Very nice, provides a cozy handy shelter in that nasty Old Olney. It's just too bad that it overlaps with the "Old Olney shopping mall" location of the "Alien resurrection part 1" mod which uses the same door. If for this or any other reason you can't find the store, just type "coc oldolneygrocerystore" in the console.
Is this your first attempt at modding? I'm not asking that to be rude, I'm genuinely curious. I played through it, then picked over it in the GECK, and I'd say it's above the bar when it comes to first mods. The only suggestions I would make would be to improve the navmesh, since it seems like it was borrowed from another cell and hasn't been updated for the additions you put in the cell, and to work on the outside doors a little more so the static ones aren't visible. I'd be game for exploring the loading dock, following to see what develops.
Thanks for your lore mod, but five records (identical to master) need to be removed. IMHO, no need to be changing Capitol Preservation Society termial and there no two same "Emancipation Proclamation" - second must be "Gettysberg Address". Good Luck in the modding !
Ah, dammit! I mis-overwrote the CPS terminal while writing the mod, and I thought I had fixed it. What exactly is miswritten on the CPS terminal-can you explain exactly what the difference is to the vanilla terminal? I'll correct it when I get a chance, but that might be a week or so.
Why GECK? I worked with FO3Edit, fast and comfortable, i like it. In FO3Edit all simply - you see why and where. And last - remove Ammunition record (it identical to master file) and all perfect!
11 comments
[Removing "Identical to Master" records done] Processed Records: 296, Removed Records: 4, Elapsed Time: 00:00
there no two same "Emancipation Proclamation" - second must be "Gettysberg Address". Good Luck in the modding !