2230 comments

  1. ccmads
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    UPDATE v1.6.8

    This update is mostly about incremental improvement on current objects. Light addon blackout after fast travel has been fixed and Clock object will no longer trigger 'has no 3d' error in Papyrus log, also with some minor bugs fixed.

    Added Nuka World UFO (DLC), Jack O Lantern and new desk/wall clock. Vault 76 Billboard is added with auto switch and manual switch version, default auto switching time is 6AM/6PM (Morning/Evening) which you can change the time settings by activating the Billboard. Same as the Institute light floors, the High Tech light floors are no longer available for building and replaced with separate light addon. Since High Tech light addon is snapped inside instead of snapping on a flat ceiling, special floors are also added for these light addon.



    Video for Workshop Menus Settings
    Video for Water/FX Objects Settings

    MAKE SURE you know how to uninstall this mod! You may lose your settlement menus if you don't!
    READ the description page for install/update procedures and known issue before you submit bugs report

    PC - All DLC - Bethesda.net
    PC - Non DLC - Bethesda.net
    XBOX One - All DLC - Bethesda.net
    XBOX One - Non DLC - Bethesda.net

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  2. ccmads
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    Please go to the forum section for following topic:

    New Items Suggestion
    - Give your suggestions and ideas on new items here

    WIP Sneak Peek
    - You can see the upcoming new objects and future version progress here
  3. muhavaux33
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    Does anyone know where I can find pre built settlements that use this mod? I really don't like building but I do like exploring other people's builds
    1. Mac80ad
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      Look on the description page, under the 'requirements' drop down menu.  There are tons there.
  4. I am still hoping for future compatibility with this mod https://www.nexusmods.com/fallout4/mods/76579?tab=posts    using light spheres to be compatible with wireless light switches would be a total game changer!
  5. Announcement1990
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    Any way to stop this mod from adding a holotape to my inventory constantly? I've been playing for two hours and already have a stack of like five of them in storage because they keep reappearing in my inventory and I keep trying to remove them to avoid clutter.
    1. PerroNegro161
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      I saw this coment from ''culturesh0ck''and work for me.

      ''Hey, I was having the same problem and I saw a post by jeanskern lower down that solved it: Load the SOE Pack holotape and select 'Disable auto menus reinstall', aka the first option in the first category.

      I tested this by disabling the auo-reinstall, putting the holotape in a container and saving. When I reloaded my save it didn't create another SOE Pack holotape in my inventory. Hope this works for you!''
  6. whatimgonnado
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    I came across the following problem: after installing the mod, the Decorations category disappeared from my workshop. Items from the category are still in my settlements, I just can't build new ones.
    I don't remember when this problem appeared, because I didn't immediately notice the disappearance of the category, but it is quite likely it appeared right after installing the mod.
    I'm playing on Next Gen, and I'm not sure if there were conflicts with other mods.
    The problem was solved by uninstalling the mod and rolling back to previous saves, but I lost some progress in the game.
    1. just59
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      I have been on Fallout Ng for some time. Had very much valued and used the mod from. Now I wonder if the mod is running on NG without any problems. I use to add menus for new mods SMM. You might have to rewrite that for the mod.

      Edit: I just installed it under NG. Menus and objects all seem to be there.
  7. SomeGirl22
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    There isn't a search option so I'm sorry if I'm a repeat, I did try to look manually. It says I'm missing perks??? I can't build certain things... like generators 
    1. whatimgonnado
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      you need some perks to build some objects/items in the game, even in the game without mods.
      example: you need perk Local Leader Rank 2 to build a store.
      (sorry if that didn't help with the problem)
  8. bloodbreed
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    Hi was the Atmospheric Water Generator removed, can t find it anywhere now  ID:FF0274CF baseID 7E000C05 type ACTI or ACTl .
  9. NexusRageistration
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    Hello, is this mod compatible with Fallout London?
    EDIT: Upon testing, it appears to work.
  10. Guraka22
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    Could someone tell me how to use the wireless things that this mod adds? I'm sorta stumped as to how to do that. ><
    1. What are you trying to accomplish?
    2. Guraka22
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      Well, I believe it's added by the mod, but it's an object that you can build that's a water device(forgot it's name) that gathers water from the air, and it say that itself is wireless... but I don't know how to power it, how do I do that?
    3. Sometimes but not always, with various mods that have wireless items, you may need to use a dedicated power generator within the mod itself and NOT a generator from a different mod or vanilla. I'm pretty sure this mod has a wireless generator/radiant power. That may be it. Worst case scenario if you continue to have power problems, there are other mods like skk workshop utilities or similar mods that can force power and repair power grids. 
    4. Ninja2dan
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      If you go to the Power tab, you'll see the SOE category. There you'll find wireless transmitters, white cone-shaped device. Just wire that into your power grid, and it will transmit wireless power to nearby wireless devices such as the water purifier.
  11. Can you please make the lights compatible with Nistron Smart home? https://www.nexusmods.com/fallout4/mods/76579 Thanks! =)
  12. tomanytomorrows
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    Question what is the requirements for the mini fusion reactors. The last item Military grade..., what? Wonderful mod been using since I found it. Thank you.
    1. Justinlonewolf
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      Military Grade Circuit Board :)