Static Gnomes in the Gnome Home are now Activators with comments,
Fixed LOD issues in Glass Windows cells,
After Publishing TTW Interiors for NV I thought I might as well update D.C. Interiors with some of the new meshes and features I added in that mod. this is a small update with just some fun stuff and better LOD.
I'm not a modder by any means, but I did follow the instructions at 'Fixing Navmesh Deletion Tutorial' in the CK website and well, it worked. LOOT no longer sees a problem with the mod, and no deleted records in xEdit either.
Here's a link to my file. It's just an .esm replacer, so you still need to download the main DC Interiors file here. And should the author themselves ever update the mod, then I'll take down the file.
Other than that, this is a fantastic mod that makes me want to explore the Capital Wasteland again. Cheers~
Thanks x1000 for this. In my mod list of active plugins (117 of 145) this plugin always stuck out as the most troubled one, and even if the game works and is stable, knowing that this plugin was buggy was at least a constant visual nuisance on LOOT. This is what I always got:
I have been procrastinating the chore of learning how to clean mods since like forever. I've been modding Beth games for more than a decade now and still haven't cleaned any plugins. Learning to use Wrye Flash to bashpatch the game was the farthest I went, otherwise it becomes work instead of leisure, right?
Hopefully the odd crashes here and there I have (always after ~2 hours of constant play) will end with your version of DC Interiors. Again, thanks a lot!
Hello, I've been using this mod since the beginning of my 70 hour save and I am wondering if interior locations respawn enemies? I've been trying to "clear" every house for loot and unique items but I can't tell if some have respawned enemies. This would make things INCREDIBLY tedious if so and its driving me crazy going in dozens of houses/apartments not knowing if I've been there before because they're full of radroaches and mole rats, or in my Level 23 case TWO Super Mutant Masters in one building.
Very good mod, but someone can make a patch to remove that radroaches from the interiors? im using a mod to remove them but from this mod looks like they are in anyways apreaciated
They're not excessive, iirc. Btw, I appreciate you're not actually making that claim but your words will be inferred that way by some. But I found baby molerats to be a (very occasional) nuisance because some were made so darn small they can be a bit hard to see.
Early 2023, still one of the best interior mods for Fallout 3 and will be essential in your load order for proper exploring Capital Wasteland. Should you try this mod in 2023? Of course, if you want to expand your adventures in capital ruins and find some very unique old world relics of the past! P.S. Collecting different garden gnomes was way more satisfying than trying to find all Bobbleheads in another playthrough.
2626 comments
After Publishing TTW Interiors for NV I thought I might as well update D.C. Interiors with some of the new meshes and features I added in that mod. this is a small update with just some fun stuff and better LOD.
LOOT no longer sees a problem with the mod, and no deleted records in xEdit either.
Here's a link to my file. It's just an .esm replacer, so you still need to download the main DC Interiors file here. And should the author themselves ever update the mod, then I'll take down the file.
Other than that, this is a fantastic mod that makes me want to explore the Capital Wasteland again.
Cheers~
I have been procrastinating the chore of learning how to clean mods since like forever. I've been modding Beth games for more than a decade now and still haven't cleaned any plugins. Learning to use Wrye Flash to bashpatch the game was the farthest I went, otherwise it becomes work instead of leisure, right?
Hopefully the odd crashes here and there I have (always after ~2 hours of constant play) will end with your version of DC Interiors. Again, thanks a lot!
Oh, wow! Kudos and thanks a thousand, Vinny953!
Looking forward to trying this out wandering around the DC ruins... ;-)
apreaciated
Should you try this mod in 2023? Of course, if you want to expand your adventures in capital ruins and find some very unique old world relics of the past!
P.S. Collecting different garden gnomes was way more satisfying than trying to find all Bobbleheads in another playthrough.