Fallout 3

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svartberg

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svartberg

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7 comments

  1. svartberg
    svartberg
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    Thanks for the comments !

    This mod is now superseded by my new Hardcore Stimpaks & Injuries mod

    Senaattori - I actually liked my fallout hardcore flavored
    You can easily change it if you know some modding though, its just one effect.

  2. Senaattori
    Senaattori
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    If they just could be stacked this mod would be perfect. I really like the idea of delayed stimpacks, but 1 per 10~ secs is bit too harsh.. And shame that this can't be used with "StimPak Replacement" mod (that mode changes the appearance of the stims)
  3. foamcup
    foamcup
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    Cool, I'm going to run this to help me get ready for Hardcore mode on New Vegas.
  4. zxt1222
    zxt1222
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    I noitce tht some companions, such as Sydney,will pick the stimpak and than inject themselves in hip,when they were required to take med.

    It will be cool, if player can also have this motion,
    closer to the "realism" as well.
  5. svartberg
    svartberg
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    zxt1222 - what do you mean by the "injecting action" ?
  6. svartberg
    svartberg
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    Sativa420, thanks I was wondering about the same thing - I just tested it and I'm afraid the bug happens because of the delays.

    Both this and the inaccuracy of the medicine skill are because of hardcoded parameters. (there's no way to edit skills in fallout 3 AFAIK)
  7. sativa420
    sativa420
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    Awesome, thank you. Question, though. do they stack correctly? as in, if i go into my menu, and heal my left arm, then my head, will my arm heal, then when it finishes, my head will automatically start? There was another mod like this, and in that they didn't stack correctly. it would use ALL the stimpacks used on the first part you tried to heal