0 of 0

File information

Last updated

Original upload

Created by

GGrimReaper

Uploaded by

GGrimReaper

Virus scan

Safe to use

Tags for this mod

9 comments

  1. Drarack
    Drarack
    • premium
    • 68 kudos
    If you are using the Dynamic Weather Version, use this mod to make rain visible while looking up and down.
    Better rain - Dynamic Weather -- FIX Invisible rain when looking up or down issue
  2. Masterlix1982
    Masterlix1982
    • premium
    • 162 kudos
    Project Reality version works very nicely, ty. 
  3. DatRedGuy
    DatRedGuy
    • member
    • 2 kudos
    I have this issue, ever since I started using Dynamic Weather, I can only ever hear the rain, I can't see it.
  4. Fennal88
    Fennal88
    • member
    • 0 kudos
    bro)
  5. Asesinamen
    Asesinamen
    • member
    • 19 kudos
    Oh nice, I use DW so this is very much apprecieated.

    Thanks!
    1. GGrimReaper
      GGrimReaper
      • member
      • 22 kudos
      Thx ! my pleasure.
      I had another plan on mind when doing this mod ... the  remastering of DW but all assets are locked by xepha... DW is probably the best weather mod available for FO3 but it is getting old.
      I reworked ESM to remove all Bloom and Blur from eye-adapation feature as sky was getting far too bright looking at the horizon. I reworked all clear weathers to get proper blue sky, all foggy and rainy weathers to get proper fog rendering for near and far planes. Reworked sun assets, added subtle lenz flare, reworked moon textures to get sharper rendering and reduced its size by half ... I wish I could share that as well !
    2. Asesinamen
      Asesinamen
      • member
      • 19 kudos
      Oh hell yes, you got a fix for the overly-HDRingly bright sky!?

      Surely you could at least release an .esp that implements those record-based changes overriding the ESM?
    3. GGrimReaper
      GGrimReaper
      • member
      • 22 kudos
      Yes, kind of ...
      it remains a little bit of it  (went from blur radius 7 to 1 in DW esm for each weather). You can't disable the feature completely as it is embedded in HDR setting. Changing blur radius in fallout/prefs.ini [BlurShaderHDR] doesn't do much ... Disabling imagespace produces weird visuals on water...Disabling HRD disables all main effects (ambiant, specular, Diffuse pass...) unfortunately.

      I could and will probably release a fix in a near future then ... You might be right afterall, releasing an esp as a fix to counter balance engine glitch not a crime : )
  6. Drarack
    Drarack
    • premium
    • 68 kudos
    Good Job. Way better