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Clockmon

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clockmon

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About this mod

A guide to help navigate ensure you have the right compatibility patches loaded for Simple Needs or Simple Needs Expanded.

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Permissions and credits
Changelogs
Description Summary
===================
A guide to help navigate ensure you have the right compatibility patches loaded for Simple Needs or Simple Needs Expanded.

Details
===================================
If you are using Treb's Simple Needs or Clockmon's Simple Needs Expanded, you will need to choose the right compatibility patches.  Due to the numerous patches and different variations of Simple Needs, this can be a confusing process to ensure the intended result.  I suggest printing this out and check off the compatibility patch as you have it ready to run.  Each patch lists the DLC or mod, patch author, patch esp, and http location.

The Simple Needs Variants
=========================
(1) Simple Needs V4.5 (Treb): Adjusts injestible weights to indicate nutrition provided.
https://www.nexusmods.com/fallout3/mods/3769/

(2) Simple Needs Expanded V1.x (Clockmon): Adds new features to Treb's V4.5.  Also adjusts value and other effects (health restored and rads restored) if the item's weight was adjusted.  Only player-owned and rented beds provide the Well Rested perk.
REQUIRES Treb's Simple Needs V4.5.
https://www.nexusmods.com/fallout3/mods/23035

Guide History
=============
1.0 - Initial release.

Contact
=======
If there are more patches out there to add, you can find me on the official Fallout 3 Nexus forums as 'Clockmon.'

Credits
=======
- Bethesda for creating Fallout 3.
- NexusMods for a one-stop-shop resource for authors and players.
- LHammonds for the Readme Generator this file was based on at http://hammondslegacy.com
- Treb for creating Simple Needs, https://www.nexusmods.com/fallout3/mods/3769.
- All the authors out there who made the compatibility patches listed here.

Licensing/Legal
===============
Per the permissions area in the mod page.


=====================================================
If you are using Simple Needs V4.5, use these patches
=====================================================
(1) All beds are designated "Player Owned" and provide the Well Rested perk.
(2) The MMM patch does not include the Albino Radscorpion Meat from Mart's Mutant Mod - DLC Broken Steel.esp, nor is there a Simple Needs patch just for that food item.  I made a personal patch to include it as Snack Food.
[  ] Anchorage, Treb, SimpleNeedsAnchorage.esp, https://www.nexusmods.com/fallout3/mods/3769
[  ] Broken Steel, Captain Cookie, SimpleNeeds - Broken Steel.esp, https://www.nexusmods.com/fallout3/mods/7662
[  ] The Pitt, Captain Cookie, SimpleNeeds - The Pitt.esp, https://www.nexusmods.com/fallout3/mods/7662
[  ] The Pitt Beds, Clockmon, SimpleNeeds - The Pitt Beds.esp, https://www.nexusmods.com/fallout3/mods/22998
[  ] Point Lookout, Captain Cookie, SimpleNeeds - Point Lookout.esp, https://www.nexusmods.com/fallout3/mods/7662
[  ] Zeta, Clockmon, SimpleNeeds - Zeta.esp, https://www.nexusmods.com/fallout3/mods/23030
[  ] Mart's Mutant Mod, ContagiousCure, SimpleNeedsMMMPatch.esp, https://www.nexusmods.com/fallout3/mods/20955
[  ] A World of Pain for Fallout 3, SimpleNeeds - A World of Pain FO3.esp, Clockmon, https://www.nexusmods.com/fallout3/mods/22989
[  ] Busworld, Clockmon, SimpleNeeds - Busworld.esp, https://www.nexusmods.com/fallout3/mods/23003
[  ] DC Interiors, Clockmon, SimpleNeeds - DC Interiors.esp, https://www.nexusmods.com/fallout3/mods/23001
[  ] Escape Redux, Clockmon, SimpleNeeds - Escape Redux.esp, https://www.nexusmods.com/fallout3/mods/23061
[  ] The Crimson Caravan, Clockmon, SimpleNeeds - Crimson Caravan (Arefu exp).esp, https://www.nexusmods.com/fallout3/mods/23060


==============================================================
If you are using Simple Needs Expanded V1.x, use these patches
==============================================================
(1) All Simple Needs Expanded patches on the Expanded page as optional files.
(2) You can use other patches from Simple Needs, but will not have their value or other effects modified, and thus will not provide the intended result.  Since Simple Needs did not lower item values when lowering weight, those items will become much more valuable per pound.  I recommend using the Expanded patches only for the intended result.
(3) There is no published Expanded patch for Mart's Mutant Mod (MMM), so the Simple Needs patch must be used.  I made a personal patch to modify all the ingestibles.
    (3.1) The MMM patch does not include the Albino Radscorpion Meat from Mart's Mutant Mod - DLC Broken Steel.esp, nor is there a Simple Needs patch just for that food item.  I made a personal patch to include it as Snack Food.
    (3.2) Since I added the Awake stimulant effect to Nukalurk Meat, my personal patch restores this effect which was removed from the MMM patch.
(4) Since Point Lookout food weights were altered by Captain Cookie, I made a personal patch to alter the value and other effects accordingly.
  - Wild Punga Fruit: value changed to 2, healing from 10 to 2, sanitizer use from 2 to 1, and restore rads from 5 to 3 (*)
  - Refined Punga Fruit: value changed to 15, healing from 15 to 8, sanitizer use from 3 to 2, and restore rads from 15 to 10 (*).
These will provide the intended result with Simple Needs Expanded
-----------------------------------------------------------------
[  ] Anchorage, Clockmon, Simple Needs Expanded - Anchorage.esp, https://www.nexusmods.com/fallout3/mods/23035
[  ] Broken Steel, Captain Cookie, SimpleNeeds - Broken Steel.esp, https://www.nexusmods.com/fallout3/mods/7662
[  ] The Pitt, Captain Cookie, SimpleNeeds - The Pitt.esp, https://www.nexusmods.com/fallout3/mods/7662
[  ] The Pitt Beds, Clockmon, Simple Needs Expanded - The Pitt Beds.esp, https://www.nexusmods.com/fallout3/mods/23035
[  ] Point Lookout, Captain Cookie, SimpleNeeds - Point Lookout.esp, https://www.nexusmods.com/fallout3/mods/7662
[  ] Zeta, Clockmon, SimpleNeeds - Zeta.esp, https://www.nexusmods.com/fallout3/mods/23030
[  ] A World of Pain for Fallout 3, Clockmon, Simple Needs Expanded - A World of Pain FO3.esp, https://www.nexusmods.com/fallout3/mods/23035
[  ] Busworld, Clockmon, Simple Needs Expanded - Busworld.esp, https://www.nexusmods.com/fallout3/mods/23035
[  ] DC Interiors, Clockmon, Simple Needs Expanded - DC Interiors.esp, https://www.nexusmods.com/fallout3/mods/23035
[  ] Escape Redux, Clockmon, Simple Needs Expanded - Escape Redux.esp, https://www.nexusmods.com/fallout3/mods/23035
[  ] The Crimson Caravan, Clockmon, Simple Needs Expanded - Crimson Caravan Azar.esp, https://www.nexusmods.com/fallout3/mods/23035
[  ] Mart's Mutant Mod, ContagiousCure, SimpleNeedsMMMPatch.esp (this will suffice if you don't do a personal patch, but will have the differences as stated above), https://www.nexusmods.com/fallout3/mods/20955


Other Miscellaneous Patches
===========================
To display needs in a fancier HUD (Expanded V1.1 has a basic HUD):
(1) DarNified UI F3 (you MUST be running the Alpha 11 version or later)
http://www.bethsoft.com/bgsforums/index.php?showtopic=1063937
(2) RI Primary Needs or Simple Needs Plugin for DUI, Dark Uncle, https://www.nexusmods.com/fallout3/mods/11329