This page was last updated on 19 February 2015, 7:05PM
Changelogs
Version 3.1
fix for Super Mutants not being able to equip the weapon
Version 3.0
weapon now included in Leveled Lists (Talon Tier 2, Supermutant Tier 2, Raider Tier 2, VendorSmallGunsRare)
price increased
max range increased (fwe digital zoom now allows for 1 step of zoom)
set VATS mode to Short Burst (get it?)
Version 2.2
ironsights aligned mesh included
sound attenuation values adjusted to be in line with in game equivalents
projectile values adjusted to be in line with in game equivalents
custom projectile mesh without tracer to counter the tracer appearing behind gun in vats
Version 2.1
fixed the unscoped mesh breaking when firing in 1st person (this breaks ironsights align as that was the source of the error)
reverts unintended lowering of fire rate (back to 12 from 10)
Version 2.0
clip size adjusted to 99 (per Aliens lore)
new sounds (old available as optional)
fixed textures and glossiness on clips
clip moves with the reload animation (rigged clip mesh by MrRadioactiv)
new muzzleflash
Version 1.2
Missing Pipboy icons uploaded.
Version 1.1
textures optimization
main package has incorrect mix of textures from both 4k and 2k packages mixed and recompressed (leftover after mod creating/testing) thus having unnecessarily big textures on the separately textured small parts
these are the textures from correct 2k package from original author MRRadioactiv