Fallout 3

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  1. wkdRmffhemqkseka
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    Added ver 1.1 fomod installer version. Big thanks should go to IllusiveMan196 for creating ver 1.0.2 fomod installer version and for introducing a software called FOMOD Creation Tool to me. 
  2. wkdRmffhemqkseka
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    Version History & Some Notes
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    What's new in ver 1.1?
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    - Decided to change vault jumpsuits into vault tanktop two-piece jumpsuits
    - In the previous version of vaultsuits, the clothes around nipples were pointy. Definitely my mistake. Those vertices are now smoothened
    - There is now a feeling of pressure from the front of the chest towards the tank top, which means there is now a clear difference in the breast shape between when wearing clothes and when wearing no clothes at all. To me, looks much more natural than before. 
    - The navel is exposed. It's now vault crop tank top
    - Vanilla normal map textures have been slightly modified to match new crop tanktop vaultsuits. That includes vaultsuits, utility vaultsuits, armored valutsuit, and vault security armor. 
    -  There are now 2 choices for the Armored Vaultsut. One is the lore-friendly verion and the other is the tactical harness version. Since there are two types of breast sizes, now total 4 choices for this one. 
    - The vault security armo has now a better shape than the previous version of amor
    - Decided to make no changes to the previous verions of Tunnelsnake outfits and Vault lab coat because they doesn't look bad. Changed my mind. I will do the same modification to these armor too. Why not? 
    - Base texture has 4 types: vanilla (Blue), Red, Orange, and Black. They are all pale colors. 
    - Normal Map Texture for vaultsuits has 3 types: Vanilla style, Latex style, and Skin-Tight Leather style.
    Began uploading. I will upload all files one by one. It will take some time. Please be patient! 
    - Added Vaultsuit Recoloring Templates for Paint.NET users. Use this to change vaultsuit color to your liking, e.g., pink, military, and etc.
    - Added DDS Images for Vaultsuit Recoloring Purpose. For those who use image editors other than Paint.NET
    - I realized increasing color saturation too much is not a good idea at all. Here's the related image if you are interested. How to properly recolor vaultsuits
    - There will be no color change in Vault Security Armors. But there are color variations in glow effect and pipboy-like light effect. Thus, for this outfit, the prefix rule has been changed as follows: 
    06 = vanilla style vault security armor (Red Glow Effect & No Light Effect) (default) 
    06X = vanilla style vault security armor (Green Glow Effect & No Light Effect) (alt1)
    06Y = vanilla style vault security armor (Light Blue Glow Effect & No Light Effect) (alt2)
    06Z = vanilla style vault security armor (Amber Glow Effect & No Light Effect) (alt3)

    07 = vanilla style vault security armor (Red Glow Effect & Red Light Effect) (default) 
    07X = vanilla style vault security armor (Green Glow Effect & Green Light Effect) (alt1)
    07Y = vanilla style vault security armor (Light Blue Glow Effect & Light Blue Light Effect) (alt2)
    07Z = vanilla style vault security armor (Amber Glow Effect & Amber Light Effect) (alt3)
    - Now the prefix rule has been more complicated than before. But don't worry. I will make a fomod installer at the final step and I will try to make it as easy to read and simple to use as possible
    - The same prefix rule has been applied to the Vault Lab Uniform as well
    08 = vanilla style vault lab uniform (Red Glow Effect & No Light Effect) (default) 
    08X = vanilla style vault lab uniform (Green Glow Effect & No Light Effect) (alt1)
    08Y = vanilla style vault lab uniform (Light Blue Glow Effect & No Light Effect) (alt2)
    068Z = vanilla style vault lab uniform (Amber Glow Effect & No Light Effect) (alt3)

    09 = vanilla style vault lab uniform (Red Glow Effect & Red Light Effect) (default) 
    09X = vanilla style vault lab uniform (Green Glow Effect & Green Light Effect) (alt1)
    09Y = vanilla style vault lab uniform (Light Blue Glow Effect & Light Blue Light Effect) (alt2)
    09Z = vanilla style vault lab uniform (Amber Glow Effect & Amber Light Effect) (alt3)
    - Decided no changes to the Tunnelsnake outfit because it looks good just the way it is. Breast size of this outfit also seems to be not bad because the jacket is considered to be a thick leather jacket. There's another reason for the decision. If I change this outfit too, I need to change all skimpy tunnelsanke outfts and this is certainly too much work to be done and I'm not going to do that!  
    - Applied 4 vaultsuit color variations and 3 types of normal map textures to vault lab uniform and tunnelsnake outfit. These changes will be available in ver 1.1 fomod installer
    - Added ver 1.1 fomod installer version to download section. Uploaded all the files I worked on this project. This will be the final version for this mod. It took some time because vaultsuit armors are a kind of symbolized outfits for the whole Fallout series.  Starting from Fallout 1 & 2 of course. This is why I explored a lot of optional choices during the creation of this mod and this is why I put so many efforts to this mod.


    What's new in ver 1.0.2.2?
    Spoiler:  
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    - "NiStencil Property" was missing in ver 1.0.2.1. Fixed. 
    - This new version applies only to the Vault Lab Uniform models. 


    What's new in ver 1.0.2.1? 
    Spoiler:  
    Show

    - There was undeleted boots mesh in the previous version of Vault Lab Uniform models. Fixed. 
    - The "PipBoyOn" vanilla mesh in the same models didn't match with the outfits that I made. Fixed. 
    - This new version update applies only to the Vault Lab Uniform models. 


    What's new in ver 1.0.2? 
    Spoiler:  
    Show

    - There were "double body bugs" in Tunnel Snake (Closed) Jacket models. The bug was visible when I was running around with holding a gun in 1st person view of Enhanced Camera mod. Fixed. 
    - Added Tunnel Snake Open Jacket models to the optional files section. 
    - I had, in my mind, curvy bulletproof vest models for vault security armors but I decided not to create them. The curvy models in mind will be useful for Skimpy armors though. 


    What's new in ver 1.0.1? 
    Spoiler:  
    Show

    - Added 'NiStencilProperty' to 'Vault Utility Jumpsuit' models. See the newely added screenshot. 
    - Added 'NiStencilProperty' to 'Dad's Wasteland outfit' models for Enhanced Camera mod users. 
    - Hand-made button meshes are added to all T6M BNB Tunnel Snake Jacket models. Took me a lot of time to make this! -_-;;
    Note: Unlike rubber or leather that can be easily deformed, metal buttons or plastic buttons on leather jackets are not easily deformed in common sense. However, without deformation, somewhat sretched, low-resolutioned, vanilla button texture will show up, which lies right beneath the button meshes and it doesn't look good in game. So I made the button meshes to be deformable. 
    - The default model for Tunnel Snake outfit is the closed jacket model, which is close to vanilla model. Obviously, one option I am currently thinking of is a jacket that is widely open. Non-skimpy though. At least this is my plan for now. 
    - The infamous double body bug has been found on Tunnel Snake models in 1st person view of enhanced camera mod. 
     
  3. CoggedOphanim
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    Hello, I noticed that all the installed items are available for sale with Moira brown, but the icons are too big and stretched. Is it possible to exclude such items from her shop?
  4. MAeC33121
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    I have a problem, the armors look pixelated, like color pixelated ¿how can i fix it?

    1. wkdRmffhemqkseka
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      Can you show me a screenshot image related to the symptoms you are talking about? Please use an image website like IMGUR or upload the relevant image to the screenshot section of this mod. Maybe, then I can help you fix the problem.
    2. MAeC33121
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      i installed T6M BNB Curvy Body (FO3) and it works fine
    3. wkdRmffhemqkseka
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      Yes I have seen one of your screenshots. The Nexus Notification System says you have uploaded 2 images but I can see only one image. 

      Anyway, you fixed the problem by installing the required body mod. That's really good. However, the armor texture still looks pixellated. Is it not? Well I have never seen this kind of symtom before except that it certainly looks like texture problem. Are you playing Fallout 3 right? Not TTW? 

      Or perhaps you have installed other armor mod? Such as type 4? 
    4. MAeC33121
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      i am playing fo3 goty steam
      i did not fix the problem, i meant that i already have done T6M BNB Curvy Body with the requirements and works god and thanks for the quickly answer (i do not speak eng veryy well sorry)
    5. MAeC33121
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      i have t6m replacer and it does not work yet
    6. wkdRmffhemqkseka
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      OK. This is all I needed to help you fix the symtom you are currently experiencing. I will soon make a PDF installation guide of my mods probably this weekend or the early next week. This PDF will include some pics so that any new comers can easily follow my installation guide. I also experienced a lot of problems when I first began modding Fallout 3 and New Vegas. 

      So just be more patient. I will do my best to make one fo the best, simple, and easy-to-read installation guide. Will be uploaded to my T6M Curvy Body mod page. 
    7. MAeC33121
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      thanks 
    8. wkdRmffhemqkseka
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      You're welcome! I'm just doing best as usual.
    9. wasakimaster221177
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      I'm having the same issue where the textures are pixilated for the suit however everything else works just fine

      ~edit: I'm not sure what i did but its fixed now
  5. JKL115
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    Hi. First of all, I congratulate you for being a very neat modder. Your work's amazing fr.
    I still learning english, sorry.

    I have 2 problems and idk if it's an incompatibility issue with other mod or I don't know how to install the textures.

    • I've tried the vortex/wizard installation (all in one) and I chose the black leather vault suit (01K & 04K) but it changes to the blue vanilla vault suit (01 & 04 default style). I've tried to intall the files manually and still not working. The scientist and security are good.
    • I'd like to have the leather style on all the suits because it looks "cleaner", idk if that's possible. It's working only in the scientist and tunnelsnake suits.
    2 curious things:

    • Before deleting the "vaulsuit" directory of T6M Equipment Replacer mod the textures were of this mod but the abdomen was covered. After the "possible incompatibility cleanup" the abdomen is uncovered but with the first problem.
    • The texture of the tunnelsnakes outfit has convers but in the game has boots.

    Maybe the load order is wrong but I can't see it cuz it's the vortex order. I followed the isntallation of https://www.nexusmods.com/fallout3/mods/24289 (T6M BNB Curvy Body (FO3))

    Anyway, thanks for this and the other amazing mods :D
    1. wkdRmffhemqkseka
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      This worked flawlessly for me in Fallout 3 when I installed it with NMM. However, I also had exactly same problem you are taling about when I used this outfits in Fallout New Vegas. However, in case of FNV, I finally found how to fix the problem at the time of encountering the problem. Since the problem is similar to mine, I think I need to check this first before trying to solve your problem. Do you, by any chance, installed this mod to FNV or TTW? There are other possibilities as well that I'm currently thinking. 

      Anyway, thanks for kind words! I will do my best to finish my current projects during the early 2024. 
    2. JKL115
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      Damn... No, I haven't touched anything from FNV, TTW or other "alternative" version of FO3 as I barely know very basic things that anyone knows about mods, fortunately I didn't need to install my mods with those compatibilities and didn't want to destroy my game any more than it possibly already is jaja.
    3. wkdRmffhemqkseka
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      That is a good strategy. Maybe specific operating system related issue or specific graphic card related issue. In any case, I will try to fix the problem and upload new files. However, I am currently updating my body replacer mod to the new version 1.5.1. After then, I will upload SFW verion of the curvy body mod. And, after then, I will try to fix the texture issue in this mod and upload the fixed file. I hope you like my idea. 

      Anyway, Happy New Year! 
    4. JKL115
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      That sounds good but I think upload the "fixed" files would be unnecessary because my issues should be only mine. I saw the FayFly comment thanking you for the perfect performance of the mod.

      I'm looking for the solution too, watching the files carefully. I noticed that all the other vaultsuits (77, 87, 92, 106, 108 and 112) work perfectly, the issue it's only with 101 and armored, those still blue and vanilla style.
      No worries, maybe it's just my game/laptop issue, so don't be Don't feel pressured/compromised or something, continue with your projects.


      Btw I've some questions:
      1. when vortex advices me about the load order I just select "vortex suggestion" and it usually works but I got confused when installed some mods, so, if I want to overwrite a mod with another I need to put it after or before? for example:
      I've 2 weapon texture mods: HD textures, and unique items. I'd love to have all the weapons in HD but the unique weapons will have their unique textures. I think I'd put it after to replace the HD textures, but I think that before will "block" those textures for HD mod. I hope I've explained myself xd.

      2. What does the texture files with the same name but the sufix "_n" and others?. These are the same texture but purple.

      3. I'd like to join the modder community, do u have some tips to start or where to start? I'll watch some videos but maybe you could've an advice about some headaches

      Thanks for your support and happy new year :D
    5. wkdRmffhemqkseka
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      For the 1st question, sorry Vortex is not my forte. i use Nexus Mod Manager only. 
      For the 2nd question, that is what is so called "normal map texture". It generates "fake 3D effects" in the game world. 
      And, for the 3rd question, that is really difficult part. Easy-to-understand tutorials are hard to find. Hmm, I really have no idea how to explain this to you. Let's just keep this between us for later time. Maybe then I have some ideas about this. For now, just play games and install mods, and have fun. 

      However, If you meant how to install mods, then just wait a few days. I will soon make a tutorial about this. After completion of the tutorial, I will let you know. 
    6. JKL115
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      Appreciate it, bro
  6. FayFly
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    Works great looks even better
    +1 endorsement ♥
    1. wkdRmffhemqkseka
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      That's great and thanks for the kind words!
  7. ashjay101
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    Hey man, might be a silly question but I'm looking through the files for the Security Armor V1.1 and can't seem to find it - am I missing something or has it not been released yet?
    1. wkdRmffhemqkseka
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      Female version has not been uploaded yet. I am currently uploading male security armor one by one. Almost done. Probably within one hour. After then, I will try to make and upload female versions here. So be more patient!
    2. wkdRmffhemqkseka
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      I uploaded all T6M security armors I worked on. Still two more armor types to work on are left though. (scientist-uniform and ts-jacket)
  8. IllusiveMan196
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    Looks nice, any plans for... alternative version?
    1. wkdRmffhemqkseka
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      Thanks for the kind words. Much appreciate it. And, by alterternative version, what did you mean? If you meant it 'skimpy', oh yeah.. I do have. If you meant custom armors, yes I also have that plan. I am not sure whether I really have enogh time for doing all these but at least I can try. 
    2. IllusiveMan196
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      An idea: what if all these files would be packed into fomod installer? Easier to download and install than 16 different archives, granted it takes more space but user gets entire collection at once. And this way  it`ll be easier for you to support both archive and mod page (same could be done with body mod).
    3. wkdRmffhemqkseka
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      So the alternative version you were talking about was FOMOD installer. I always wondered how experienced modders create FOMODs but never tried it though. I think now is the time to try it myself. Thanks for the good suggestion! Since I am quite busy this week, I will try to make FOMODs for all my Fallout 3 mods probably next week. 
    4. IllusiveMan196
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      Not really, this is more like an optimization idea. Alternative version was indeed "skimpy" one/ As for custom armors... why, yes, I'd take some new outfits for FO3, sure.
      Edit: DMd link to quickly made Fomod.
    5. wkdRmffhemqkseka
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      Thanks a lot for sparing your precious time for me! It will definitely be a lot of help to me not only for currently uploaded mods but also for my future upcoming mods. However, I am quite busy this week. I will look into file and probably will apply the same method to my other mods probably next week. 

      Thank you again! 
    6. IllusiveMan196
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      Well, now there are 129! files. They are multiplying out of control (this... needs unified installer even more)
      By the way, so far it is a record for a number of single archives on one page. Well, at least the most I've seen for sure.
    7. wkdRmffhemqkseka
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      I'm pretty sure no one can't catch me in this because there's still more. I need more!
  9. BlackfootN176CM
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    Wow. Where did you get FNV walking animations?
    1. wkdRmffhemqkseka
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      The BNB animations by thaumx for FNV, and edited and ported to FO3 by nicman23. Please read the installation guide. 
  10. ashjay101
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    Which suits/armors will you be adding to this? Will you, do them for stuff like the Armored Vault Jumpsuit, Vault Lab Coat, Security Armor etc?
    1. wkdRmffhemqkseka
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      Yes, I will convert all vault suit clothings and armors including Tunnel Snake Jacket. 
    2. deleted40083530
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      Yeah!!!
    3. wkdRmffhemqkseka
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      Cheers!