copy both "tumbajamba
Advanced Engineering.esp" and "Stron_PA - tAE - AWKCR - VIS AbS.esp" from the "Options" folder to your "Fallout4\data" folder. - If, for some reason, you don't like the new crafting workbench, copy
"Stron_PA - AWKCR.esp" from the "Options" folder to your "Fallout4\data" folder. This will need AWKCR. - If you don't want and have the new crafting workbench VIS - ArmorByClass installed, copy
"Stron_PA - AWKCR - VIS AbC.esp" from the "Options" folder to your "Fallout4\data" folder. - If you don't want and have the new crafting workbench VIS - ArmorBySlot installed, copy "Stron_PA - AWKCR -
VIS AbS.esp" from the "Options" folder to your "Fallout4\data" folder.
Updating
It is highly recommended to deactivate the old version, start the game, save and then install the new version.
If you forgot this, you can use the console to remove and re-add all armor
pieces or drop them to the ground in a settlement, go into build mode
and store them in your workshop (TAB by default).
How to get the Armor
Depending on installation options you have chosen you can:
1. Craft All armor parts at the Advanced Engineering Workbench in the Utility category.
2. Craft All armor parts at the Armorsmith Workbench from "Armor &
Weapons Keywords Community Resource" in the Power Armor category.
3. The new underarmor appears automatically on Strong, so you dont have to apply anything manually.
Compatibility
Should work with all mods fine.
Known Issues
No known issues for now.
Our other mods


Tools used
FO4Edit 3.1.3
NifSkope 2.0
Photoshop
Blender
3DS Max 2016
Thanks
Thanks to dragonporn for creating wonderful show case images for the mod.
Thanks to theFO4Edit development team for FO4Edit.
Thanks to theNifSkope development team for NifSkope.
Thanks to BenderSKR for creating great Screenshots.
Thanks to nestquik for creating .ESP files and being badass=)
If someone feels ike creating new textures for this armor it would make me really
happy. Just let me know.
If you like what I'm doing, buy me a coffee

Don't forget to upload your nice images and videos. Let me see them=)