Fallout 3

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Beluga

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Beluga

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  1. AVeryUncreativeUsername
    AVeryUncreativeUsername
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    After over a year the mod has been updated!

    I have backported various fixes and additions from the TTW version. Changelog is listed here.

    • FOSE and Command Extender are now requirements.
    • Added encounter zone to prevent cell from resetting in order to avoid a rare vanilla bug which caused containers to be reset along with
      the cell.
    • Bobblehead stand no longer removes your bobbleheads and now syncs with Tenpenny Suite and Megaton Home bobblehead stands.
    • Cleaned out records of deleted references that were previously missed.
    • Clutter in front of gear door can now be toggled off in ini file.
    • Fixed a bug with the Nuka-Cola vending machine where cooled Nuka-Colas were sent to the Megaton house.
    • Fixed Protectron's double goodbye.
    • Removed custom Protrectron package in favor of vanilla AI package.
    • Resolved a couple of conflicts with Updated Unofficial Fallout 3 Patch.
  2. arcvoodal
    arcvoodal
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    Great mod.

    It seems that no background music plays while in this vault though.
  3. Beluga
    Beluga
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    I released a new version of this mod which fixes the bobblehead stand, and also the robot vendor now has more caps for trading. Sorry for the delay, if anyone finds anymore bugs I'll try to get to them a little quicker.
    1. Cephaler
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      Great, I'll check it out. One thing you may want to consider also. Changing the world space, I think it's under... so that the cinematic music stops playing when you enter the vault. Can become quite annoying, when all you want is some quiet.

      Thanks for making the changes.
    2. Beluga
      Beluga
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      Done.
    3. Cephaler
      Cephaler
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      You're awesome. This is now officially my new player home.
  4. Obscurify1
    Obscurify1
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    Cool little mod, downloaded and possibly endorsed when I check it out.

    thanks

    p.s. even though there's only 122 vaults in Fallout, we can always say it's a knockoff vault
    1. giganticwaffletacoes
      giganticwaffletacoes
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      Nobody ever said those vaults had to be in actual numerical order ;p

      Vault 951: Designed to make people who have Obsessive Compulsive Disorder, constantly driving them crazy by telling them that this was the final vault, and broke the numerical line of vaults.
  5. Cephaler
    Cephaler
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    Fantastic! This little gem is going into my "must load" mod folder. It's perfect and fits in nicely with the lore.

    -Endorsed-
    -Kudos-

    Nice damn job robot dude.

    P.S. Mystery solved on the MDPL-Power Station Key
    1. King1419
      King1419
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      Dang man posted something every time you thought of something.
    2. Beluga
      Beluga
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      There's nothing wrong with that! I appreciate the feedback.
  6. franbern
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    Good job Beluga... Glad there is still people making mods for fallout 3 out there. Sure 4 is out but I'm still playing fallout 3, can't afford a new rig right now so...
    As for the mod, I really love the image space you choose to setup those cells, love this brownish lighting, looks very realistic. I was surprised to take some radiation at the entry though. Good idea, I think it's the first time I saw somebody who thought about that... it's the wasteland after all.
    Love the idea of the robot merchant too, I would have appreciate a little more caps but..
    The only think I wish you had been able to do is for the bubblehead stand. I know there is a script out there that made them show the ones you already collect and put on the one in the megaton house. I don't know if it is too much to ask but if you can make a version with that script it would surely be appreciate here.
    Thanks anyway...

    Be well friend.

    P.S. who says that the vault numbers has to be from 001 to 122 maybe there is some random vault numbers part of some experiments, I don't know...
    1. Beluga
      Beluga
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      Thanks, I appreciate the feedback. I recently moved onto the Creation Kit, but I'll look into that script for you.
    2. Obscurify1
      Obscurify1
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      In all honesty you may find yourself going back to Fallout 3 because 3 is better than 4 to be honest. Way, way more depth to 3 than there is 4.
    3. Cephaler
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      Oh man... I can't use the bobble head stand.
  7. Cephaler
    Cephaler
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    Ouch !! I took 134 rads waiting for the door to open. I'm using FWE, with the alternative setting for radiation damage. Default setting would be worse. Heh

    I like it !!

    Make sure I drink some rad x next time I go home. HaHa !!
  8. Cephaler
    Cephaler
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    Can you please tell me exactly where the entrance is located to this player home? I see the map marker, but I think my Bus World mod may be conflicting with this mod. If your entrance is a manhole in the middle of the street, by the bus stop... Bus World places a bus right on top of it.

    Not sure though.
    1. Cephaler
      Cephaler
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      Update: Found it !! FYI: This mod plays nice with Bus World, so no worries people.
  9. Lawlder
    Lawlder
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    Just a minor nitpick, but there are only 122 vaults in Fallout.
    1. Beluga
      Beluga
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      You're right. I will be deleting this mod shortly.
    2. StevenNightfall
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      Like Bethesda shows value for the lore anymore
    3. Beluga
      Beluga
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      That's very passive aggressive of you to say.
    4. crazyman101
      crazyman101
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      You don't have to delete this mod. It doens't have to be lore based all the times.
    5. Beluga
      Beluga
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      No, no. I have to delete it.
    6. Luigifan22
      Luigifan22
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      No,you dont.Just ignore Steven.He's just angry. Crazyman is right. Not every mod has to be lore friendly.That's the beauty of making mod's.Not all of them have to fit with the lore.
    7. Beluga
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      Haha, I was just joking around. I respect Fallout's lore, but don't closely comb over it when making a mod.
    8. Cephaler
      Cephaler
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      122 vaults that we know of.
  10. Divah_nordique
    Divah_nordique
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    thank you Beluga nice work,
    I'm happy to walk sometimes quietly far from mess or garbage.

  11. StevenNightfall
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    Do you reference the california 951 area code by any chance? lol
    1. Beluga
      Beluga
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      it was actually just a random number, but between us sure
    2. rusty20080
      rusty20080
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      And you know... Fallout shelter is lore friendly! ????