Fallout 4


The Positioner is the ingame tool, or to be more clear, set of commands on numpad that allows to mess with currently active weapon holster node (Holster only and not specific weapons) - move and rotate.
These are the commands:


num . = on/off

num + = add operation
num - = subtract operation

num / = reset all
num 0 = show current state

num 1 = choose operation move
num 2 = choose opearation rotate

num 7 = choose dimension x (heading)
num 8 = choose dimension y (attitude)
num 9 = choose dimension z (bank)

num * = mark changes for current save

So, you choose the needed operation (move or rotate) and dimension(x,y,z) and increase/decrease values with num + and num -

It works in realtime so you see all of the changes instantly.

num / resets all of the changes to default values and num 0 will show a message box that will display current active dimension and operation. Pressing num * will mark the changes and they will persist when you save game. all the changes you save with num * are saved in f4se co save.

Keep in mind the tool doesn’t restrict you with anything, meaning that you can have weapon holster, like 50 meters from character, but at the same time the holster will always stay attached on its initial parent bone

If you have fo4 hotkeys mod installed and unable to use positioner keys, just use them by holdig ctrl or alt, for example alt + num 0

Changing Keys
1.06 version introduces ability to change default keyboard keys for this tool, they can be found in ClassicHolsteredWeapons.ini under [PositionerKeys] section and changed to any other key. 
Here you can find keyboard key names and their codes

Positioner tool is a player exclusive feature, its not going to work for npcs.

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shavkacagarikia

93 comments

  1. hunlucansu
    hunlucansu
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    • 5 kudos
    whenever i load a save the weapon position is reset, any way to fix this?
    1. Lordyo64
      Lordyo64
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      • 2 kudos
      same here
    2. KesiCraZy
      KesiCraZy
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      • 0 kudos
      Press * after finish customize to save position will help.
    3. Corns2024
      Corns2024
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      • 8 kudos
      even when i finish customize and press *,my weapon position still reset whenever i save and load the game.how you guys make it?please tell me
    4. Yasa14
      Yasa14
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      try press * for save , then press numb . ( dot ) again to on/off the setting
  2. jaybird0909
    jaybird0909
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    okay why does noone every explain how to get to the positioner is it in console commands is it in the files im lost. cant change the position and not a good explantion ether
    1. lordmogul
      lordmogul
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      • 1 kudos
      You just use the keys on your keyboard. No need to change anything in the ini or the console.

      How to activate the positioner?
      The first command in the list says how:
      num . = on/off
  3. kathrynfr15
    kathrynfr15
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    • 16 kudos
    So, is my understanding that the settings that get saved are global and affect all weapons holstered correct? Either way, thank you for this :) I can live with a weird angled shotgun so long as my bow isn't on my neck anymore.
    1. LyuAlexLyu
      LyuAlexLyu
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      Try this https://arca.live/b/tullius/51693423?category=%ED%8F%B4%EC%95%84%EC%9B%83+%EB%AA%A8%EB%93%9C&target=all&keyword=holst&p=1, then you can make that weird angled shotgun away from you.
    2. applemint11
      applemint11
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      • 0 kudos
      cant seem to run my game when i enable that mod
      EDIT: nvm forgot to update
  4. RimuruTensei
    RimuruTensei
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    For those who don't have numpad.
    You can just change the key in the .ini file in the [PositionerKeys] section. The key Will be showed by number code and to change it you must use a number code too, you can find the code here : https://falloutck.uesp.net/wiki/DirectX_Scan_Codes
  5. jaybird0909
    jaybird0909
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    like im so confused im using a 10 keyless keyboard so i have no numpad and if i hit any of the number nothing happens so im confused 
    1. hellgeist
      hellgeist
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      It doesn't work anymore, from what I'm seeing. Following the instructions exactly, any time you adjust a position or rotation, the weapon just blinks and makes an equip noise, but never moves, AT ALL. Checking with (0) shows changes made, but they do not occur on the model. Saving does not appear to work. Reloading after it 'should' have saved, shows no changes. 

      If the weapons we use will never look right with CHW, then we just have to find a different holster mod.
  6. Othaniel104
    Othaniel104
    • supporter
    • 0 kudos
    I'm sorry this mod is kinda new to me and I am trying to figure out what it can and cannot do. Is there a way to have a gun attached to me but
    prevent it from moving when I move? Specifically with pistols on the leg/hip area. Thank you so much in advance to whoever can help with
    this!

  7. rafikmuhara
    rafikmuhara
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    • 1 kudos
    how i just make NPC use it?
  8. TH3CR4PM4N
    TH3CR4PM4N
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    • 34 kudos
    Would love the option to copy settings between characters/saves.
  9. sizzleXe
    sizzleXe
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    • 2 kudos
    I can only move the pistol up or down. Why can't I move it left or right or rotate it?
    1. sizzleXe
      sizzleXe
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      NVM, I just needed to hold the left ALT to make the NUM numbers work =}
    2. mdsgeistt
      mdsgeistt
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      • 6 kudos
      You're a life saver with this. Thank you <3 - f****** left Alt. Wow. 
  10. Maxtillentine
    Maxtillentine
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    • 0 kudos
    Any way to make it different holstered weapon positions for your own character, and for all others NPC?