Fallout 3
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lStewieAl

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lStewieAl

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92 comments

  1. cannedbread512
    cannedbread512
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    I really like the mod but Fallout 3 won't create save games when the mod is active.  Any ideas on what to do?
    1. lStewieAl
      lStewieAl
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      I don't see how that could be related, make sure the folder isn't read only.
    2. cannedbread512
      cannedbread512
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      The issue was caused by windows defender. I can save again lol
  2. BuckCity
    BuckCity
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    How do u guys install the unofficial patch using Mod Manager. Everytime i install it. It says  A problem occured System.OutOfMemoryException was thrown. The mod was not installed. I installed FOSE and it still doesnt work. And i have a 64gig computer. So i have plenty of memory. Hope somebody out their on Earth can help me. 
    1. owenrocks15
      owenrocks15
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      i have the same problem and it makes no sense, lmk if you can get it working
    2. psyk0tk
      psyk0tk
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      had the same problem, i don't know what fixed it, either that i dowloaded version 3.3 of unofficial patch or that before i was using "create from folder" and now used "add fomod" instead in the package manager
    3. deleted1396482
      deleted1396482
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      A lil late, but extract the fomod inside the archive then rename the file to *.7z. now you can install it with MOO
    4. BuyerenoGurlfwendo
      BuyerenoGurlfwendo
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      Been looking into this myself since I was getting the same error "System.OutOfMemoryException" trying to install a mod using FOMM for New Vegas. When I looked up "System.OutOfMemoryException" - this was one of the first pages to pop up.

      Found a reddit post that says Mod Manager (FOMM) can't install mods over 4gb. Also that may stack with the other mods you have installed since I tried installing mods that were still quite big but not 4gb by themselves big and got the "System.OutOfMemoryException" pop up.

      If your mod load out is going to be over 4gb you should look into Mod Organizer (Moo) or Vortex.
      -------------------
      My playthrough is coming to an end soon but I was hoping to extend it with some mods. But next time I'm definitely going to have to try a new mod loader so I can try some of these mods I didnt get to using FOMM. It's going to suck to try to get all these mods into a mod loader again but that's the price we pay to get access to a bunch of free third party content.
  3. OptimaDifu
    OptimaDifu
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    This fix turned those hanging crashes into hanging segments that lasted a few seconds but ultimately kept the game stable. Very nice!
  4. Soulbringer1
    Soulbringer1
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    Is this needed if i already have your tweeks installed and your pre done ini file?
    1. N1ght1ngal33
      N1ght1ngal33
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      I know it's late but he said he would be adding this fix into his stewietweaks mod back in 2020. I'm sure  that he's already done it as someone recently stated that tweaks feature included "bDontMirrorTexturesInRAM" or something like that
  5. Gobble34
    Gobble34
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    I have a question, do you need to use windowed mode to not run into any problems in the game? since that's how it worked for FNV's NVTF mod
  6. MeDerp
    MeDerp
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    Is there any reason to use this instead of bDontMirrorTexturesInRAM from Tweaks?
  7. DissidentRage
    DissidentRage
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    Using this as part of your Tweaks plugin, I think this is probably the biggest boon to the game's stability. Fallout 3 went from crashing on me once every 45 minutes to... not having a single crash, after a few four hour sessions.

    Do you think this is a fix that can also be applied to Oblivion?
  8. EinBlonderTraum
    EinBlonderTraum
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    Thanks for doing what Bethesda should have done? From what I have read all 32bit DirectX9 games work the same, keeping a copy of all texture in main system Ram even when it is in video card Ram.  This limitation doesn't affect older games out of the box because they have smaller textures, but in playing Fallout 3 and Oblivion I definitely had crashes and abnormalities due to running out of RAM (I generally use 2k diffuse map textures and 1k normal maps). Skyrim now has some 8k retexture mods which is overkill.

    Also, make sure to enable the 4GB flag in all 32 bit game you mod. ENB can also increase RAM by running another process (you can use it just for ENBoost and disable the graphical effects if you cannot find a preset you like).
  9. Fyrcynn
    Fyrcynn
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    Damn, this mod is amazing. When I was at the Capitol building looking toward the Washington Monument I always had a huge stutter that made the camera jump to the other side, but now it's gone. Hiccups still happen occasionally when running around the Wasteland, but it's a lot less annoying now. Will you incorporate it into your Tweaks mod?
    1. lStewieAl
      lStewieAl
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      Yes, it will eventually become part of my Tweaks plugin.
    2. omarag
      omarag
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      Same here, most notably improved in Rivet City marketplace.

      Many thanks as ever, Stewie.
    3. Nibenon76
      Nibenon76
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      If I understand it correctly the latest version of lStewieAl's Tweaks for Fallout 3 already has this fix incorporated:

      ; prevents mirroring of VRAM textures in RAM to save memory
      bDontMirrorTexturesInRAM = 1
  10. Convoyer
    Convoyer
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    Very well !