This page was last updated on 10 August 2020, 4:21AM
Changelogs
Version 4.2.0
New 999ExtraLoadScreenz.esp for up to 999 custom loading screens, compatible with CustomLoadScreenz.esp as they use different ID's and asset directories.
I made a mistake in the original mod where FORM ID ExtraLoadScreenz213 was skipped when I was making the mod in the GECK, so image ExtraLoadingScreens\213.dds will not load. Sorry :( But this new version I made should have all 999 IDs :D
Version 0.3.3
Fixed blank FORM ID error.
Fixed fatal variable error that messed up the FORMID DDS image length breaking the mod, I'm still not sure what caused this or why but a previous update I did might have messed some of the math up for the ICON variable.
Version 0.3.2
Added crash fix caused by using commas when setting the amount of IDs to generate.
Version 0.3
Lowered the maximum ID input range from 65530 to 63,480 to prevent IDs being overflowed.
The generated mod folder will now open in a new window after the script is done.
Variable error that added a "1" at the end of the folder name has been fixed. Generated mods using the default folder should no longer have that issue.
Version 0.2
Extended the script limitations, the FORM IDs can now be named between 4 and 31 characters instead of only 16.
The DDS images folder can now be in any directory in the data\textures\ folder.
Implemented the option to choose the amount of IDs to generate and exteneded the limit from 999 to 65530
Version 0.1
Made a working proof of concept loading screen mod generator script.