GFH Game Events Monitor
Last Updated: June 5, 2021

When you first install the mod, you will be asked about using Easy Mode or Reputation Mode. If you opt to use Reputation Mode, you have an extra option available to you; to use the Game Events Monitor to help you build you reputation, though this comes at the cost of starting out with zero reputation.

The Game Events Monitor does not take instances of items listed when they have already been completed, so please note that! A good rule of thumb is, if you have already done a good portion of the Main Quest (story), do not use the events monitor and start out your experience with a base of 25 reputation points.

Below is the list of items the Game Events Monitor currently tracks. More could be added at a later date, as a note.

Settlements:

1 REP is given for every workshop workbench that you claim ownership of in the Commonwealth.

NPC Kills:

2 REP for killing Swan.
1 REP for killing Captain Wes.
1 REP for killing Sinjin.
1 REP for killing Kellogg.
1 REP for killing Judge Zeller.
1 REP for killing Pickman.
2 REP for killing the Deathclaw in Concord.

Quest Completions:

1 REP for agreeing to become Minuteman General.
2 REP for retaking the Castle.
1 REP for defending the Castle.
2 REP for blowing up the Institute.
2 REP for blowing up the Prydwen.
1 REP for helping to launch the USS Constitution.
1 REP for rescuing Bobrov from Beantown Brewery.
1 REP for rescuing Rex from Trinity Tower.
1 REP for giving the Deathclaw Egg to Wellingham.
1 REP for retrieving Mary's locket for Blake Abernathy.
1 REP for painting the Wall green for Abbot.
1 REP for completing Piper's interview.
1 REP for completing Diamond City Bounty on Super Mutants.
1 REP for completing Diamond City Bounty on Raiders.
1 REP for completing Diamond City Bounty on Ferals.
1 REP for killing Finn before Hancock does.
1 REP for returning Daisy's library book and clearing the library.
1 REP for clearing the warehouses for Whitechapel Charlie.
1 REP for returning Grandpa Savoldi's hat to Bunker Hill.
1 REP for clearing the training grounds for Deb.
1 REP for resolving the caravan kidnap issue for Kessler.
1 REP for clearing Sheng's pool of water in Diamond City.
1 REP for completing Diamond City Blues.
1 REP for completing The Marowski Heist.
1 REP for completing The Big Dig.

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