This Mod is a compilation of all the great mods relating to Rivet City plus more! no need to use any other Rivet City mods all are integrated perfectly and do not clash with each-other.
Feel free to use and edit the ESM or my retextures, make more fixes or tweaks. Just be sure to credit me. Do not use the textures and meshes within this mod without permission from the original authors.
File credits
I would like to thank Bethesda for a wonderful game, please make Fallout 4 more mod maker friendly.
Thank you Jtucker40, Backsteppo, Nyarlothep, JackoO and Anoxeron for the modder's resource, Angleae for the Rivet City Realignment I have used as the base for my mod, Donlemonade for the Rivet City Merchants, Sunglasses Collection by Farbentier and Joe's Junk Shop by Borjoyzee wherever you are now thank you for your work it is greatly appreciated.
I would also like to give my thanks and appreciation to the following authors that inspired me to create my work, RougeTrooperPL, TheLoneWonderer, DavidRiggs, Inkviz, Mechwarrior94 and Ilym 3279.
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Changelogs
Version v1.1 MZC
-Changed RCFootlockerMilitary100 to reflect Mothership Zeta Crew placement
-Mothership Zeta Crew removes 3 RCSmDoorLoadL Navigation Door Links (contact mod author)
-Mothership Zeta Crew changes Upper Deck Cell name to Cubierta superior (contact mod author)
-Mothership Zeta Crew has alot of changed names, into spanish I think..
Version v1.1
-Removed Multibound Marker from Middeck
-Reverted XESP _Player from a FilingCabinet
-Reverted WastelandSkyPlaneOverheadFlat being disabled
-Reverted CantelliBedRef to original object
-Fixed Fatheroutfit.nif texture references and bad name
-Fixed BlackSquare.nif missing normal map
-Added Blue kneepads to Jackoo Inventory
Version v1.0
-Got Permissions
-Added Rivet City Realignment
-Removed all litters from Rivet City
-Added Rivet City Hotel Upgrade
-Added Rivet City Underworks
-Created New Uniforms
-Added Admiral Outfit and Hat
-Added Normal Maps
-Added Better Rivet Church
-Added Rivet City Merchants
-Cleaned mod
-Fix errors
-Fix GECK warnings
-Renamed entries
-DDsopt Textures
-Added Chestrigs, Helmets and Armor
-Added custom retextures
-Edited some values
-Fixed overlap placements
-All locations cleaned renavmeshed
-Added idle markers to aft hanger
-Moved some doors and items
-Disabled references set to opposite without the -30000 tweak
-Reverted the ashpile change on disabled references
-Enabled persistent references flag on some entries
-Added light sources on aft hanger
-Added beds on aft hanger
-Added 10 security personnel on aft hanger
-Added Dtoms Buyable Apartment
-Fixed conflicts
-Cleaned mod
-Various changes
-Added RC Dads Room Terminal
-Removed unnecessary entries and changes
-Added 20 npcs
-Added 6 children
-Added leveled list items for security personnel
-Changed security loadouts
-Changed Danver's loadout
-Changed Rivet security loadout
-Changed Harkness's loadout
-Added various leveled list
-Added NPC packages
-Added patrol data
-Added a Kid that should follow james kid or run around aft hanger
-Optimized navmeshes
-Repositioned items
-Fixed 2 Clipping issues on bridge tower
-Fixed packages
-Created another hat for rivet personnel
-Hotel lamps on aft hanger can now be activated
-Recompiled lamp scripts
-Placed home markers for NPCs
-Fixed realignment overlap
-Added Sunglasses mod
-Took ideas from Joe' s junk shop
-Added 1 book seller
-Added 2 more merchants
-Added Sawyer's home
-Added home marker for 3 merchants
-Added packages for all merchants
-Added more lightsources on aft hanger and market place
-Removed barrels on market place and idle markers
-Fixed flak's 23x8 sleep schedule
-Merchants should use default voice dialog
-Added doors throughout rivet city
-Added new stalls
-Fixed shades geck warnings
-Fixed texture warnings
-Removed troublesome texture
-Added merchants should no longer offer repair
-Added conditions to dialog for new merchants
-Added pipboy icons
-Removed nuka cola vending machine
-Fixed floating mats
-Patched seam lines
-Removed Rivet City Underworks
-Removed Dad's Rivet City Room
-Added new jet fighters
-Fixed exterior navmeshes
-Added more doors
-Fixed interior navmeshes
-Added special action force npcs
-Fixed npcs schedules and packages
-Realigned more lights and doors
-Added navy birds
-Placed collectibles throughout the ship
-Changed Broken steel rivet city security to SAF
-Made additional notes and terminals
-Fixed missing normal maps on jet fighters
-Added more caps to all merchants
-Added JackcoO military equipments
-Rebalanced all items
-Change assets names and meshes
-Generated readme
-Resolved SAF packages problem
-Added back story for SAF
-Dialogue tweaks for merchants
New merchants have come to settle in Rivet City bringing with them their exotic wares. A new section of the Ship has been opened giving shelter to the new settlers that has sought refuge in Rivet City. The Rivet City council has approved the construction of two additional housing on the flight deck, a barracks for the esteemed Rivet City Special Action Force and to give a mysterious merchant his own green patch on the wasteland. The new merchants have their small backstory for the player to uncover. Throughout the ship are 6 unique collectibles scattered for the player to find. The Rivet City council and all their wisdom had approved the budget for hiring more mechanics and cleaners to make the ship as clean and livable as possible, making it the most developed and scientifically advance settlement in the wasteland. So expect a clean and more organized Rivet City. The council also hired additional security to patrol the areas of the ship, making Rivet City the most safest place on the wasteland. They have also opened up a section of the ship and retrofired it as an luxury apartment for the player to buy, the apartment holds many containers and vintage equipment such as the Robco Sorter which sorts all the vanilla items and put them on appropriate containers. Rivet City's Security personnel has been given new uniforms, head wears, eye wears, armors and weapons. Business in Rivet City has flourished thanks to the new population, and thus the merchants have more caps to trade with.
* Rivet City Merchants * Rivet City Realignment * Rivet City Security Uniforms * Rivet City Armors * Rivet City Apartment * Rivet City Church * Catholic Father Outfit * Added Many NPCs * Added Custom Textures * Rivet City Hanger Aft * Schedules for NPCs * Cleaned Rivet City * New Jet Figthers * New Lightsources * Tons of Doors * Eye Wears * Tons of Modder's Resources * Added Holster, Vests and Helmet * Various Fix and Tweaks * Cleaned and Hopefully Error Free * Fully Navmeshed Interior and Exterior * Generic Voiced Dialogues * Rivet City Underworks * Dad's Rivet City Room
Please endorse the following mods because without them I would have not attempted to make this mod. I have been granted permission to use these mods, some are modder's resources and they specifically ask to give them credit for their works on their nexus profile or bethsoft forums profile.
Inspired by these mods, I did not use any of their work; I have just looked at what vanilla material and implementation method they have used and created my own for my mod.
Use at your own risk I have made every attempt to make this mod clean and error free. Please do not download if your not familiar with FO3Edit. Reading the text files included is a must. Fight ignorance read before you use. If you use any mods it is your responsibility to know if it conflicts with your load order. That being said I will still try to help out when I can. To avoid glitches I strongly advise to use only on a newgame or when you haven't visited Rivet City yet. Also this mod adds many NPCS expect slowdowns if playing on a laptop.