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DrarackUploaded by
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Activity logs
This page was last updated on 16 March 2025, 1:34AM
- Changelogs
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Version 13
- Fixed error from previous update causing scripts to continuously run. 1000x performance boost. Fcks sake
- Fixed error from previous update causing scripts to continuously run. 1000x performance boost. Fcks sake
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Version 12
- New config options:
- Disable the big green lights above Craterside supply
- Change the colour of the green neon light to the side of Brass lantern
- Disable light flicker for the exterior crows nest fires
- New config options:
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Version 11
- - Added large Light objects above Moriartys exteriors
- Refactored script. Script handle different game time speeds
- Moriartys interior imagespace config option
- Disable/enable individual radio static objects in config
- Disable/enable commercials in config
- Added missing sound to upper turbine
- Numerous general small script and light improvements
- - Added large Light objects above Moriartys exteriors
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Version 10
- All vanilla light beams handled by the mod in a non destructive scripting method.
Various fine tuning of lights.
Beams that were missed by the mod previously will now turn on/off with the rest.
Mod can no longer be overwritten by other mods, and other mods can no longer affect what the script is looking for.
Load order doesn't matter
- All vanilla light beams handled by the mod in a non destructive scripting method.
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Version 9
- New radio with 90 FO3 appropriate tracks and several 1950s wacky commercials
Radios outside Brass Lantern and speakers outside Moriarty's will play this new radio.
Added radio that plays the new station inside the player house, Moriarty's, Craterside, and the Common house
Light Beams are now controlled by the mod
Added light sources to explain some lit areas like the Craterside Supplies text
Made improvements to some lights positions and spread
- New radio with 90 FO3 appropriate tracks and several 1950s wacky commercials
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Version 8.1
- Changed colour of a light
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Version 8
- V2. Fixed missing sound effects for engines start up and shut down. Fixed some light colours being wrong and added back a missing light
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Version 7.2
- Re-added some lights that were removed or debugging v7.1
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Version 7.1
- Fixed a script error
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Version 7
- Improved the "lights-on & lights-off" sequences. Changed some lights colours. Added some lights to the large walls. Edited brightness
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Version 6.5
- Made changes to the lights on and off sequences. Both sequences Improved and more elaborate.
- Lights on starts at 20:30pm. Only about 30 secs between generators start and lights on.
- Lights off begins at 4:30am
- Caterside supply airplane turbine changed to animated stat with fire added when lights on.
- Fixes a missing light outside jericos house
- Made changes to the lights on and off sequences. Both sequences Improved and more elaborate.
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Version 6.4
- Added back previous fixes removed in 6.3
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Version 6.2
- Added Radio to Brass lantern exterior & music speakers to Moriarty's Exteriors. Both play GNR
Added light to clinic sign & Children Atom graffiti
Fixed 3 disappearing ground lights
- Added Radio to Brass lantern exterior & music speakers to Moriarty's Exteriors. Both play GNR
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Version 6.1
- Reuploaded V6 with an audio file that was missing
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Version 6
- At 19:15pm, the two plane turbines will power up and start blazing and "producing" electricity for the lights.
Added light to a few dull areas to give them a bit of character.
Corrected and tightened up all the lighting in Megaton town and Moriarty's interiors, and added sources for unexplained light everywhere.
Fog horn doesn't play when the lights go off at 4:30am.
All config options now work as expected.
- At 19:15pm, the two plane turbines will power up and start blazing and "producing" electricity for the lights.
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Version 5
- Configuration options added to \Data\Config\Drarack\MegatonIlluminated.ini
Moriarty's has been improved and all of the rooms lighting has been edited.
The Church of Atom's lighting has been edited in an attempt to seem monastic and cult like
(Optional) At 19:30 and 04:30, a ship fog horn sound effect indicates the lights are about to switch on/off, then the lights switch on with a sound effect (Can be Toggled On/Off)
(Optional) The Megaton Exterior Crows Nests have flames added to match the inside (Can be Toggled On/Off)
(Optional) Extra Neon lights at the bar and above Nova's bed (Can be Toggled On/Off)
(Optional) Extra florescent lights under Moriarty's bar (Can be Toggled On/Off)
(Optional) some buildings and lights can be seen from outside Megaton (Can be Toggled On/Off)
(Optional) You can prevent the lights in the Megaton town area from flickering or pulsing (Can be Toggled On/Off)
- Configuration options added to \Data\Config\Drarack\MegatonIlluminated.ini
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Version 4
- Makes more adjustments and additions to the lighting in Moriarty's Saloon interior in an attempt to make it look good, suite the exterior lighting, and maintain the seedy decadent vibe that the pub/brothel is meant to have. Still a WIP
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Version 3
- The water around the bomb will emit light now -- Some barrels were replaced with unique lighting in areas where npcs tend to gather -- Other unneeded/unsightly barrels were removed -- UUP changes carried over to the esp -- Optimised the lighting by around 2x or more in heavily lit areas -- Tried to improve the overall look by adding more colour variability and brightness where needed -- Moriarty's interiors has some lighting added to it.
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Version 2
- The bomb is lit up at night -- Those nest towers now have flames in them -- Lit another plane engine and house doors areas -- Moriaty's exterior's red lights cast shadows -- Few other light placement improvements -- Added an alternative version that also adds 15 fire barrels around Megaton to add more lighting and fill it out a bit.
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- Author's activity
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March 2025
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16 Mar 2025, 1:34AM | Action by: Drarack
File added
'Megaton Illuminated v13 Update Files [version 13]'
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16 Mar 2025, 1:32AM | Action by: Drarack
Attribute change
'File \'Megaton Illuminated v13 Full\' description changed.'
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16 Mar 2025, 1:31AM | Action by: Drarack
File added
'Megaton Illuminated v13 Full [version 13]'
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16 Mar 2025, 1:25AM | Action by: Drarack
Changelog added
'Change log added for version 12'
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16 Mar 2025, 1:19AM | Action by: Drarack
Changelog added
'Change log added for version 13'
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16 Mar 2025, 1:18AM | Action by: Drarack
Changelog added
'Change log added for version 12'
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15 Mar 2025, 12:10AM | Action by: Drarack
Attribute change
'File \'Megaton Illuminated v12 Update Files\' description changed.'
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15 Mar 2025, 12:08AM | Action by: Drarack
Attribute change
'File \'Megaton Illuminated v12\' description changed.'
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15 Mar 2025, 12:08AM | Action by: Drarack
Attribute change
'File \'Megaton Illuminated v12 Update Files\' category changed to Updates.'
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15 Mar 2025, 12:07AM | Action by: Drarack
File added
'Megaton Illuminated v12 Update Files [version 12]'
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15 Mar 2025, 12:06AM | Action by: Drarack
Attribute change
'File \'Megaton Illuminated v11 Full\' category changed to Old versions.'
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15 Mar 2025, 12:05AM | Action by: Drarack
File added
'Megaton Illuminated v12 [version 12]'
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10 Mar 2025, 3:28AM | Action by: Drarack
Attribute change
'Description changed.'
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03 Mar 2025, 11:50PM | Action by: Drarack
Attribute change
'File \'Megaton Illuminated v11 Full\' description changed.'
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03 Mar 2025, 11:50PM | Action by: Drarack
Attribute change
'File \'Megaton Illuminated v11 No Radio\' description changed.'
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03 Mar 2025, 11:49PM | Action by: Drarack
Attribute change
'File \'Megaton Illuminated v11 Full\' description changed.'
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03 Mar 2025, 11:49PM | Action by: Drarack
Attribute change
'Mod version changed to 11.'
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03 Mar 2025, 11:44PM | Action by: Drarack
Changelog added
'Change log added for version 11'
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03 Mar 2025, 11:41PM | Action by: Drarack
File added
'Megaton Illuminated v11 No Radio [version 11]'
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03 Mar 2025, 11:40PM | Action by: Drarack
File added
'Megaton Illuminated v11 Full [version 11]'
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- Mod page activity
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May 2025
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08 May 2025, 2:56AM | Action by: HybridsNebula
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Megaton Illuminated
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30 Apr 2025, 6:05PM | Action by: Frogmusakibar
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22 Apr 2025, 4:38PM | Action by: Vstamatelos
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21 Apr 2025, 11:46AM | Action by: ManticoreSFX
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19 Apr 2025, 10:02PM | Action by: blahmos
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18 Apr 2025, 2:04AM | Action by: setforth
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17 Apr 2025, 7:42AM | Action by: dadsdick
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14 Apr 2025, 11:23PM | Action by: erodriguez00
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14 Apr 2025, 8:11AM | Action by: pirooz23
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12 Apr 2025, 1:33PM | Action by: cvdcome
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10 Apr 2025, 9:59PM | Action by: makinister
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07 Apr 2025, 7:42PM | Action by: largobayliss
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06 Apr 2025, 12:19PM | Action by: redondepremiere
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'Megaton Illuminated'
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