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Wastelandloner

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WastelandLoner

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16 comments

  1. firefly101
    firefly101
    • member
    • 31 kudos
    You know you should do DC also, I do not use the DC interior mod just because of its bugs and new items, a simple mod like yours for that area would be welcome by a lot of people.

    I just downloaded your mod so I am looking forward to looking into the buildings that were closed off because the DEV team was lazy.
    1. streetyson
      streetyson
      • member
      • 146 kudos
      Btw, for DC Interiors, there's a fixed esm by Vinny953 in that mod's comments section. It fixes 4 navmeshes in the original mod.
    2. Farzaneh
      Farzaneh
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      • 2 kudos
      Plus DCi requires ALL the DLC, three of of which are a game hating drag to play.
  2. Macaca22
    Macaca22
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    • 41 kudos
    Is there any chance to get a TTW version?
    Great work by the way!  These new cells are very well done.
    1. thefirebirdman
      thefirebirdman
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      • 1 kudos
    2. HeartbeatCity
      HeartbeatCity
      • account closed
      • 17 kudos
      TTW Dupont Circle Interiors - Proper Conversion

      Sorry, guys. My first attempt at TTW conversions ended in complete disaster. This is a much more competent effort.
  3. Nixon94
    Nixon94
    • member
    • 2 kudos
    Wow! Unexpected surprise! Thank you very much!

    *I wonder maybe you can do the interiors for not just vanilla worldspaces, but for other worldspace mods? Like Alton or Stanton Park or New York Avenue?
    There are also a lot of empty builings in NV Boulder Dome mod. ;)
    1. streetyson
      streetyson
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      There's still plenty of vanilla spaces to open up. Alton, whilst playable is incomplete and a tad glitchy in places, and its map & layout is a bit odd-ball (and the worldspace is often still too sparse and beta for loving in-fill detail efforts like this. New York Ave is just not a good mod at all. Stanton is way too big, boring, poorly designed, empty and abandoned at an alpha stage, it'd require a ton of work just to make it decently playable let alone worth investing this sort of detail love into, and then there's the whole permissions thing.

      A big place that never got done were the Takoma apartments - it was clearly penciled-in for a future Interiors effort that never got done. You know the area? - out the station and start going up the hill, facing you are semi-ruined towers that also stretch along up that far side of the road. Mostly untouched except for a tent out front half way along. Several places like that. Then there's that whole mid-eastern part of the map (such as the part opened by the TTW transit station) that could be built into, but not like Stanton.
      [edited 17/10/22 with I hope a better link: see tall tower blocks far centre. There's other still-untouched buildings around there too].
  4. deleted100232623
    deleted100232623
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    • 9 kudos
    Oh, compatible with AIM. Sign me up !!

    Thanks.
  5. stan23434
    stan23434
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    I played this mod for a couple of hours, haven't got thru all of it yet, but can safely say that so far this mod is freakin' AWESOME!  I play a heavily modded game including all the bigs and experienced no problems at all.  This mod may well become of of those mods that is included in everyone's playlist.  Kudos to the WL for a super job.
  6. CharlieOnYourSix
    CharlieOnYourSix
    • member
    • 3 kudos
    neat
  7. deleted77875333
    deleted77875333
    • account closed
    • 1 kudos
    Looks good!
    Will it also be compatible with Another Interior Mod and Interesting NPCS/3DNPC? It'll probably be compatible with Fairfax City Interiors.
    1. WastelandLoner
      WastelandLoner
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      It is compatible with AIM and Fairfax, never heard of those others.
  8. EiderCheesyWheel
    EiderCheesyWheel
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    • 1 kudos
    I really enjoyed these interiors. There isn't an issue between this and Bau's Pet Shop too, if anyone wondered.

    Thanks for your work.
  9. saitofutoshi88
    saitofutoshi88
    • member
    • 92 kudos
    thanks :D
  10. AtomicTEM
    AtomicTEM
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    • 144 kudos
    Love it!