This mods adds a cyclic animation to the public phones screens. This mod is a replacer and does not require a plugin. It replaces the public phone meshes by animated ones.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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DESCRIPTION
This mods adds a cyclic animation to the public phones screens. This mod is a replacer and does not require a plugin. It replaces the public phone meshes by animated ones.
VERSION 1.01
- Changed the message to "Service temporarily unavailable" which I took from a suggestion in the comments tab and I think is more think is more suitable.
REQUIREMENTS
Fallout 3
INSTALLATION
This mod is a replacer and doesnt need the .esp file, so you dont have to worry about the load order. It replaces the original meshes of the public phones by animated ones. Extract .rar in yor FO3 data folder.
COMPATIBILITY, BUGS or ERRORS
This mod is not compatible with any mod that replaces the meshes and textures of the public phones. A few light poles replaced by the mod "Fallout Street Lights" will not display the public phones animation.
THANKS to
Bethesda Nexus community to pixelhate for his useful animation tutorials