File information

Last updated

Original upload

Created by

Drarack

Uploaded by

Drarack

Virus scan

Some files not scanned

Tags for this mod

61 comments

  1. Masterlix1982
    Masterlix1982
    • premium
    • 162 kudos
    Cool stuff; cyberpunk vibes.
  2. yang31
    yang31
    • member
    • 1 kudos
    It looks very cool, atmospheric, but illogical... Why illogical? Because people survive in the wasteland, and burning tons of fuel in vain is simply pointless. Please make a setting to turn off fire in sniper nests and aircraft engines... Please...
    1. Drarack
      Drarack
      • premium
      • 68 kudos
      For anyone else reading this, that's an example how not to make a request lol.

      The next update is going to have a lot of configuration settings so it can be edited to users tastes.

      In vanilla, one of the engines(beside Burke's house) is always running, and for no logical reason. It's not a huge stretch to think they'd use them for power. But the mod's not for everyone.
    2. yang31
      yang31
      • member
      • 1 kudos
      Приносим вам свои извинения. У меня не было намерения оскорблять вас каким-либо образом.
    3. Drarack
      Drarack
      • premium
      • 68 kudos
      No problem. I'll pm you an esp with those changes later. Not a big enough change for a mod update  
  3. LittlePunisher
    LittlePunisher
    • premium
    • 3 kudos
    Does the v12 update file work with the "no radio" version of this mod?
    1. Drarack
      Drarack
      • premium
      • 68 kudos
      No not at the minute. Too hard to maintain 6 versions without missing code mishaps. Juggling 3 versions now. I might add those no radio versions soon because development is nearly final. 
  4. ItzTexhy
    ItzTexhy
    • supporter
    • 0 kudos

    • Really love the way this mod looks, anyway to change the event timer so the effects are always active instead?
    1. Drarack
      Drarack
      • premium
      • 68 kudos
      you must mean the turbine generators? Lights wouldn't be good during the day
  5. ronyalan
    ronyalan
    • member
    • 14 kudos
    a must have mod

    10/10 
  6. infamousraziel
    infamousraziel
    • member
    • 1 kudos
    Great mod, highly recommend.
  7. SwissSanchez
    SwissSanchez
    • supporter
    • 5 kudos
    Absolutely beautiful. Makes Megaton feel far more alive at night, an actual living town rather than a pile of scrap.
  8. Tarex97
    Tarex97
    • member
    • 1 kudos
    Moriarty's Saloon inside got dimmer in the update, is there any ini settings to make it like the v6 update??

    The last update had a nice light inside the saloon, after installing the update, the light became dull and sad looking like everything is dim blue
    1. Drarack
      Drarack
      • premium
      • 68 kudos
      Does it look like the images now?  It used to be possible for mods to overwrite the new image space effect that made it darker.  Now it's handled by script and can't be overwritten, so that's probably why you see a change. It was always meant to be darker.

      I am adding an option to edit this in the dc moods version which could be added to this version.

      But are you saying v6 wasn't dark or blueish for you? Or just darker than what's in the images above?
    2. Tarex97
      Tarex97
      • member
      • 1 kudos
      Apparently now, I just disable the mod and made a save without this mod and turned it on again, at it somehow worked now, just like from the picture
    3. Drarack
      Drarack
      • premium
      • 68 kudos
      Oh yeah, you need to make clean saves when updating. 
  9. Vylayan
    Vylayan
    • member
    • 17 kudos
    Did the ini options change and 'enableRadios' is handled implicitly?
    1. Drarack
      Drarack
      • premium
      • 68 kudos
      Thought I hadn't implemented that part of the script yet, so I left it of the config as it doesn't do anything
  10. LittlePunisher
    LittlePunisher
    • premium
    • 3 kudos
    Megaton at night looks absolutely fantastic now. :) Thanks for making and sharing. Endorsed.