screw this abandoned placebo crap that ruins your game. Can't even remove it properly. this is what happens when you let a selected few take over the game's modding scene.
There is an sArchiveList character limit of 255, going beyond this forces BSAs beyond that character count to be cut off completely. Therefore, this mod will most definitely break your game.
This breaks more stuff than it fixes. It actually doesn't fix anything, provided nothing's broken in the first place, which was my case at first.
I solved the lip sync issue and the missing audio, and now every single sound effect is delayed a bit, which is kinda frustrating at times. It was too much work to make it barely work, and some lipsyncs are still out of sync or some NPCs lips don't move sometimes, which is usually not the case after fixing no NPC lip movement at all when speaking.
Mostly every single comment here is an issue which, as you may see for yourself, got no solution whatsoever.
Stay as far away as humanly possible from this mod.
For anyone confused with the part where it says "INSERT MOD MANAGER ARCHIVE INVALIDATION BSA" in the ini files, at least when I installed the mod and converted the WAV files, the ini files already had that configured. I didn't need to copy/paste anything since the bold text in the description matched what was already in the ini files, and after about an hour of playtesting a new save I haven't run into any sound related issues. I'm running MO2 (so for me it's called Fallout - Invalidation.bsa), had already installed the Updated Unofficial Fallout 3 Patch, etc. so my ini files were already generated and I let the WAV converter do its thing. Scrolling down I read this post, dated back to 30 June 2023:
I'm working on changing the MO2 version of installer where you can point where MO2's ini's are installed so that you need not edit the inis yourselves.
In other words, at least for MO2 I don't think you need to do anything else beyond converting the .ogg files.
If anyone still ran into issues regardless, feel free to correct me as this is only my first time modding Fallout 3. I'm still learning the ropes. Edit: I realize after just posting that the mod was not updated since the 26th of June, so I'm not sure if it was ever implemented, but still in my experience, no sound issues.
so how do you actually install it? I scoured the comments and others were mentioning selecting path to mo2 ini files, i never found that option anywhere. the desc states i need to paste INSERT MOD MANAGER ARCHIVE INVALIDATION BSA into falloutcustomini and replace this text with something .... what mod manager invalidation bsa?
Hi, I meet the following error when I lauch the process after a fresh install: "MenuVoices.bsa\sound\voice\fallout3.esm\femaleadult01default\freeformsu_ffsmcaptiveacce_000a0c06_1.lip": File not found in archive"
@VearCon64 Probably not but why would you want to do that anyway? The point of converting from ogg to wav is because the game has to decompress ogg files which can cause stuttering in the game whereas wav is already in an uncompressed albeit larger format hence no stuttering.
My man, are you really really sure it wasn't a typo? No matter how many times I've regenerated, those sections do not show up in FalloutPrefs.ini. In fact, when I scouted around the Internet for versions of the FalloutPrefs.ini that others had happened to upload, I could not find those sections either. If your personal FalloutPrefs.ini has these sections, would you care to maybe share it as an optional file?
117 comments
It is recommended to simply use Updated Unofficial Fallout 3 Patch.
It comes with the same fixes, without any of the breaking.
I solved the lip sync issue and the missing audio, and now every single sound effect is delayed a bit, which is kinda frustrating at times. It was too much work to make it barely work, and some lipsyncs are still out of sync or some NPCs lips don't move sometimes, which is usually not the case after fixing no NPC lip movement at all when speaking.
Mostly every single comment here is an issue which, as you may see for yourself, got no solution whatsoever.
Stay as far away as humanly possible from this mod.
If anyone still ran into issues regardless, feel free to correct me as this is only my first time modding Fallout 3. I'm still learning the ropes.
Edit: I realize after just posting that the mod was not updated since the 26th of June, so I'm not sure if it was ever implemented, but still in my experience, no sound issues.
"MenuVoices.bsa\sound\voice\fallout3.esm\femaleadult01default\freeformsu_ffsmcaptiveacce_000a0c06_1.lip": File not found in archive"
I run the French version, Steam GOTY.
Any help please?
This is done my opening the Fallout 3 Launcher and going to settings. Loading the setting tab will generate your inis.
These lines are found in Fallout.ini. I don't see anything remotely like that in FalloutPrefs.ini.
[General]
sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices.bsa|Fallout - Voices.bsa, Data\Fallout - MenuVoices.bsa|Fallout - MenuVoices.bsa
sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
[Archive]
SMasterMiscArchiveFileName=Fallout - Misc.bsa
SMasterVoicesArchiveFileName1=Fallout - Voices.bsa
SMasterVoicesArchiveFileName2=Fallout - MenuVoices.bsa
SMasterSoundsArchiveFileName=Fallout - Sound.bsa
SMasterTexturesArchiveFileName1=Fallout - Textures.bsa
SMasterMeshesArchiveFileName=Fallout - Meshes.bsa
SInvalidationFile=ArchiveInvalidation.txt
iRetainFilenameOffsetTable=1
iRetainFilenameStringTable=1
iRetainDirectoryStringTable=1
bCheckRuntimeCollisions=0
bInvalidateOlderFiles=0
bUseArchives=1
SArchiveList=Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa