Mod needs cleaning in FOEdit since it contains Worldspace and CELL entries that aren't needed for the mod to function, but will break things like weather mods.
Also is not compatible with UUF3P as it overrides the changes it makes.
Very nice mod! Worked right away at Wheaton Armory with a group of raiders. It would be cool to see the weapons distributed with vendors though, it does make sense that youd see them spread around with caravans, dealers for guns and other assorted goods etc.
DLC Weapons Freedom. I used it but will test this one for now, since although i love Mothership Zeta's items a lot, having alien artifacts so much commonly in the Wasteland isnt much lore-friendly. And DLC Weapons Freedom add almost all Zetan weapons to there.
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Also is not compatible with UUF3P as it overrides the changes it makes.
Ever thought about doing something similar with DLC clothing and armors?
If you do want more outfits, I did put some of the Pitt raider gear on some of the raiders.
https://www.nexusmods.com/fallout3/mods/25081
nah but seriously, i just didnt like any of them. simple as that
10/10
Hier ist ein Mod wo du an der Werkbank deine Gegenstände zu jederzeit reparieren kannst
Here is a mod where you can repair your items at the workbench at any time