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ThatOnePeep

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ThatOnePeepReal01

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About this mod

For a resume of what this mod is, this is a mod that aims to add a brand new faction to the wasteland (Ester Company) they are friendly to everyone but enemy to npcs/creatures that are enemy of the player, they have many outposts around the wasteland and their own caravans that go all across the map!
(More on the readme.txt file)

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THIS IS A NEW MOD SO IT STILL HAS SOME BUGS AND LITTLE CONTENT!

Version: 1.1.1 

Author:ThatOnePeep

Status: In development

So this mod adds a brand new faction ("Ester Company") they are friendly to the player and everyone (except everyone that's an enemy to the player)!
For now the faction has some outposts all around the wasteland with soldiers,patrols,robots,dogs and turrets! Also added some that travel the entire wasteland,their route is:
Vault 101-Scrapyard-Agatha's House-Big Town-RavenRock-Fort Independent-Republic Of Dave-Tempenny Tower and the metro nearby-Andale-Rivet city!
I intend to add captives for the outposts,vendors, a bunker that will be the HQ full of npcs with dialogues, caravans (already are here but i will make them sell items!) assasins,a companion and a radio
I will name the outposts so far:
Anascostia Crossing and The unnamed sewer near deathclaw sanctuary. (yes i know that it is very limited but remember this is the first version of the mod so alot more will be added.
Why did i make this mod?
Well i will be honest i just made this mode for myself since i'd love to see npcs doing whatever i want but since i put effort into it why not share?
--Yes i will bring this mod to fnv when i manage to stop crashing there!-- 
Uptades soon!
Bye~
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